{
  "version": "1.35.19",
  "min_power_level": 0,
  "is_translatable": true,
  "accept_languages": ["en", "es", "de"],
  "translatable_constants": {
    "Type:": {
      "en": "Type:",
      "es": "Tipo:",
      "de": "Typ:"
    },
    "Cast:": {
      "en": "Cast:",
      "es": "Invocación:",
      "de": "Aussprechzeit:"
    },
    "Global Cooldown:": {
      "en": "Global Cooldown:",
      "es": "Recarga global:",
      "de": "Globale Abklingzeit:"
    },
    "Range:": {
      "en": "Range:",
      "es": "Rango:",
      "de": "Reichweite:"
    },
    "Area:": {
      "en": "Area:",
      "es": "Area:",
      "de": "Bereich:"
    },
    "Cooldown:": {
      "en": "Cooldown:",
      "es": "Recarga:",
      "de": "Abklingzeit:"
    },
    "Affected by weapon interval": {
      "en": "Affected by weapon interval",
      "es": "Afectado por intervalo de arma",
      "de": "Vom Waffenintervall betroffen"
    },
    "Only blockable at 100%": {
      "en": "Only blockable at 100%",
      "es": "Sòlo bloqueable al 100%",
      "de": "Nur blockierbar bei 100%"
    },
    "Only resistible at 100%": {
      "en": "Only resistible at 100%",
      "es": "Sòlo resistible al 100%",
      "de": "Nur bei 100% widerstehbar"
    },
    "Mana": {
      "en": "Mana",
      "es": "Mana",
      "de": "Mana"
    },
    "Duration (s)": {
      "en": "Duration (s)",
      "es": "Duraciòn (s)",
      "de": "Dauer (s)"
    },
    "type": {
      "Constant": {
        "en": "Constant",
        "es": "Constante",
        "de": "Konstant"
      },
      "Passive": {
        "en": "Passive",
        "es": "Pasivo",
        "de": "Passiv"
      },
      "Direct": {
        "en": "Direct",
        "es": "Directo",
        "de": "Sofort"
      },
      "Activable": {
        "en": "Activable",
        "es": "Activable",
        "de": "Aktivierbar"
      },
      "Aura": {
        "en": "Aura",
        "es": "Aura",
        "de": "Aura"
      }
    },
    "gcd": {
      "Very Short": {
        "en": "Very Short",
        "es": "Muy Corta",
        "de": "Sehr kurz"
      },
      "Short": {
        "en": "Short",
        "es": "Corta",
        "de": "Kurz"
      },
      "Normal": {
        "en": "Normal",
        "es": "Normal",
        "de": "Normal"
      },
      "Long": {
        "en": "Long",
        "es": "Larga",
        "de": "Lang"
      },
      "Very Long": {
        "en": "Very Long",
        "es": "Muy Larga",
        "de": "Sehr Lang"
      }
    }
  },
  "points": {
    "discipline": {
      "comment": "0x50=80 0x20=32",
      "80": [0, 1, 3, 6, 10, 15, 21, 28, 36, 45, 56, 68, 81, 96, 112, 129, 148, 168, 189, 211, 234, 258, 283, 309, 336, 364, 393, 423, 454, 486, 519, 553, 588, 624, 661, 700, 740, 781, 823, 866, 910, 955, 1001, 1048, 1096, 1145, 1195, 1246, 1298, 1351, 1386, 1421, 1456, 1491, 1526, 1561, 1596, 1631, 1666, 1703],
      "32": [0, 1, 3, 6, 10, 15, 21, 35, 45, 56, 68, 81, 96, 112, 129, 147, 166, 187, 210, 234, 259, 286, 314, 343, 374, 406, 439, 474, 511, 549, 588, 629, 671, 714, 758, 803, 849, 896, 944, 993, 1043, 1094, 1147, 1201, 1256, 1312, 1369, 1427, 1486, 1546, 1596, 1648, 1700, 1752, 1807, 1863, 1919, 1975, 2031, 2087]
    },
    "power": {
      "80": [4, 4, 4, 4, 5, 6, 7, 8, 9, 9, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 43, 45, 47, 49, 51, 53, 55, 57, 59, 61, 65, 67, 69, 71, 73, 75, 77, 79, 81, 83, 85],
      "32": [4, 4, 4, 4, 5, 6, 7, 8, 9, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 44, 46, 48, 50, 53, 55, 58, 61, 64, 67, 73, 75, 77, 79, 81, 83, 85, 87, 89, 91, 93]
    }
  },
  "required": {
    "level": [1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29, 31, 33, 35, 37],
    "points": [0, 1, 4, 7, 13, 19, 29, 39, 54, 69, 90, 111, 139, 167, 203, 239, 284, 329, 384],
    "available": [1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10],
    "power": [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5]
  },
  "class_disciplines": {
    "comment": "0x10 = 16 0x20 = 32 0x40 = 64",
    "16": ["Short Bows", "Long Bows", "Tricks", "Evasion"],
    "17": ["Scouting", "Pets", "Hunter WM"],
    "18": ["Arrow Mastery", "Aiming Mastery", "Marksman WM"],
    "32": ["Mental", "Mana Control", "Staff Mastery", "Enchantments"],
    "33": ["Life", "Summon", "Sorcery", "Conjurer WM"],
    "34": ["Arcania", "Necromancy", "Elements", "Warlock WM"],
    "64": ["Slashing Weapons", "Blunt Weapons", "Piercing Weapons", "Tactics"],
    "65": ["Warcries", "Two Handed Mastery", "Barbarian WM"],
    "66": ["Vanguard", "Shields", "Knight WM"]
  },
  "disciplines": {
    "Short Bows": {
      "class": "Archer",
      "display_name": {
        "en": "Short Bows",
        "es": "Arcos cortos",
        "de": "Kurzbögen"
      },
      "spells": [
        {
          "name": {
            "en": "Dual shot",
            "es": "Disparo dual",
            "de": "Doppelschuss"
          },
          "description": {
            "en": "The archer fires two arrows at the same time.",
            "es": "El arquero tira dos flechas al mismo tiempo.",
            "de": "Der Bogenschütze feuert zwei Pfeile gleichzeitig ab."
          },
          "mana": [40, 60, 80, 95, 110],
          "type": "Direct",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 7.0,
          "range": 0.0,
          "buffs": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["+100%", "+105%", "+110%", "+115%", "+120%"]
            }
          ],
          "damage": [
            {
              "en": "Slashing damage",
              "es": "Daño cortante",
              "de": "Aufschlitz-Schaden",
              "value": [50, 75, 100, 125, 150]
            }
          ]
        },
        {
          "name": {
            "en": "Rapid shot",
            "es": "Disparo rápido",
            "de": "Schneller Schuss"
          },
          "description": {
            "en": "The shooting frequency increases, at expenses of the accuracy.",
            "es": "La frecuencia de los ataques se incrementa, a costas de la eficiencia.",
            "de": "Die Schussfrequenz erhöht sich zu Lasten der Genauigkeit."
          },
          "mana": [60, 85, 110, 135, 160],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Very Short",
          "cooldown": 60.0,
          "duration": [10, 15, 20, 25, 30],
          "debuffs": [
            {
              "en": "Critical Chance",
              "es": "Chance de crítico",
              "de": "Chance auf kritische Treffer",
              "value": "-50%"
            }
          ],
          "buffs": [
            {
              "en": "Attack speed",
              "es": "Velocidad de ataque",
              "de": "Angriffsgeschwindigkeit",
              "value": "+25%"
            }
          ]
        },
        {
          "name": {
            "en": "Grounding arrow",
            "es": "Flecha paralizadora",
            "de": "Niederstreckender Pfeil"
          },
          "description": {
            "en": "The arrow is shot to the opponent's feet, hindering movement.",
            "es": "La flecha es disparada a los pies del oponente, dificultándole el movimiento.",
            "de": "Der Pfeil wird auf die Füße des Gegner geschossen und hemmt dessen Bewegung."
          },
          "mana": [95, 120, 145, 170, 195],
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 40.0,
          "range": 20,
          "duration": [1, 2, 3, 4, 5],
          "debuffs": [
            {
              "en": "Immobilize",
              "es": "Inmovilizar",
              "de": "Bewegungsunfähigkeit",
              "value": true
            }
          ],
          "buffs": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["+80%", "+90%", "+100%", "+110%", "+120%"]
            }
          ]
        },
        {
          "name": {
            "en": "Lightness",
            "es": "Ligereza",
            "de": "Leichtigkeit"
          },
          "description": {
            "en": "The archer is naturally fast and light.",
            "es": "El arquero es rápido y liviano por naturaleza.",
            "de": "Der Bogenschütze ist von Natur aus leicht und schnell."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Dexterity",
              "es": "Destreza",
              "de": "Geschicklichkeit",
              "value": ["+5", "+7", "+9", "+12", "+15"]
            }
          ]
        },
        {
          "name": {
            "en": "Meditation",
            "es": "Meditación",
            "de": "Meditation"
          },
          "description": {
            "en": "A meditation period makes the archer be more aware of her surroundings.",
            "es": "Un período de meditación hace que el arquero esté más consciente de sus alrededores.",
            "de": "Nach einer Meditationsphase wird sich der Bogenschütze seiner Umgebung bewusst."
          },
          "mana": [50, 75, 100, 125, 150],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Very Short",
          "cooldown": 120.0,
          "duration": [50, 60, 70, 80, 90],
          "buffs": [
            {
              "en": "Concentration",
              "es": "Concentración",
              "de": "Konzentration",
              "value": ["+10", "+15", "+20", "+25", "+30"]
            }
          ]
        },
        {
          "name": {
            "en": "Adaptability",
            "es": "Adaptabilidad",
            "de": "Anpassungsfähigkeit"
          },
          "description": {
            "en": "The archer can rapidly adapt to combat conditions and get the best advantage.",
            "es": "El arquero puede adaptarse rápidamente a las condiciones del combate y sacarla mayor ventaja.",
            "de": "Der Bogenschütze passt sich schnell den Verhältnissen im Kampf an, um den größtmöglichen taktischen Vorteil zu erzielen."
          },
          "mana": [180, 220, 260, 290, 330],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Very Short",
          "cooldown": 80.0,
          "duration": [4, 6, 8, 10, 12],
          "buffs": [
            {
              "en": "Critical Hit Chance",
              "es": "Chance de crítico",
              "de": "Chance auf kritische Treffer",
              "value": "+200%"
            }
          ]
        },
        {
          "name": {
            "en": "Tear apart",
            "es": "Desgarrar",
            "de": "Auseinanderreißen"
          },
          "description": {
            "en": "The arrow tears apart the opponent's flesh, which bleeds over time.",
            "es": "La flecha desgarra la came del oponente, que ta sangrando.",
            "de": "Der Pfeil reißt das Fleisch des Gegners auseinander, der für eine bestimmte Zeit blutet."
          },
          "mana": [130, 160, 190, 220, 250],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 30.0,
          "range": 0,
          "duration": [8, 9, 10, 11, 12],
          "damage": [
            {
              "en": "Health damage",
              "es": "Salud",
              "de": "Schaden",
              "value": [20, 30, 40, 50, 60]
            }
          ]
        },
        {
          "name": {
            "en": "Duelist",
            "es": "Duelista",
            "de": "Duellant"
          },
          "description": {
            "en": "The archer is adept at firing rapidly and with precision.",
            "es": "El arquero es adepto a disparar rápido y con precisión.",
            "de": "Der Bogenschütze ist ein Meister darin, schnell und präzise zu schießen."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Critical Chance",
              "es": "Chance de crítico",
              "de": "Chance auf kritische Treffer",
              "value": ["+10%", "+13%", "+16%", "+20%", "+25%"]
            }
          ]
        },
        {
          "name": {
            "en": "Hinder",
            "es": "Ralentizar",
            "de": "Hemmen"
          },
          "description": {
            "en": "The enemy movement and attack is hampered.",
            "es": "Se obstaculiza el movimiento y ataque del enemigo.",
            "de": "Die Beweglichkeit und Angriffsstärke des Feindes wird gehemmt."
          },
          "mana": [75, 125, 175, 225, 275],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 60.0,
          "area": 6.0,
          "range": 0.0,
          "duration": 30.0,
          "debuffs": [
            {
              "en": "Opponent damage",
              "es": "Bonus de daño",
              "de": "Schadensbonus",
              "value": ["-2%", "-4%", "-6%", "-8%", "-10%"]
            },
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-5%", "-7%", "-9%", "-12%", "-15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Repetition shot",
            "es": "Tiro de repetición",
            "de": "Serienschuss"
          },
          "description": {
            "en": "Multiple shots in arc. Those in the area receive piercing damage.",
            "es": "Repetidos disparos en arco. Los que se encuentren en el área reciben daño perforador.",
            "de": "Der Bogenschütze greift sämtliche Gegner an, die er sieht. Jeder Feind im Einflussgebiet erleidet Schaden."
          },
          "mana": [340, 380, 420, 460, 500],
          "type": "Direct",
          "cast": 1.5,
          "gcd": "Normal",
          "cooldown": 180.0,
          "range": 10,
          "damage": [
            {
              "en": "Attack (75° arc) damage",
              "es": "Daño de ataque (arco de 75°)",
              "de": "Waffenschaden (75°-Winkel)",
              "value": "+100%"
            },
            {
              "en": "Piercing (75° arc) damage",
              "es": "Daño punzante (arco de 75°)",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": [300, 400, 500, 600, 700]
            }
          ]
        }
      ]
    },
    "Long Bows": {
      "class": "Archer",
      "display_name": {
        "en": "Long Bows",
        "es": "Arcos largos",
        "de": "Langbögen"
      },
      "spells": [
        {
          "name": {
            "en": "Shield piercing",
            "es": "Penetra escudos",
            "de": "Schilddurchbohrung"
          },
          "description": {
            "en": "An arrow is fired with such a strength it cuts through all defenses.",
            "es": "Una flecha lanzada con fuerza extrema capaz de atravesar armaduras.",
            "de": "Ein Pfeil wird mit solch einer Wucht abgefeuert, dass er alle Verteidigungen durchbricht."
          },
          "mana": [45, 70, 90, 110, 130],
          "type": "Direct",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 10.0,
          "range": 0.0,
          "blockable_100": true,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["100%", "105%", "110%", "120%", "135%"]
            }
          ]
        },
        {
          "name": {
            "en": "Parabolic shot",
            "es": "Tiro parabólico",
            "de": "Parabelschuss"
          },
          "description": {
            "en": "The shot range increases, but the efficiency decreases.",
            "es": "El arquero se prepara para disparos de larga distancia.",
            "de": "Die Angriffsreichweite erhöht sich, aber die Effizienz sinkt."
          },
          "mana": [60, 75, 90, 105, 120],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Very Short",
          "cooldown": 40.0,
          "duration": [15, 18, 21, 25, 30],
          "buffs": [
            {
              "en": "Attack range",
              "es": "Rango de ataque",
              "de": "Angriffsreichweite",
              "value": ["+20%", "+21%", "+22%", "+23%", "+25%"]
            }
          ]
        },
        {
          "name": {
            "en": "Maneuver",
            "es": "Maniobrabilidad",
            "de": "Manöver"
          },
          "description": {
            "en": "A quick analysis of the battle allows the archer to find the best evasive technique.",
            "es": "Un rápido análisis de la batalla permite al arquero encontrar la mejor técnica evasiva.",
            "de": "Eine schnelle Analyse des Kampfes erlaubt dem Bogenschützen, die beste Ausweichtaktik zu finden."
          },
          "mana": [100, 130, 160, 190, 220],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 120.0,
          "duration": 40.0,
          "buffs": [
            {
              "en": "Dexterity",
              "es": "Destreza",
              "de": "Geschicklichkeit",
              "value": ["+10", "+15", "+20", "+25", "+30"]
            }
          ]
        },
        {
          "name": {
            "en": "Eagle's eye",
            "es": "Ojo de águila",
            "de": "Adlerauge"
          },
          "description": {
            "en": "The impact chances are increased.",
            "es": "Aumenta las posibilidades de impacto.",
            "de": "Die Einschlagchancen sind erhöht."
          },
          "mana": [90, 110, 130, 150, 170],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 120.0,
          "duration": 120.0,
          "debuffs": [
            {
              "en": "Opponent evade chance",
              "es": "Evasión del oponente",
              "de": "Ausweich-Chance des Ziels",
              "value": ["-10%", "-15%", "-20%", "-25%", "-35%"]
            }
          ]
        },
        {
          "name": {
            "en": "Point shot",
            "es": "Tiro al blanco",
            "de": "Punktschuss"
          },
          "description": {
            "en": "The archer observes air spots in armor, increasing critical hit chance.",
            "es": "El arquero observa pequeños puntos de aire en las armaduras, maximizando la posibilidad de un ataque crítico.",
            "de": "Der Bogenschütze erkennt Schwachstellen in der Rüstung ‚ seiner Gegner. Seine kritische Trefferchance wird erhöht."
          },
          "mana": [115, 140, 165, 190, 215],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 45.0,
          "duration": 20.0,
          "buffs": [
            {
              "en": "Critical Hit Chance",
              "es": "Chance de crítico",
              "de": "Chance auf kritische Treffer",
              "value": ["+130%", "+140%", "+150%", "+160%", "+180%"]
            }
          ],
          "debuffs": [
            {
              "en": "Attack range",
              "es": "Rango de ataque",
              "de": "Angriffsreichweite",
              "value": ["-30%", "-25%", "-20%", "-10%", "0%"]
            }
          ]
        },
        {
          "name": {
            "en": "Omnipresent",
            "es": "Omnipresencia",
            "de": "Allgegenwärtigkeit"
          },
          "description": {
            "en": "The archer rapidly finds the best way to penetrate defenses.",
            "es": "El arquero detecta rápidamente la mejor manera de penetrar las defensas.",
            "de": "Der Bogenschütze findet schnell den besten Weg, Verteidigungen zu durchbrechen."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Concentration",
              "es": "Concentración",
              "de": "Konzentration",
              "value": ["+5", "+7", "+9", "+12", "+15"]
            }
          ]
        },
        {
          "name": {
            "en": "Break apart",
            "es": "Despedazar",
            "de": "Wegreißen"
          },
          "description": {
            "en": "The arrow tears away the opponent's flesh.",
            "es": "La flecha arranca la carne del oponente.",
            "de": "Die tödliche Fieilspitze reilst dem Gegner das Fleisch von den Knochen."
          },
          "mana": [150, 175, 200, 225, 250],
          "type": "Constant",
          "cast": 1.5,
          "gcd": "Short",
          "cooldown": 40.0,
          "duration": 15.0,
          "range": 0.0,
          "damage": [
            {
              "en": "Raw (per second) damage",
              "es": "Daño puro (por segundo)",
              "de": "Schaden (pro Sekunde)",
              "value": ["8-12", "12-18", "13-20", "31-40", "40-50"]
            }
          ],
          "debuffs": [
            {
              "en": "Constitution",
              "es": "Constitución",
              "de": "Verfassung",
              "value": -20
            }
          ]
        },
        {
          "name": {
            "en": "Specialist",
            "es": "Especialista",
            "de": "Spezialist"
          },
          "description": {
            "en": "The archer is adept to finding the maximum weakness spots.",
            "es": "El arquero es adepto a encontrar los puntos de máxima debilidad.",
            "de": "Der Bogenschütze ist ein Meister darin, die schwächsten Stellen zu finden."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Weapon damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+2%", "+4%", "+6%", "+8%", "+10%"]
            }
          ]
        },
        {
          "name": {
            "en": "Obfuscate",
            "es": "Ofuscar",
            "de": "Verfinsterung"
          },
          "description": {
            "en": "The opponent loses hit visual focus, her critical hit chances decreases.",
            "es": "El oponente pierde poder de concentración, lo que le dificulta su habilidad de invocación.",
            "de": "Der Gegner verliert Konzentrationsfokus, wodurch die Fähigkeit, Zauber zu wirken, verringert wird."
          },
          "mana": [150, 175, 200, 225, 250],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 45.0,
          "duration": 30.0,
          "range": 0.0,
          "debuffs": [
            {
              "en": "Concentration",
              "es": "Concentración",
              "de": "Konzentration",
              "value": ["-15%", "-20%", "-25%", "-30%", "-35%"]
            },
            {
              "en": "Cast Speed",
              "es": "Velocidad de invocación",
              "de": "Aussprechgeschwindigkeit",
              "value": ["-10%", "-15%", "-20%", "-25%", "-30%"]
            },
            {
              "en": "Resist immobilize",
              "es": "Resistir inmovilizar",
              "de": "Widerstand gegen Schwindel",
              "value": ["-10%", "-10%", "-15%", "-15%", "-20%"]
            },
            {
              "en": "Resist dizzy",
              "es": "Resistir mareo",
              "de": "Widerstand gegen Bewegungsunfähigkeit",
              "value": ["-10%", "-10%", "-15%", "-15%", "-20%"]
            }
          ]
        },
        {
          "name": {
            "en": "Projectile rain",
            "es": "Lluvia de proyectiles",
            "de": " Projektilregen"
          },
          "description": {
            "en": "Multiple parabolic shots to an area damage those who are in it.",
            "es": "Repetidos disparos en parábola a un área que dañan a todos los que se encuentren en ella.",
            "de": "Ein Pfeilhagel schädigt alle Gegner im Einflussgebiet."
          },
          "mana": [320, 340, 360, 380, 400],
          "type": "Direct",
          "cast": 3.0,
          "gcd": "Short",
          "cooldown": 180.0,
          "area": 10.0,
          "range": 0.0,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "100%"
            },
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": [100, 225, 350, 475, 600]
            }
          ]
        }
      ]
    },
    "Tricks": {
      "class": "Archer",
      "display_name": {
        "en": "Tricks",
        "es": "Trucos",
        "de": "Tricks"
      },
      "spells": [
        {
          "name": {
            "en": "Ambush",
            "es": "Emboscada",
            "de": "Hinterhalt"
          },
          "description": {
            "en": "The enemy gets surprised. While disoriented, It won't be able to attack.",
            "es": "El enemigo es sorprendido. Al estar desorientado no puede atacar.",
            "de": "Der Gegner wird überrascht. Während er verwirrt ist, kann er nicht angreifen."
          },
          "mana": [50, 75, 95, 115, 130],
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Normal",
          "cooldown": 30.0,
          "duration": [2, 3, 4, 5, 6],
          "range": 12.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Knock down",
              "es": "Noquear",
              "de": "Umhauen",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Sudden strike",
            "es": "Ataque sorpresivo",
            "de": "Überraschungstreffer"
          },
          "description": {
            "en": "The archer attacks while the opponent is off guard. The target defenses are lowered down.",
            "es": "El arquero ataca mientras su oponente está fuera de guardia. Las defensas del objetivo quedan bajas.",
            "de": "Der Bogenschütze greift an, während der Gegner unachtsam ist. Die Verteidigung des Ziels ist verringert."
          },
          "mana": [80, 90, 100, 110, 120],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 40.0,
          "duration": [20, 25, 30, 35, 40],
          "range": 25.0,
          "debuffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": "-50%"
            }
          ]
        },
        {
          "name": {
            "en": "Stunning fist",
            "es": "Puño aturdidor",
            "de": "Wuchtige Faust"
          },
          "description": {
            "en": "Rapid punch to the nose with the hand that holds the bow.",
            "es": "Rápido golpe a la nariz con el puño con el que se sostiene el arco.",
            "de": "Ein schneller Schlag ins Gesicht mit der jenigen Hand, die den Bogen hält."
          },
          "mana": [120, 140, 160, 180, 200],
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 45.0,
          "duration": [2, 3, 4, 5, 6],
          "damage": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["150-200", "225-300", "300-400", "375-500", "400-600"]
            }
          ],
          "debuffs": [
            {
              "en": "Stun",
              "es": "Aturdir",
              "de": "Betäuben",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Retaliation",
            "es": "Represalia",
            "de": "Vergeltung"
          },
          "description": {
            "en": "Part of the damage received in the next enemy impact is returned to the attacker. This skill wears off by duration or when first attack is received.",
            "es": "Parte del daño recibido del próximo ataque se le devuelve a su lanzador. Esta habilidad se agota por duración o al recibir un ataque.",
            "de": "Ein Teil des bezogenen Schadens wird auf den Angreifer zurückgeworfen. Dieser Zauberspruch nutzt sich auf Dauer oder nach einem Angriff ab."
          },
          "mana": [120, 140, 160, 180, 200],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 30.0,
          "duration": 15.0,
          "damage": [
            {
              "en": "Returned damage",
              "es": "Retomar daño",
              "de": "reflektierter Schaden",
              "value": ["+20%", "+35%", "+50%", "+75%", "+90%"]
            }
          ]
        },
        {
          "name": {
            "en": "Sticky touch",
            "es": "Toque pegajoso",
            "de": "Klebrige Berührung"
          },
          "description": {
            "en": "The archer throws a sticky substance to the opponent, hindering her movement.",
            "es": "El arquero lanza una materia viscosa al objetivo, dificultando su movimiento.",
            "de": "Der Bogenschütze wirft eine klebrige Substanz auf seinen Gegner, die dessen Bewegungen beeinträchtigt."
          },
          "mana": [70, 90, 110, 130, 150],
          "type": "Constant",
          "cast": 1.5,
          "gcd": "Short",
          "cooldown": 45.0,
          "duration": 45.0,
          "range": 25.0,
          "debuffs": [
            {
              "en": "Attack Speed",
              "es": "Velocidad de ataque",
              "de": "Angriffsgeschwindigkeit",
              "value": ["-10%", "-15%", "-20%", "-25%", "-30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Dirty fighting",
            "es": "Pelea sucia",
            "de": "Unsauberer Kampf"
          },
          "description": {
            "en": "Archer improves short ranged damage.",
            "es": "El arquero mejora sus ataques para rango corto.",
            "de": "Der Bogenschütze erhöht Nahkampfschaden."
          },
          "mana": [120, 140, 160, 180, 200],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 30.0,
          "duration": [10, 15, 20, 25, 30],
          "buffs": [
            {
              "en": "Weapon damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": "+30%"
            }
          ],
          "debuffs": [
            {
              "en": "Attack range",
              "es": "Rango de ataque",
              "de": "Angriffsreichweite",
              "value": "-50%"
            }
          ]
        },
        {
          "name": {
            "en": "Finesse",
            "es": "Fineza",
            "de": "Finesse"
          },
          "description": {
            "en": "The archer is adept to maneuver and feint while fighting.",
            "es": "El arquero es adepto a maniobrar y sus perfeccionados movimientos evitan al oponente encontrar puntos débiles.",
            "de": "Der Bogenschütze ist ein Meister darin, Manöver und Finten während des  Kampfes auszuführen, um die Schwächen seines Gegners zu finden."
          },
          "mana": [70, 100, 130, 160, 190],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 40.0,
          "duration": [10, 15, 20, 25, 40],
          "debuffs": [
            {
              "en": "Opponent critical chance",
              "es": "Golpe crítico del objetivo",
              "de": "Angriffsreichweite",
              "value": ["-10%", "-25%", "-40%", "-60%", "-90%"]
            }
          ]
        },
        {
          "name": {
            "en": "Sentinel",
            "es": "Centinela",
            "de": "Wache"
          },
          "description": {
            "en": "The hunter enhances her senses.",
            "es": "El arquero agudiza sus sentidos.",
            "de": "Der Bogenschütze ist ein Meister darin, Manöver und Finten während des Kampfes auszuführen, um die Schwächen seines Gegners zu finden."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Concentration",
              "es": "Concentración",
              "de": "Konzentration",
              "value": ["+5", "+7", "+9", "+12", "+15"]
            },
            {
              "en": "Dexterity",
              "es": "Destreza",
              "de": "Geschicklichkeit",
              "value": ["+1", "+2", "+3", "+4", "+5"]
            }
          ]
        },
        {
          "name": {
            "en": "Distracting shot",
            "es": "Tiro de distración",
            "de": "Ablenkungsschuss"
          },
          "description": {
            "en": "A random shot distracts the opponent, who fails to react.",
            "es": "Un disparo al azar distrae al objetivo, que tarda en reaccionar.",
            "de": "Ein zufälliger Schuss lenkt den Gegner ab, der nicht mehr reagieren kann."
          },
          "mana": [75, 100, 125, 150, 175],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 50.0,
          "duration": [5, 6, 7, 8, 10],
          "range": 25.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Stun",
              "es": "Aturdir",
              "de": "Betäuben",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Caltrop's arrow",
            "es": "Flecha con abrojos,",
            "de": "Krähenfuß-Pfeil"
          },
          "description": {
            "en": "An arrow that scatters caltrops damaging the opponent's feet. Reduces enemy movement speed on the impact area.",
            "es": "El arquero dispara una flecha cargada de abrojos que lastiman los pies de sus oponentes. Reduce la velocidad de movimiento a enemigos en el área de impacto.",
            "de": "Ein Pfeil verstreut Krähenfüße und richtet Schaden an den Füßen des Gegners an. Erreduziert die Bewegungsgeschwindigkeit des Gegners im beeinflussten Gebiet."
          },
          "mana": [330, 360, 390, 420, 450],
          "type": "Constant",
          "cast": 1.5,
          "gcd": "Short",
          "cooldown": 180.0,
          "duration": 15.0,
          "area": 10.0,
          "range": 25.0,
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-10%", "-20%", "-30%", "-40%", "-50%"]
            }
          ]
        }
      ]
    },
    "Evasion": {
      "class": "Archer",
      "display_name": {
        "en": "Evasion",
        "es": "Evasión",
        "de": "Ausweichtaktiken"
      },
      "spells": [
        {
          "name": {
            "en": "Dodge",
            "es": "Esquivar",
            "de": "Ausweichen"
          },
          "description": {
            "en": "Resists next crowd control effect",
            "es": "Mejora la evasión del arquero permitiendo evadir el próximo intento de control.",
            "de": "Verbessert die Ausweichchance des Bogenschützen und ermöglicht es, dem nächsten Kontrollversuch"
          },
          "mana": [120, 140, 160, 180, 200],
          "type": "Constant",
          "cast": 1,
          "gcd": "Short",
          "cooldown": 80,
          "duration": [2, 4, 6, 8, 10]
        },
        {
          "name": {
            "en": "Mobility",
            "es": "Movilidad",
            "de": "Beweglichkeit"
          },
          "description": {
            "en": "The archer runs faster.",
            "es": "El arquero corre más rápido.",
            "de": "Der Bogenschütze rennt schneller."
          },
          "mana": [130, 155, 180, 205, 230],
          "type": "Constant",
          "cast": 0,
          "gcd": "Short",
          "cooldown": 60.0,
          "duration": 20.0,
          "buffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["+2%", "+4%", "+6%", "+8%", "+10%"]
            }
          ]
        },
        {
          "name": {
            "en": "Evasive tactics",
            "es": "Tácticas evasivas",
            "de": "Ausweichtaktik"
          },
          "description": {
            "en": "The archer fires while dodging. Her defenses increase, but her attack effectiveness decreases.",
            "es": "El arquero dispara mientras esquiva. Su defensa aumenta, pero su efectividad de ataque disminuye.",
            "de": "Der Bogenschütze feuert einen Pfeil ab während er ausweicht. Seine Verteidigung erhöht sich, aber die Angriffseffizienz nimmt ab."
          },
          "mana": [70, 100, 130, 160, 190],
          "type": "Constant",
          "cast": 0,
          "gcd": "Short",
          "cooldown": 60.0,
          "duration": 40.0,
          "buffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["+20%", "+28%", "+36%", "+42%", "+50%"]
            }
          ],
          "debuffs": [
            {
              "en": "Casting speed",
              "es": "Velocidad de invocación",
              "de": "Aussprechgeschwindigkeit",
              "value": ["-8%", "-7%", "-7%", "-6%", "-5%"]
            }
          ]
        },
        {
          "name": {
            "en": "Cat reflexes",
            "es": "Reflejos felinos",
            "de": "Katzenreflexe"
          },
          "description": {
            "en": "The archer enhances their reflexes for a mayor capacity to elude attacks.",
            "es": "El arquero agudiza sus reflejos para una mayor capacidad de disuadir ataques.",
            "de": "Der Bogenschütze erhöht seine Reflexe um einer Mehrzahl an Angriffen ausweichen zu können."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Evade chance",
              "es": "Evasión",
              "de": "Ausweich-Chance",
              "value": ["+5%", "+10%", "+15%", "+20%", "+25%"]
            }
          ]
        },
        {
          "name": {
            "en": "Acrobatic",
            "es": "Acrobático",
            "de": "Akrobatik"
          },
          "description": {
            "en": "Using acrobatics, the archer reduces the lethality of the received physical attacks.",
            "es": "Mediante acrobacias el arquero reduce la letalidad de los golpes físicos que recibe.",
            "de": "Der Bogenschütze reduziert seine Anfälligkeit gegenüber feindlichen physischen Angriffen."
          },
          "mana": [50, 65, 80, 95, 110],
          "type": "Constant",
          "cast": 0,
          "gcd": "Short",
          "cooldown": 80.0,
          "duration": [40, 45, 50, 55, 60],
          "buffs": [
            {
              "en": "Resist physical damage",
              "es": "Resistir daño físico",
              "de": "Widerstand gegen physischen Schaden",
              "value": ["+5%", "+10%", "+15%", "+20%", "+25%"]
            }
          ]
        },
        {
          "name": {
            "en": "Spell elude",
            "es": "Eludir conjuros",
            "de": "Zauberspruch ausweichen"
          },
          "description": {
            "en": "The archer moves constantly to reduce enemy spell impact chances.",
            "es": "El arquero se moviliza constantemente para reducir el daño que le generan los conjuros.",
            "de": "Der Bogenschütze bewegt sich permanent, um den Schaden durch feindliche Zaubersprüche zu reduzieren."
          },
          "mana": [150, 175, 200, 225, 250],
          "type": "Constant",
          "cast": 0,
          "gcd": "Short",
          "cooldown": 80.0,
          "duration": [20, 25, 30, 35, 40],
          "buffs": [
            {
              "en": "Resist magical damage",
              "es": "Resistir daño mágico",
              "de": "Widerstand gegen magischen Schaden",
              "value": ["+5%", "+9%", "+14%", "+20%", "+30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Escapist",
            "es": "Escapista",
            "de": "Der Ausweichende"
          },
          "description": {
            "en": "The archer becomes agile and evades almost every enemy attack.",
            "es": "El arquero se vuelve ágil y logra evadir casi todos los ataques enemigos.",
            "de": "Der Schütze bewegt sich besonders Geschickt und kann so nahezu jedem Angriff ausweichen. Kann nicht unter der Wirkung von Sohn des Windes ausgelöst werden."
          },
          "mana": [120, 150, 185, 215, 250],
          "type": "Constant",
          "duration": [3, 4, 5, 6, 8],
          "cast": 0,
          "gcd": "Short",
          "cooldown": 75.0,
          "buffs": [
            {
              "en": "Absolute evasion chance",
              "es": "Chance de evasión absoluta",
              "de": "absolute Ausweich-Chance",
              "value": "100%"
            }
          ]
        },
        {
          "name": {
            "en": "Wits",
            "es": "Astucia",
            "de": "Zweck"
          },
          "description": {
            "en": "The archer knows how to take advantage of the situation and power using.",
            "es": "El arquero sabe cómo sacar ventaja de las situaciones y del uso de poderes.",
            "de": "Der Bogenschütze weiß, wie er Situationen ausnutzt und er seine Kräfte einzusetzen hat."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Intelligence",
              "es": "Inteligencia",
              "de": "Intelligenz",
              "value": [5, 7, 9, 12, 15]
            }
          ]
        },
        {
          "name": {
            "en": "Low profile",
            "es": "Perfil bajo",
            "de": "Geringes Profil"
          },
          "description": {
            "en": "The archer cannot attack or be attacked. (Removes any positive effect that is active on the archer)",
            "es": "El arquero se escabulle y no puede atacar ni ser atacado. (Remueve todo efecto positivo que esté activo en el arquero)",
            "de": "Der Bogenschütze kann nicht attackieren oder attackiert werden.  (Entfernt jeden positiven Effekt, der auf dem Bogenschützen ruht)"
          },
          "mana": [180, 200, 220, 240, 260],
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 60,
          "duration": [4, 5, 6, 8, 10],
          "buffs": [
            {
              "en": "Sanctuary",
              "es": "Santuario",
              "de": "Zufluchtsstätte",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Son of the wind",
            "es": "Hijo del viento",
            "de": "Sohn des Windes"
          },
          "description": {
            "en": "The archer moves and evades easy as the wind. She evades almost any attack and spell.",
            "es": "El arquero se mueve y desplaza con la facilidad del viento. Elude casi todos los conjuros.",
            "de": "Der Bogenschütze bewegt sich und weicht aus wie der Wind. Er weicht fast jeder Attacke und jedem Zauberspruch aus."
          },
          "mana": [150, 185, 225, 260, 300],
          "type": "Constant",
          "cast": 0,
          "gcd": "Short",
          "cooldown": 50,
          "duration": [3, 4, 5, 6, 8],
          "buffs": [
            {
              "en": "Absolute spell resistance chance",
              "es": "Chance absoluta de resistencia a poderes",
              "de": "absolute Zauberspruchresistenz",
              "value": "100%"
            }
          ],
          "debuffs": [
            {
              "en": "Cannot be used with Escapist",
              "es": "No se puede lanzar bajo el efecto de Escapista",
              "de": "Kann nicht mit 'der Ausweichend' everwendet werden",
              "value": true
            }
          ]
        }
      ]
    },
    "Scouting": {
      "class": "Hunter",
      "display_name": {
        "en": "Scouting",
        "es": "Exploración",
        "de": "Aufklärung"
      },
      "spells": [
        {
          "name": {
            "en": "Ensnaring arrow",
            "es": "Flecha enredadora",
            "de": "Verstrickender Pfeil"
          },
          "description": {
            "en": "A fast arrow shot at the opponent's legs. Inflicts damage and reduces movement.",
            "es": "Una rápida flecha a las piernas que causa daño y reduce el movimiento del oponente.",
            "de": "Ein schneller Pfeil, geschossen ins Bein des Gegners. Verursacht Schaden und verringert die Bewegungsgeschwindigkeit."
          },
          "mana": [100, 125, 150, 175, 200],
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 8.0,
          "duration": 7.0,
          "range": 0.0,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["60%", "70%", "80%", "90%", "100%"]
            },
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": [50, 90, 120, 160, 200]
            }
          ],
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-5%", "-7%", "-9%", "-12%", "-15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Death sentence",
            "es": "Sentencia a muerte",
            "de": "Todesurteil"
          },
          "description": {
            "en": "The hunter marks the target. While the power is active, every attack from within 3 meters to the target cause extra damage.",
            "es": "El cazador marca al objetivo. Mientras el poder se encuentre activo, todos los ataques que el objetivo reciba a una distancia menor de 3 mts. se ven potenciados en daño.",
            "de": "Der Jäger markiert ein Ziel. Alle Angriffe aus weniger als 3 Metern Entfernung verursachen zusätzlichen Schaden."
          },
          "mana": [50, 80, 110, 140, 170],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "duration": 30,
          "cooldown": 30,
          "range": 25,
          "debuffs": [
            {
              "en": "Melee received damage",
              "es": "Daño melee recibido",
              "de": "eingesteckter Flächenschaden",
              "value": ["+5%", "+8%", "+12%", "+16%", "+20%"]
            }
          ]
        },
        {
          "name": {
            "en": "Enemy surveillance",
            "es": "Vigilancia enemiga",
            "de": "Feinde aufspüren"
          },
          "description": {
            "en": "Gathers tactical information about realm enemies. (Can be used under the effects of Camouflage).",
            "es": "Obtiene información táctica sobre los enemigos del reino. (Puede utilizarse bajo el efecto de Camuflaje).",
            "de": "Erlaubt es dem Jäger, die Spuren seiner Feinde zu lesen und taktische Informationen über sie zu sammeln. Der Zauberspruch hebt die Tarnung des Jägers nicht auf."
          },
          "mana": [100, 120, 140, 160, 180],
          "type": "Direct",
          "cast": 1.5,
          "gcd": "Short",
          "cooldown": 20.0,
          "buffs": [
            {
              "en": "Detection range (m)",
              "es": "Rango de detección (m)",
              "de": "Erkennungsreichweite (m)",
              "value": [150, 200, 250, 300, 400]
            }
          ]
        },
        {
          "name": {
            "en": "Wild spirit",
            "es": "Espíritu salvaje",
            "de": "Wilder Geist"
          },
          "description": {
            "en": "The hunter is adept at moving through hostile environments.",
            "es": "El cazador es adepto a moverse por ambientes hostiles.",
            "de": "Der Jäger ist ein Meister darin, sich durch feindliche Umgebungen zu bewegen."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["+2%", "+3%", "+4%", "+5%", "+7%"]
            }
          ]
        },
        {
          "name": {
            "en": "Camouflage",
            "es": "Camuflaje",
            "de": "Tarnung"
          },
          "description": {
            "en": "The hunter merges with the surroundings. While the effect is active, the hunter causes an extra damage in his first attack.\n\nThe hunter loses control of his pet when launching this power.",
            "es": "El cazador se mimetiza con el entorno. Mientras el efecto permanezca activo, el cazador obtiene una bonificación de daño en su primer ataque.\n\nEl cazador pierde control sobre su mascota al lanzar este poder.",
            "de": "Der Jäger schließt einen Pakt mit der Natur, um sein Haustier ins Leben zurückzuholen.\n\n-Wird der Jäger angegriffen, so bricht die Wiederbelebung des Haustieres ab.\n\n-Um diesen Zauberspruch nutzen zu können, muss ein angemessenes Maß an der Fertigkeit des Zähmen vorhanden sein."
          },
          "mana": [300, 325, 350, 375, 400],
          "type": "Constant",
          "cast": 4.5,
          "gcd": "Short",
          "cooldown": 120.0,
          "duration": [20, 30, 45, 60, 80],
          "buffs": [
            {
              "en": "Invisibility",
              "es": "Invisibilidad",
              "de": "Unsichtbarkeit",
              "value": true
            }
          ],
          "debuffs": [
            {
              "en": "Cannot cast Confuse for 5 seconds after it ends",
              "es": "No se puede lanzar Confundir durante 5 segundos después de que termine",
              "de": "Kann \"Irritation\" 5 Sekunden lang nicht wirken, nachdem der Effekt endet",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": [50, 80, 120, 170, 250]
            }
          ]
        },
        {
          "name": {
            "en": "Inherited Lightness",
            "es": "Ligereza heredada",
            "de": "Vererbte Leichtigkeit"
          },
          "description": {
            "en": "The hunter has an aura that benefits allies in dexterity, which will help other archers, and basic mana regeneration.",
            "es": "El cazador transmite a sus aliados su percepción del entorno para así brindarles una más rápida recuperación y agilidad.",
            "de": "Der Jäger kann die Wahrnehmung der Umgebung auf nahe Verbündete übertragen, wodurch er sich schneller erholt und agiler wird."
          },
          "mana": [150, 200, 250, 300, 350],
          "type": "Aura",
          "cast": 1.0,
          "gcd": "Very Short",
          "cooldown": 90.0,
          "duration": 60,
          "range": 6,
          "buffs": [
            {
              "en": "Mana regeneration",
              "es": "Regenerate mana",
              "de": "Manaregenerieren",
              "value": ["+5%", "+10%", "+20%", "+30%", "+50%"]
            },
            {
              "en": "Dexterity",
              "es": "Destreza",
              "de": "Geschicklichkeit",
              "value": ["+3", "+6", "+9", "+12", "+15"]
            }
          ]
        },
        {
          "name": {
            "en": "Cold blood",
            "es": "Sangre fria",
            "de": "Kaltblut"
          },
          "description": {
            "en": "The hunter attacks his victim in cold blood, inflicting large amounts of damage.",
            "es": "El cazador ataca a su victima a sangre fria, infligiendole grandes cantidades de daño.",
            "de": "Der Jäger attackiert seinen Feind eiskalt, und erhält einen großen Schadensbonus."
          },
          "mana": [180, 210, 240, 270, 300],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Very Short",
          "cooldown": 60,
          "duration": 6,
          "buffs": [
            {
              "en": "Damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+50%", "+70%", "+90%", "+110%", "+130%"]
            }
          ]
        },
        {
          "name": {
            "en": "Reveal",
            "es": "Revelar",
            "de": "Enttarnung"
          },
          "description": {
            "en": "Guided by her instinct and by hints from the environment, the hunter throws a flaming arrow, revealing the position of hidden enemies. It cancels the effects of Camouflage, <s>Camouflage Corpse</s> and Stalker Surroundings active on enemies.",
            "es": "Guiado por suinstinto y los rastros del entorno, el cazador arroja una flecha en llamas, revelando la posición de los enemigos ocultos. interrumpe los efectos de Camuflaje, <s>Camuflar cadaver</s> y Entorno Acechador activos en los enemigos.",
            "de": "Durch seinen Spürsinn erkennt der Jäger versteckte Gegner und deckt deren Tarnung mit einem brennenden Pfeil auf.\n\nHebt die Effekte von Tarnungen und Stalkerumgebungen der Gegner in Reichweite auf."
          },
          "mana": [200, 225, 250, 275, 300],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 20,
          "duration": [15, 20, 25, 35, 50],
          "weapon_interval": true,
          "range": 25,
          "buffs": [
            {
              "en": "Reveal (75° arc)",
              "es": "Descubrir (75° arc)",
              "de": "Enthüllen (75°-Winkel)",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Confuse",
            "es": "Confundir",
            "de": "Irritation"
          },
          "description": {
            "en": "The enemy is constantly distracted. He cannot use non-offensive powers (Any spell that do not inflict direct damage).",
            "es": "El enemigo es constantemente distraído. No puede lanzar conjuros no combativos. (Cualquier conjuro que no cause daño directo)",
            "de": "Der Gegner ist dauerhaft abgelenkt. Er kann keine nicht-offensiven Kräfte einsetzen. (Jeder Zauberspruch, der keinen direkten Schaden zufügt)"
          },
          "mana": [120, 140, 160, 180, 200],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 70.0,
          "duration": [8, 10, 12, 15, 20],
          "range": 25.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Cannot cast non-damaging powers",
              "es": "No puede invocar poderes que no causen daño",
              "de": "Kann keine Zaubersprüche ausführen, die keinen Angriffsschaden verursachen",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Stalker surroundings",
            "es": "Entorno acechador",
            "de": "Stalkerumgebung"
          },
          "description": {
            "en": "Allies near the hunter become invisible when the power is cast. They also have their movement speed reduced. Getting away from the hunter, attacking a target or interacting with objects removes the effect.",
            "es": "Los aliados cercanos al cazador se vuelven invisibles cuando éste se oculta. Tambien se reduce la velocidad de movimiento de todos los afectados. Alejarse del Cazador, atacar a un objetivo o interactuar con objetos quita el ocultamiento.",
            "de": "Verbündete in der Nähe des Jägers werden verborgen. Getamt können sie sich nur langsam bewegen.  Das Ausführen von Zaubersprüchen oder Angriffen macht alle wieder sichtbar."
          },
          "mana": [440, 480, 520, 560, 600],
          "type": "Constant",
          "cast": 5.0,
          "gcd": "Short",
          "cooldown": 360.0,
          "duration": [60, 120, 180, 240, 300],
          "area": 10.0,
          "buffs": [
            {
              "en": "Invisibility for the Hunter and (x) allies",
              "es": "Invisibilidad para el Cazador y (x) aliados",
              "de": "Unsichtbarkeit für den Jäger und (x) Verbündete",
              "value": ["1", "2", "3", "4", "5"]
            }
          ],
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": "-40%"
            }
          ]
        }
      ]
    },
    "Pets": {
      "class": "Hunter",
      "display_name": {
        "en": "Pets",
        "es": "Mascotas",
        "de": "Haustiere"
      },
      "spells": [
        {
          "name": {
            "en": "Natural Dominance",
            "es": "Dominio natural",
            "de": "Besänftigte Kreatur"
          },
          "description": {
            "en": "Through a bond with the environment, the hunter has chances to tame a creature.",
            "es": "A través de su vínculo con el entorno, el cazador tiene probabilidades de domar una criatura.",
            "de": "Der Jäger ist im imstande ein Monster seines Levels zu zähmen, um es zu seinem Haustier zu machen."
          },
          "mana": [150, 225, 300, 350, 400],
          "type": "Direct",
          "cast": 8.0,
          "gcd": "Short",
          "cooldown": 25.0,
          "range": 20.0,
          "buffs": [
            {
              "en": "Tame creatures up to level",
              "es": "Domar criaturas hasta el nivel",
              "de": "Zähmt Kreaturen bis Stufe",
              "value": ["12", "24", "36", "48", "60"]
            }
          ]
        },
        {
          "name": {
            "en": "Heal Pet",
            "es": "Curar mascota",
            "de": "Haustier heilen"
          },
          "description": {
            "en": "The hunter heals her pet.",
            "es": "El cazador cura a su mascota.",
            "de": "Der Jäger kann die Wunden seines Haustieres versorgen."
          },
          "mana": [50, 75, 110, 150, 200],
          "type": "Direct",
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 60.0,
          "resistible_100": true,
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+250", "+350", "+600", "+1000", "+1400"]
            }
          ]
        },
        {
          "name": {
            "en": "Wild Defense",
            "es": "Defensa salvaje",
            "de": "Wilde Verteidigung"
          },
          "description": {
            "en": "Part of the damage received by the hunter is redirected to the pet.",
            "es": "A través de un profundo vínculo con la mascota, esta absorbe parte del daño recibido.",
            "de": "Durch eine tiefe Verbindung mit dem Begleiter, absorbiert es einen Teil des erlittenen Schadens."
          },
          "mana": ["75", "100", "125", "150", "175"],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "duration": 30,
          "weapon_interval": true,
          "buffs": [
            {
              "en": "Redirected Damage",
              "es": "Daño redirigido",
              "de": "Umgeleiteter Schaden",
              "value": ["5%", "10%", "15%", "20%", "30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Prominent Sight",
            "es": "Vista prominente",
            "de": "Herausragende Sicht"
          },
          "description": {
            "en": "The hunter uses the bond with the pet to enhance the sight scope. The pet loses part of its attack power due to being distracted with the environment.",
            "es": "El cazador utiliza el vínculo con su mascota para mejorar el alcance de su visión. La mascota pierde parte de su poder de ataque al distraerse con el entorno.",
            "de": "Der Jäger benutzt den Bund mit seinem Begleiter um den Sichtbereich zu verbessern. Der Begleiter verliert einen Teil seiner Angriffskraft, da er von der Umgebung abgelenkt wird."
          },
          "mana": ["60", "75", "90", "105", "120"],
          "type": "Activable",
          "cast": 0.0,
          "gcd": "Very Short",
          "cooldown": 20.0,
          "buffs": [
            {
              "en": "Attack range",
              "es": "Rango de ataque",
              "de": "Angriffsreichweite",
              "value": ["+5%", "+8%", "+12%", "+17%", "+30%"]
            }
          ],
          "debuffs": [
            {
              "en": "Pet Attack Damage",
              "es": "Daño de mascota",
              "de": "Begleiterschaden",
              "value": "-25%"
            }
          ]
        },
        {
          "name": {
            "en": "Training",
            "es": "Adiestramiento",
            "de": "Training"
          },
          "description": {
            "en": "Training keeps the pet strong and agile.",
            "es": "El entrenamiento hace a la mascota más saludable.",
            "de": "Training hält das Haustier flink und stark."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+30%", "+45%", "+60%", "+75%", "+100%"]
            }
          ]
        },
        {
          "name": {
            "en": "Revive Pet",
            "es": "Revivir mascota",
            "de": "Haustier wiederbeleben"
          },
          "description": {
            "en": "The hunter makes a pact with nature to return his pet to life.\n\nWhen pet dies or the character has connected recently, the hunter will have to wait the specified time to use this skill.\n\nThe cast of this skill is lost if the is attacked.\n\nIt is required an appropriate level of Taming to use this skill.",
            "es": "El cazador hace un pacto con la naturaleza donde devuelve la vida a su mascota.\n\nEl lanzamiento se pierde si el cazador es atacado.\n\nSe requiere el nivel adecuado en Domar para poder lanzarla",
            "de": "Der Jäger schließt einen Pakt mit der Natur, um sein Haustier ins Leben zurückzuholen.\n\n-Wird der Jäger angegriffen, so bricht die Wiederbelebung des Haustieres ab.\n\n-Um diesen Zauberspruch nutzen zu können, muss ein angemessenes Maß an der Fertigkeit des Zähmen vorhanden sein."
          },
          "type": "Direct",
          "mana": [320, 340, 360, 380, 400],
          "cooldown": 60.0,
          "cast": 5.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+20%", "+40%", "+60%", "+80%", "+100%"]
            }
          ]
        },
        {
          "name": {
            "en": "Bestial wrath",
            "es": "Cólera bestial",
            "de": "Bestialischer Zorn"
          },
          "description": {
            "en": "The pet is overcome by a rage it cannot control. It gains strength at expenses of its dexterity.",
            "es": "La mascota se vuelve agresiva, causa daño adicional pero pierde toda su evasión.",
            "de": "Das Pet wird mit einer Wut überwältigt, die es nicht kontrollieren kann. Es gewinnt Stärke zu Lasten der Geschicklichkeit."
          },
          "mana": [200, 225, 250, 275, 300],
          "type": "Direct",
          "cast": 1.5,
          "gcd": "Short",
          "cooldown": 60.0,
          "duration": 60.0,
          "buffs": [
            {
              "en": "Damage Bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+10%", "+20%", "+30%", "+40%", "+50%"]
            }
          ],
          "debuffs": [
            {
              "en": "Evade Chance",
              "es": "Evasión",
              "de": "Ausweich-Chance",
              "value": "-100%"
            }
          ]
        },
        {
          "name": {
            "en": "Natural armor",
            "es": "Armadura natural",
            "de": "Natürliche Panzerung"
          },
          "description": {
            "en": "The creature gains more resistance to damage.",
            "es": "La criatura tiene una resistencia mayor al daño.",
            "de": "Die Kreatur gewinnt mehr Widerstand gegen Schaden."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Nature's Fury",
            "es": "Furia natural",
            "de": "Zorm der Natur"
          },
          "description": {
            "en": "The pet makes a pact with nature and converts surrounding matter into a dangerous explosion.",
            "es": "La mascota pacta con la naturaleza y convierte la materia del entorno en una peligrosa explosión.",
            "de": "Für einen kurzen Moment geht euer Begleiter einen Pakt mit der Natur ein. Eine gefährliche Explosion geht von eurem Begleiter aus."
          },
          "type": "Direct",
          "mana": [120, 210, 300, 390, 480],
          "cooldown": 180.0,
          "cast": 2.0,
          "area": 10,
          "gcd": "Short",
          "weapon_interval": true,
          "damage": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": [175, 280, 410, 555, 750]
            },
            {
              "en": "Fire damage",
              "es": "Daño de fuego",
              "de": "Feuer-Schaden",
              "value": [125, 200, 290, 395, 500]
            }
          ],
          "debuffs": [
            {
              "en": "Knock down",
              "es": "Noquear",
              "de": "Umhauen",
              "value": "3s"
            }
          ]
        },
        {
          "name": {
            "en": "Skin of the Beast",
            "es": "Coraza de la bestia",
            "de": "Bestienhaut"
          },
          "description": {
            "en": "The pet's thick contecture protects it from damage",
            "es": "La gruesa contextura de la mascota la protege del daño.",
            "de": "Die Haut des Haustiers wird dicker und schützt so besser vor Schäden."
          },
          "type": "Constant",
          "mana": [225, 250, 275, 300, 325],
          "cooldown": 60.0,
          "cast": 0.0,
          "gcd": "Very Short",
          "duration": 15.0,
          "buffs": [
            {
              "en": "Resist Damage",
              "es": "Resistir daño",
              "de": "Widerstand gegen Schaden",
              "value": ["+40%", "+50%", "+60%", "+70%", "+80%"]
            }
          ]
        }
      ]
    },
    "Hunter WM": {
      "class": "Hunter",
      "display_name": {
        "en": "Hunter WM",
        "es": "Cazador - Maestría en Guerra",
        "de": "Jäger WM"
      },
      "spells": [
        {
          "name": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "War Council",
            "es": "Concilio de Guerra",
            "de": "Kriegsrat"
          },
          "description": {
            "en": "The Warmaster learns a war language that allows her to communicate with her status in secret.",
            "es": "El Warmaster aprende un lenguaje de guerra que le permite comunicarse con sus iguales en secreto.",
            "de": "Der Warmaster bedient sich einer Sprache, die nur von anderen Warmastern verstanden und gesprochen werden kann."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "War chat",
              "es": "Chat de Guerra",
              "de": "Kriegsrat",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "undefined2",
            "es": "undefined2",
            "de": "undefined2",
            "fr": "undefined2"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Horn of the Wind",
            "es": "Cuerno del viento",
            "de": "Horn des Windes"
          },
          "description": {
            "en": "The Warmaster inspires his allies, whom earn movement speed. This power can only be casted if the player is near at least 4 allies.",
            "es": "El Warmaster inspira a sus aliados, quienes ganan velocidad de movimiento. Este poder solo se puede lanzar si el jugador está cerca de al menos 4 aliados.",
            "de": "Der Warmaster inspiriert seine Verbündeten, die dadurch Bewegungsgeschwindigkeit erhalten. Diese Fähigkeit kann nur gewirkt werden, wenn sich der Spieler in der Nähe von mindestens 4 Verbündeten befindet."
          },
          "mana": 100,
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Very Short",
          "cooldown": 60.0,
          "duration": 30,
          "area": 10.0,
          "weapon_interval": true,
          "buffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": "+20%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined3",
            "es": "undefined3",
            "de": "undefined3",
            "fr": "undefined3"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster's Might",
            "es": "Maestría de Guerra",
            "de": "Die Macht des Warmasters"
          },
          "description": {
            "en": "The Warmaster enhances his class main attribute.",
            "es": "El Warmaster mejora su atributo principal de clase.",
            "de": "Der Warmaster erhöht sein klassenspezifisches Hauptattribut."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Class attribute",
              "es": "Atributo de clase",
              "de": "Klassenattribut",
              "value": "+15%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined4",
            "es": "undefined4",
            "de": "undefined4",
            "fr": "undefined4"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Head of the Pack",
            "es": "Head of the Pack",
            "de": "Spitzengruppe"
          },
          "description": {
            "en": "The Warmaster improves her damage for a short period of time. This power can only be casted if the player is near at least 1 ally.",
            "es": "El Warmaster mejora su daño durante un breve periodo de tiempo. Este poder solo se puede lanzar si el jugador está cerca de al menos 1 aliado.",
            "de": "Der Warmaster erhöht seinen Schaden für kurze Zeit. Diese Fähigkeit kann nur gewirkt werden, wenn sich der Spieler in der Nähe von mindestens 1 Verbündeten befindet."
          },
          "mana": 250,
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Very Short",
          "cooldown": 120.0,
          "duration": 30,
          "area": 10.0,
          "buffs": [
            {
              "en": "Weapon damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": "+10%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined5",
            "es": "undefined5",
            "de": "undefined5",
            "fr": "undefined5"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster Blood",
            "es": "Sangre de Warmaster",
            "de": "Warmaster Blut"
          },
          "description": {
            "en": "The Warmaster athletic capabilities increase due to long years of training.",
            "es": "La capacidad atlética del Warmaster aumenta debido a sus largos años de entrenamiento.",
            "de": "Der Warmaster hat durch jahrelanges Üben seine Fähigkeiten verbessert."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": "+500"
            }
          ]
        }
      ]
    },
    "Arrow Mastery": {
      "class": "Marksman",
      "display_name": {
        "en": "Arrow Mastery",
        "es": "Maestría en flechas",
        "de": "Pfeilbeherrschung"
      },
      "spells": [
        {
          "name": {
            "en": "Recharged arrows",
            "es": "Saetas recargadas",
            "de": "Wiederaufladbare Pfeile"
          },
          "description": {
            "en": "The marksman channels her vital energy into arrows to improve damage. Only the basic attack is affected by this power.",
            "es": "El tirador canaliza su energía vital en las flechas que dispara aumentando su daño. Sólo mejora el daño causado por el ataque normal. Cada flecha disparada consume una porción de salud y mana del tirador. (Este poder puede desactivarse)",
            "de": "Der Schütze bündelt seine Lebensenergie in Pfeile, um den Schaden zu erhöhen. Nur der Grundschaden wird durch den Zauber erhöht. Jeder Schuss kostet einen Teil des Lebens und der Mana  (Kann deaktiviert werden)"
          },
          "mana": [40, 55, 70, 85, 100],
          "type": "Activable",
          "cast": 0,
          "gcd": "Short",
          "cooldown": 15.0,
          "debuffs": [
            {
              "en": "Health per arrow",
              "es": "Salud por flecha",
              "de": "Gesundheit pro Pfeil",
              "value": [-10, -15, -20, -25, -30]
            },
            {
              "en": "Mana per arrow",
              "es": "Mana por flecha",
              "de": "Mana pro Pfeil",
              "value": [-20, -25, -30, -35, -40]
            }
          ],
          "buffs": [
            {
              "en": "Weapon damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+20%", "+25%", "+30%", "+35%", "+40%"]
            }
          ]
        },
        {
          "name": {
            "en": "Winter stroke",
            "es": "Ola invernal",
            "de": "Wintereinbruch"
          },
          "description": {
            "en": "The marksman throws an ice burst to her opponent, receiving cold damage and remaining frozen.",
            "es": "El tirador dirige una ráfaga helada a su oponente que recibe daño por frío y es paralizado.",
            "de": "Der Schütze wirft einen Eisbrocken auf seinen Gegner, der Kälteschaden bezieht und eingefroren bleibt."
          },
          "mana": [80, 110, 140, 170, 200],
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 40.0,
          "duration": [3, 4, 5, 6, 7],
          "range": 30.0,
          "debuffs": [
            {
              "en": "Freeze",
              "es": "Paralizar",
              "de": "Gefroren",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Ice damage",
              "es": "Daño de hielo",
              "de": "Eis-Schaden",
              "value": ["60", "170", "280", "390", "500"]
            }
          ]
        },
        {
          "name": {
            "en": "Burst of wind",
            "es": "Rafaga de viento",
            "de": "Windstoß"
          },
          "description": {
            "en": "A burst of wind leaves the opponent dizzy.",
            "es": "Una fuerte ráfaga de viento deja mareado al oponente.",
            "de": "Ein Windstoß lässt den Gegner benommen zurück."
          },
          "mana": [130, 160, 190, 220, 250],
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 40.0,
          "duration": [2, 3, 4, 5, 6],
          "range": 0.0,
          "debuffs": [
            {
              "en": "Dizzy",
              "es": "Marear",
              "de": "Schwindel",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Serpent bite",
            "es": "Mordida de serpiente",
            "de": "Schlangenbiss"
          },
          "description": {
            "en": "Special arrow that inflicts poison damage.",
            "es": "Hecha especial que hace daño por tiempo.",
            "de": "Besonderer Pfeil der Giftschaden zufügt."
          },
          "mana": [70, 90, 110, 130, 150],
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 45.0,
          "duration": 10.0,
          "range": 0.0,
          "damage": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": [100, 200, 300, 400, 500]
            },
            {
              "en": "Piercing (per second) damage",
              "es": "Daño punzante (por segundo)",
              "de": "Durchbohr-Schaden (pro Sekunde)",
              "value": [60, 70, 90, 110, 130]
            }
          ]
        },
        {
          "name": {
            "en": "Ignus scorch",
            "es": "Fuego de Ignus",
            "de": "Ignus Scorch"
          },
          "description": {
            "en": "A flaming arrow burns whoever crosses its path.",
            "es": "Una flecha flamígera quema a quien se halle en su trayectoria.",
            "de": "Ein Hammenpfeil brennt alles nieder, was seinen Weg kreuzt."
          },
          "mana": [70, 100, 130, 160, 190],
          "type": "Direct",
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 20.0,
          "duration": [3, 4, 5, 6, 7],
          "range": 20,
          "damage": [
            {
              "en": "Fire (instant, 40° arc) damage",
              "es": "Daño de fuego (instantáneo, arco de 40°)",
              "de": "Feuer-Schaden (Sofort, 40°-Winkel)",
              "value": ["80-120", "190-240", "300-360", "410-480", "520-600"]
            }
          ],
          "debuffs": [
            {
              "en": "Movement speed (40° arc)",
              "es": "Velocidad de movimiento (arco de 40°)",
              "de": "Bewegungsgeschwindigkeit (40°-Winkel)",
              "value": ["-10%", "-12%", "-14%", "-18%", "-25%"]
            }
          ]
        },
        {
          "name": {
            "en": "Ethereal arrow",
            "es": "Flecha etérea",
            "de": "Ätherischer Pfeil"
          },
          "description": {
            "en": "An incorporeal arrow ignores the target's protections.",
            "es": "Una flecha incorpórea ignora las protecciones del objetivo.",
            "de": "Ein unkörperlicher Pfeil, der die Schutzvorkehrungen des Gegners ignoriert."
          },
          "mana": [75, 110, 145, 180, 215],
          "type": "Direct",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 40.0,
          "range": 0.0,
          "damage": [
            {
              "en": "Health damage",
              "es": "Salud",
              "de": "Schaden",
              "value": [-100, -225, -350, -475, -600]
            }
          ]
        },
        {
          "name": {
            "en": "Needle blast",
            "es": "Explosión de agujas",
            "de": "Nadelknall"
          },
          "description": {
            "en": "The marksman fires an arrow that blasts into tiny pieces, causing slash damage in the area.",
            "es": "La flecha disparada explota en montones de cristales afilados, causando daño cortante en un área.",
            "de": "Der Schütze feuert einen Pfeil ab, der in winzige Stücke explodiert und Aufschlitzschaden in diesem Gebiet anrichtet."
          },
          "mana": [250, 275, 300, 325, 350],
          "type": "Direct",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 25.0,
          "area": 10,
          "damage": [
            {
              "en": "Attack (45° arc) damage",
              "es": "Daño de ataque (arco de 45°)",
              "de": "Waffenschaden (45°-Winkel)",
              "value": "+100%"
            },
            {
              "en": "Slashing (45° arc) damage",
              "es": "Daño cortante (arco de 45°)",
              "de": "Aufschlitz-Schaden (45°-Winkel)",
              "value": ["90-120", "180-230", "270-340", "360-450", "450-560"]
            }
          ]
        },
        {
          "name": {
            "en": "Arcana strike",
            "es": "Proyectil arcano",
            "de": "Arkanschlag"
          },
          "description": {
            "en": "An arrow that makes elemental damage.",
            "es": "Hecha que hace daño por los elementos.",
            "de": "Ein Pfeil der elementaren Schaden verursacht."
          },
          "mana": [200, 235, 270, 305, 340],
          "type": "Direct",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 25.0,
          "range": 0.0,
          "damage": [
            {
              "en": "Fire damage",
              "es": "Daño de fuego",
              "de": "Feuer-Schaden",
              "value": ["45", "95", "150", "195", "250"]
            },
            {
              "en": "Ice damage",
              "es": "Daño de hielo",
              "de": "Eis-Schaden",
              "value": ["45", "95", "150", "195", "250"]
            },
            {
              "en": "Lightning damage",
              "es": "Daño eléctrico",
              "de": "Blitz-Schaden",
              "value": ["45", "95", "150", "195", "250"]
            }
          ]
        },
        {
          "name": {
            "en": "Fire rain",
            "es": "Lluvia de fuego",
            "de": "Feuerregen"
          },
          "description": {
            "en": "The marksman fires an arrow that blows up in the sky and falls as a rain of fire.",
            "es": "El tirador dispara una flecha que explota en el aire y cae en forma de una lluvia de fuego.",
            "de": "Der Schütze feuert einen Pfeil ab, der in der Luft explodiert und als Feuerregen nieder prasselt."
          },
          "mana": [280, 310, 340, 370, 400],
          "type": "Direct",
          "cast": 2.0,
          "gcd": "Short",
          "cooldown": 30.0,
          "area": 6.0,
          "range": 0.0,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "+100%"
            },
            {
              "en": "Fire damage",
              "es": "Daño de fuego",
              "de": "Feuer-Schaden",
              "value": ["250-300", "300-350", "350-400", "400-450", "500-600"]
            }
          ]
        },
        {
          "name": {
            "en": "Lightning arrow",
            "es": "Flecha de rayo",
            "de": "Blitzpfeil"
          },
          "description": {
            "en": "An arrow that carries electrical damage strikes an objective and all of those that surround it.",
            "es": "El tirador dispara una flecha que explota en el aire y cae en forma de una lluvia de fuego.",
            "de": "Ein elektrisch aufgeladener Pfeil trifft das Angriffsziel und all jene, die es umgeben."
          },
          "mana": [260, 290, 320, 350, 380],
          "type": "Constant",
          "cast": 2.0,
          "gcd": "Short",
          "cooldown": 180.0,
          "duration": [5, 7, 9, 11, 15],
          "area": 10.0,
          "range": 0.0,
          "damage": [
            {
              "en": "Lightning damage",
              "es": "Daño eléctrico",
              "de": "Blitz-Schaden",
              "value": ["150-250", "250-350", "350-450", "450-550", "550-650"]
            }
          ],
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": "-15%"
            }
          ]
        }
      ]
    },
    "Aiming Mastery": {
      "class": "Marksman",
      "display_name": {
        "en": "Aiming Mastery",
        "es": "Maestro en puntería",
        "de": "Zielbeherrschung"
      },
      "spells": [
        {
          "name": {
            "en": "Dead eye",
            "es": "Vista mortal",
            "de": "Todesurteil"
          },
          "description": {
            "en": "The marksman takes her time to choose the right spot, maximizing the damage of her shots.",
            "es": "El tirador se toma su tiempo para elegir el sitio preciso maximizando el daño de sus tiros.",
            "de": "Der Schütze nimmt sich die Zeit um sich auf ein Ziel zu fokussieren und erhöht somit den Schaden seiner Schüsse."
          },
          "mana": [50, 80, 110, 140, 170],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 45.0,
          "duration": 20.0,
          "buffs": [
            {
              "en": "Weapon damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+10%", "+14%", "+18%", "+24%", "+30%"]
            }
          ],
          "debuffs": [
            {
              "en": "Attack speed",
              "es": "Velocidad de ataque",
              "de": "Angriffsgeschwindigkeit",
              "value": ["-4%", "-5%", "-6%", "-7%", "-8%"]
            }
          ]
        },
        {
          "name": {
            "en": "Focus",
            "es": "Enfocar",
            "de": "Fokus"
          },
          "description": {
            "en": "The marksman enhances the possibilities of descrying the enemy by moving slower..",
            "es": "El tirador mejora sus posibilidades de divisar a su enemigo al moverse más lentamente.",
            "de": "Der Schütze erhöht die Chance, dass die Wirkung von Zaubersprüchen bei offensiven Kräften höher ist."
          },
          "mana": [40, 80, 120, 160, 200],
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 70.0,
          "duration": 30.0,
          "buffs": [
            {
              "en": "Attack Range",
              "es": "Rango de ataque",
              "de": "Angriffsreichweite",
              "value": ["+2%", "+4%", "+6%", "+8%", "+10%"]
            }
          ],
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": "-10%"
            }
          ],
          "note": "Power has no duration limits. (It may be deactivated)"
        },
        {
          "name": {
            "en": "Skin piercer",
            "es": "Perforador de piel",
            "de": "Hautpiercer"
          },
          "description": {
            "en": "Attack centered in the opponent's skin, considerably reducing their resistances. Works only if the enemy has these resistance raised.",
            "es": "Ataque centrado en la piel del oponente, reduciendo considerablemente sus resistencias. Funciona sólo si el enemigo tiene estas resistencias aumentadas.",
            "de": "Der Angriff konzentrierte sich in der Haut des Gegners und verringert ihre Widerstände erheblich. Funktioniert nur, wenn der Feind diese Widerstände erhöht hat."
          },
          "mana": [150, 175, 200, 225, 250],
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 60.0,
          "duration": [3, 3, 4, 4, 5],
          "range": 0.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Resistance to Physical and Magical Damage",
              "es": "Resistir daño físico y màgico",
              "de": "Widerstand gegen physischen und magischen Schaden",
              "value": ["-10%", "-20%", "-30%", "-40%", "-50%"]
            }
          ],
          "damage": [
            {
              "en": "Piercing (instant) damage",
              "es": "Daño punzante (instantáneo)",
              "de": "Durchbohr-Schaden (Sofort)",
              "value": [30, 60, 100, 180, 300]
            }
          ]
        },
        {
          "name": {
            "en": "Foresight",
            "es": "Previsión",
            "de": "Voraussicht"
          },
          "description": {
            "en": "Increases attack range.",
            "es": "Incrementa el rango de ataque.",
            "de": "Erhöht die Angriffsreichweite."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Attack range",
              "es": "Rango de ataque",
              "de": "Angriffsreichweite",
              "value": ["10%", "12%", "14%", "17%", "20%"]
            }
          ]
        },
        {
          "name": {
            "en": "Cyclops curse",
            "es": "Maldición del cíclope",
            "de": "Fluch des Zyklopen"
          },
          "description": {
            "en": "Strike oriented to the opponent's eyes.",
            "es": "Tiro orientado a los ojos del oponente.",
            "de": "Schuss, der den Gegner blenden soll."
          },
          "mana": [180, 205, 230, 255, 280],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 52.0,
          "duration": 30.0,
          "range": 0.0,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "+125%"
            }
          ],
          "debuffs": [
            {
              "en": "Critical chance reduction",
              "es": "Chance de crítico",
              "de": "Chance auf kritische Treffer",
              "value": ["-20%", "-30%", "-40%", "-50%", "-75%"]
            },
            {
              "en": "Attack range reduction",
              "es": "Rango de ataque",
              "de": "Angriffsreichweite",
              "value": ["-2%", "-4%", "-7%", "-10%", "-15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Lethal strike",
            "es": "Ataque letal",
            "de": "Tödlicher Treffer"
          },
          "description": {
            "en": "It looks for critical areas in the blank.",
            "es": "Busca áreas vitales en el blanco.",
            "de": "Angriff, der auf Lücken in der gegnerischen Verteidigung zielt."
          },
          "mana": [185, 209, 233, 257, 281],
          "type": "Direct",
          "cast": 1.5,
          "gcd": "Short",
          "cooldown": 50.0,
          "range": 0.0,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "+100%"
            },
            {
              "en": "(extra) Attack damage",
              "es": "Daño de ataque (adicional)",
              "de": "(Zusätzlicher) Angriffsschaden",
              "value": ["20%-50%", "36%-66%", "50%-82%", "65%-99%", "80%-115%"]
            },
            {
              "en": "(chance) +60% Attack damage",
              "es": "Daño de ataque +60% (chance)",
              "de": "(Chance) +60% Angriffsschaden",
              "value": ["20%", "24%", "28%", "32%", "36%"]
            }
          ]
        },
        {
          "name": {
            "en": "Strategic position",
            "es": "Posición estratégica",
            "de": "Strategische Position"
          },
          "description": {
            "en": "The marskman knows how to locate herself in advantagous positions in battle.",
            "es": "El tirador sabe ubicarse en posiciones ventajosas en batalla.",
            "de": "Der Schütze weiß, wie man sich in vorteilhafte Positionen im Kampf versetzt."
          },
          "mana": [120, 140, 160, 180, 200],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 50.0,
          "duration": 25,
          "buffs": [
            {
              "en": "Ranged received damage",
              "es": "Daño de rango recibido",
              "de": "Erhaltener Fernkampfschaden",
              "value": ["-5%", "-7%", "-9%", "-12%", "15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Trained eye",
            "es": "Ojo entrenado",
            "de": "Geschultes Auge"
          },
          "description": {
            "en": "The marksman improves her impact chances.",
            "es": "El tirador mejora la precisión de sus disparos.",
            "de": "Der Schütze verbessert seine Angritffschancen."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Critical hit chance",
              "es": "Chance de crítico",
              "de": "Chance auf kritische Treffer",
              "value": ["+10%", "+30%", "+50%", "+70%", "+100%"]
            }
          ]
        },
        {
          "name": {
            "en": "Seeking strike",
            "es": "Tiro buscador",
            "de": "Treffersuche"
          },
          "description": {
            "en": "The arrow fired automatically seeks a weakening spot in the target.",
            "es": "La flecha busca automáticamente un punto debilitador en el blanco.",
            "de": "Der Pfeil sucht nach Schwachstellen in der Verteidigung des Gegners."
          },
          "mana": [255, 277, 299, 321, 343],
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 50.0,
          "duration": [30, 33, 37, 42, 50],
          "range": 0.0,
          "debuffs": [
            {
              "en": "Constitution",
              "es": "Constitución",
              "de": "Verfassung",
              "value": [-15, -19, -23, -27, -31]
            }
          ]
        },
        {
          "name": {
            "en": "Hawk's gaze",
            "es": "Mirada de halcón",
            "de": "Falkenblick"
          },
          "description": {
            "en": "The marksman can find her opponent and target her easily.",
            "es": "El tirador puede encontrar su blanco y disparar rápidamente.",
            "de": "Der Schütze schießt einen eisigen Pfeil auf seinen Gegner, welcher Kälteschaden bezieht und eingefroren wird."
          },
          "mana": [260, 290, 320, 350, 380],
          "type": "Constant",
          "cast": 2.0,
          "gcd": "Short",
          "cooldown": 160.0,
          "duration": [40, 45, 50, 55, 60],
          "buffs": [
            {
              "en": "Attack speed",
              "es": "Velocidad de ataque",
              "de": "Angriffsgeschwindigkeit",
              "value": ["+5%", "+10%", "+15%", "+20%", "+25%"]
            }
          ],
          "debuffs": [
            {
              "en": "Opponent evade chance",
              "es": "Evasión del oponente",
              "de": "Ausweich-Chance des Ziels",
              "value": ["-10%", "-20%", "-30%", "-40%", "-50%"]
            }
          ]
        }
      ]
    },
    "Marksman WM": {
      "class": "Marksman",
      "display_name": {
        "en": "Marksman WM",
        "es": "Tirador - Maestría en Guerra",
        "de": "Schütze WM"
      },
      "spells": [
        {
          "name": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "War Council",
            "es": "Concilio de Guerra",
            "de": "Kriegsrat"
          },
          "description": {
            "en": "The Warmaster learns a war language that allows her to communicate with her status in secret.",
            "es": "El Warmaster aprende un lenguaje de guerra que le permite comunicarse con sus iguales en secreto.",
            "de": "Der Warmaster bedient sich einer Sprache, die nur von anderen Warmastern verstanden und gesprochen werden kann."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "War chat",
              "es": "Chat de Guerra",
              "de": "Kriegsrat",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "undefined2",
            "es": "undefined2",
            "de": "undefined2",
            "fr": "undefined2"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Fire Arrow",
            "es": "Flecha de fuego",
            "de": "Feuerpfeil"
          },
          "description": {
            "en": "Launches a fire arrow over the ally, melting the ice that prevents movement.",
            "es": "Lanza una flecha de fuego sobre el aliado, derritiendo el hielo que impide el movimiento.",
            "de": "Feuert einen Feuerpfeil über den Verbündeten, der das Eis schmilzt und die Bewegungsunfähigkeit aufhebt."
          },
          "mana": 150,
          "type": "Direct",
          "cast": 0.5,
          "gcd": "Very Short",
          "cooldown": 30.0,
          "range": 20.0,
          "blockable_100": true,
          "resistible_100": true,
          "buffs": [
            {
              "en": "Dispel freeze",
              "es": "Disipar paralisis",
              "de": "Gefroren aufheben",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "undefined3",
            "es": "undefined3",
            "de": "undefined3",
            "fr": "undefined3"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster's Might",
            "es": "Maestría de Guerra",
            "de": "Die Macht des Warmasters"
          },
          "description": {
            "en": "The Warmaster enhances his class main attribute.",
            "es": "El Warmaster mejora su atributo principal de clase.",
            "de": "Der Warmaster erhöht sein klassenspezifisches Hauptattribut."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Class attribute",
              "es": "Atributo de clase",
              "de": "Klassenattribut",
              "value": "+15%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined4",
            "es": "undefined4",
            "de": "undefined4",
            "fr": "undefined4"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Killer Instinct",
            "es": "Instinto asesino",
            "de": "Tödlicher Instinkt"
          },
          "description": {
            "en": "The Warmaster ascends upon a state of absolute confidence, successfully hitting almost every shot.",
            "es": "El Warmaster asciende a un estado de confianza absoluta, acertando casi todos los disparos.",
            "de": "Der Warmaster steigt in einen Zustand absoluten Selbstvertrauens auf und trifft fast jeden Schuss."
          },
          "mana": 150,
          "type": "Activable",
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 15.0,
          "duration": 120,
          "weapon_interval": true,
          "buffs": [
            {
              "en": "Attack range",
              "es": "Rango de ataque",
              "de": "Angriffsreichweite",
              "value": "+15%"
            }
          ],
          "debuffs": [
            {
              "en": "Opponent evade chance",
              "es": "Evasión del oponente",
              "de": "Ausweich-Chance des Ziels",
              "value": "-100%"
            },
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": "-15%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined5",
            "es": "undefined5",
            "de": "undefined5",
            "fr": "undefined5"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster Blood",
            "es": "Sangre de Warmaster",
            "de": "Warmaster Blut"
          },
          "description": {
            "en": "The Warmaster athletic capabilities increase due to long years of training.",
            "es": "La capacidad atlética del Warmaster aumenta debido a sus largos años de entrenamiento.",
            "de": "Der Warmaster hat durch jahrelanges Üben seine Fähigkeiten verbessert."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": "+300"
            }
          ]
        }
      ]
    },
    "Mental": {
      "class": "Mage",
      "display_name": {
        "en": "Mental",
        "es": "Mental",
        "de": "Mental"
      },
      "spells": [
        {
          "name": {
            "en": "Arcane missile",
            "es": "Misil arcano",
            "de": "Arkanes Geschoss"
          },
          "description": {
            "en": "A small glowing ball hits the target, inflicting fire damage.",
            "es": "Una pequeña bola de luz impacta en el blanco haciendo daño por fuego.",
            "de": "Ein kleiner glühender Ball trifft das Ziel und fügt Feuerschaden zu."
          },
          "mana": [50, 70, 90, 110, 130],
          "type": "Direct",
          "cast": 1.0,
          "gcd": "Very Short",
          "cooldown": 5,
          "range": 25.0,
          "damage": [
            {
              "en": "Fire damage",
              "es": "Daño de fuego",
              "de": "Feuer-Schaden",
              "value": ["80-90", "175-190", "270-300", "370-400", "460-550"]
            }
          ]
        },
        {
          "name": {
            "en": "Beetle swarm",
            "es": "Plaga de insectos",
            "de": "Käferschwarm"
          },
          "description": {
            "en": "A beetle swarm surrounds the target.",
            "es": "Un enjambre de insectos rodea al objetivo.",
            "de": "Ein Käferschwarm umringt das Ziel."
          },
          "mana": [80, 100, 120, 140, 160],
          "type": "Constant",
          "duration": [5, 6, 7, 8, 9],
          "cooldown": 40,
          "cast": 2.0,
          "gcd": "Normal",
          "range": 25.0,
          "debuffs": [
            {
              "en": "Cannot attack",
              "es": "No puede atacar",
              "de": "Kann nicht angreifen",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Piercing (per second) damage",
              "es": "Daño punzante (por segundo)",
              "de": "Durchbohr-Schaden (pro Sekunde)",
              "value": ["20-30", "30-55", "40-80", "50-105", "60-130"]
            }
          ]
        },
        {
          "name": {
            "en": "Blaze",
            "es": "Llamarada",
            "de": "Feuersbrunst"
          },
          "description": {
            "en": "A burst of fire flows through the conjurer's hands, burning those in range.",
            "es": "Una llamarada brota de las manos del conjurador, quemando alos que se hallan en el rango.",
            "de": "Eine Feuersbrunst fließt durch die Hände des Zauberers und verbrennt alle in Reichweite."
          },
          "mana": [75, 90, 105, 120, 135],
          "type": "Direct",
          "cooldown": 10,
          "cast": 1.0,
          "gcd": "Very Short",
          "area": 6,
          "damage": [
            {
              "en": "Fire damage",
              "es": "Daño de fuego",
              "de": "Feuer-Schaden",
              "value": ["120-160", "240-290", "360-420", "480-550", "600-680"]
            }
          ]
        },
        {
          "name": {
            "en": "Mind push",
            "es": "Empuje mental",
            "de": "Sinnesstoß"
          },
          "description": {
            "en": "A mental expansive wave hits the objectives in the area.",
            "es": "Una onda expansiva mental golpea alos objetivos en el área.",
            "de": "Eine seelische expansive Welle trifft das Angriffsziel im jeweiligen Gebiet."
          },
          "mana": [90, 105, 120, 135, 150],
          "type": "Constant",
          "duration": [4, 5, 6, 7, 8],
          "cooldown": 15,
          "cast": 0.5,
          "gcd": "Short",
          "area": 10,
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-25%", "-30%", "-35%", "-40%", "-50%"]
            }
          ]
        },
        {
          "name": {
            "en": "Pricking ivy",
            "es": "Hiedra espinosa",
            "de": "Stacheliges Efeu"
          },
          "description": {
            "en": "A pricking ivy grows below the opponent's feet, surrounding and catching her.",
            "es": "Una enredadera espinosa crece a los pies del objetivo, envolviéndolo y atrapándolo.",
            "de": "Efeu wächst um die Füße des Gegners und fängt ihn ein."
          },
          "mana": [150, 175, 200, 225, 250],
          "type": "Constant",
          "duration": [3, 4, 5, 6, 7],
          "cooldown": 30,
          "cast": 1.0,
          "gcd": "Short",
          "range": 25.0,
          "debuffs": [
            {
              "en": "Immobilize",
              "es": "Inmovilizar",
              "de": "Bewegungsunfähigkeit",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": ["100-200", "225-325", "350-450", "475-575", "600-700"]
            }
          ]
        },
        {
          "name": {
            "en": "Will domain",
            "es": "Dominio de la voluntad",
            "de": "Willenskraft"
          },
          "description": {
            "en": "The wizard bends the opponent's will.",
            "es": "El mago somete la voluntad del oponente.",
            "de": "Der Zauberer bricht den Willen des Gegners."
          },
          "mana": [200, 225, 250, 275, 300],
          "type": "Constant",
          "duration": [2, 3, 4, 5, 6],
          "cooldown": 30,
          "cast": 0.5,
          "gcd": "Normal",
          "range": 12.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Knock down",
              "es": "Noquear",
              "de": "Umhauen",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Silence",
            "es": "Silenciar",
            "de": "Stille"
          },
          "description": {
            "en": "The target cannot speak, so she cannot use powers.",
            "es": "El objetivo enmudece, quedando imposibilitado de invocar poderes.",
            "de": "Das Ziel kann nicht sprechen und kann so keine Kräfte benutzen."
          },
          "mana": [150, 175, 200, 225, 250],
          "type": "Constant",
          "duration": [3, 4, 5, 6, 7],
          "cooldown": 40,
          "cast": 1.0,
          "gcd": "Short",
          "range": 25.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Dizzy",
              "es": "Marear",
              "de": "Schwindel",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Splinter wall",
            "es": "Muro de agujas",
            "de": "Splitterwand"
          },
          "description": {
            "en": "The spell caster renders a surrounding pikes wall that damages any melee attacker.",
            "es": "El mago se rodea de un muro de agujas que daña a todos los que lo rodean.",
            "de": "Der Magier erschafft eine Wand aus Splittern um sich herum, die jedem angreifenden Nahkämpfer Schaden zufügt."
          },
          "mana": [125, 140, 155, 170, 185],
          "type": "Constant",
          "duration": 10,
          "cooldown": 90,
          "cast": 1.0,
          "gcd": "Very Short",
          "area": 10.0,
          "damage": [
            {
              "en": "Piercing (per second) damage",
              "es": "Daño punzante (por segundo)",
              "de": "Durchbohr-Schaden (pro Sekunde)",
              "value": ["50-70", "65-90", "85-110", "100-120", "120-150"]
            }
          ]
        },
        {
          "name": {
            "en": "Time master",
            "es": "Maestro del tiempo",
            "de": "Herr der Zeit"
          },
          "description": {
            "en": "The mage can manipulate temporal instances. Any opponent nearby remains static in time.",
            "es": "El mago puede manipular instancias temporales. El tiempo pasa muy lento para todos sus oponentes cercanos.",
            "de": "Der Magier ist imstande, die Zeit zu manipulieren. Die Zeit vergeht langsamer für jeden in der Nähe befindlichen Gegner."
          },
          "mana": [230, 260, 290, 320, 350],
          "type": "Constant",
          "duration": 10,
          "cooldown": 120,
          "cast": 2.0,
          "gcd": "Very Short",
          "area": 10.0,
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-10%", "-20%", "-30%", "-40%", "-50%"]
            },
            {
              "en": "Attack speed",
              "es": "Velocidad de ataque",
              "de": "Angriffsgeschwindigkeit",
              "value": ["-10%", "-20%", "-30%", "-40%", "-50%"]
            },
            {
              "en": "Cast speed",
              "es": "Velocidad de invocación",
              "de": "Aussprechgeschwindigkeit von Zaubersprüchen",
              "value": ["-10%", "-20%", "-30%", "-40%", "-50%"]
            }
          ]
        },
        {
          "name": {
            "en": "Sultar's devouring mass",
            "es": "Masa devoradora de Sultar",
            "de": "Sultars verschlingende Masse"
          },
          "description": {
            "en": "A fog illusion devours the target, making her believe she is cut and torn.",
            "es": "La ilusión de una masa de niebla engulle al objetivo, haciéndole creer que es cortado y desgarrada.",
            "de": "Ein imaginärer Nebel verschlingt das Ziel und verursacht bei ihm Illusionen von Schmerz und Leid."
          },
          "mana": [340, 380, 420, 460, 500],
          "type": "Constant",
          "duration": 12,
          "cooldown": 120,
          "cast": 2.0,
          "gcd": "Very Short",
          "range": 25.0,
          "damage": [
            {
              "en": "Piercing (per second) damage",
              "es": "Daño punzante (por segundo)",
              "de": "Durchbohr-Schaden (pro Sekunde)",
              "value": [33, 42, 50, 58, 70]
            },
            {
              "en": "Slashing (per second) damage",
              "es": "Daño cortante (por segundo)",
              "de": "Aufschlitz-Schaden (pro Sekunde)",
              "value": [33, 42, 50, 58, 70]
            },
            {
              "en": "Blunt (per second) damage",
              "es": "Daño aplastante (por segundo)",
              "de": "Stumpfer-Schaden (pro Sekunde)",
              "value": [33, 42, 50, 58, 70]
            }
          ],
          "debuffs": [
            {
              "en": "Regenerate health",
              "es": "Regenerar salud",
              "de": "Gesundheit regenerieren",
              "value": ["-15%", "-30%", "-45%", "-60%", "-100%"]
            },
            {
              "en": "Healing bonus",
              "es": "Bonus de Curación",
              "de": "Heilungsbonus",
              "value": ["-25%", "-35%", "-50%", "-70%", "-100%"]
            }
          ]
        }
      ]
    },
    "Mana Control": {
      "class": "Mage",
      "display_name": {
        "en": "Mana Control",
        "es": "Control de maná",
        "de": "Mana Kontrolle"
      },
      "spells": [
        {
          "name": {
            "en": "Energy barrier",
            "es": "Barrera de energía",
            "de": "Energiebarriere"
          },
          "description": {
            "en": "Creates a magical barrier that absorbs part of the damage received by the wizard.",
            "es": "Crea una barrera mágica, que absorbe parte del daño recibido por el mago.",
            "de": "Erschafft eine magische Barriere um den Magier herum, die Teile des erlittenen Schadens absorbiert."
          },
          "mana": [100, 140, 180, 220, 260],
          "type": "Constant",
          "duration": 120,
          "cooldown": 40,
          "cast": 1.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Magic barrier",
              "es": "Barrera mágica",
              "de": "Magische Barriere",
              "value": ["+100", "+250", "+700", "+1000", "+1400"]
            }
          ]
        },
        {
          "name": {
            "en": "Mana burn",
            "es": "Ignición de maná",
            "de": "Manabrand"
          },
          "description": {
            "en": "Burns the opponent's mana, causing damage impossible to resist or soak.",
            "es": "Quema pana del oponente, causádo daño imposible de resistir o absorber.",
            "de": "Verbrennt das Mana des Gegners und verursacht Schaden, dem man nicht widerstehen oder abschirmen kann."
          },
          "mana": [70, 100, 130, 160, 190],
          "type": "Constant",
          "duration": 15,
          "cooldown": 50,
          "cast": 1.0,
          "gcd": "Short",
          "range": 25.0,
          "debuffs": [
            {
              "en": "Convert mana to damage",
              "es": "Convertir Mana en daño",
              "de": "Verwandelt Mana in Schaden",
              "value": ["+5/10", "+10/15", "+15/25", "+25/35", "+35/50"]
            }
          ]
        },
        {
          "name": {
            "en": "Synergy bond",
            "es": "Unión sinérgica",
            "de": "Synergiebindung"
          },
          "description": {
            "en": "The wizard passes some of his own mana to an ally.",
            "es": "El mago transfiere parte de su mana a un aliado.",
            "de": "Der Magier gibt etwas von seinem Mana an einen Verbündeten weiter."
          },
          "mana": [150, 250, 400, 550, 750],
          "type": "Direct",
          "cooldown": 3,
          "cast": 0.5,
          "gcd": "Very Short",
          "range": 25.0,
          "buffs": [
            {
              "en": "Mana",
              "es": "Mana",
              "de": "Mana",
              "value": ["+150", "+250", "+400", "+550", "+750"]
            }
          ]
        },
        {
          "name": {
            "en": "Dragon's blood",
            "es": "Sangre de dragón",
            "de": "Drachenblut"
          },
          "description": {
            "en": "The wizard is naturally intelligent and gifted.",
            "es": "El mago es naturalmente inteligente y ágil de pensamiento.",
            "de": "Der Magier ist von Natur aus‚ intelligent und begabt."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Intelligence",
              "es": "Inteligencia",
              "de": "Intelligenz",
              "value": ["+5", "+7", "+9", "+12", "+15"]
            }
          ]
        },
        {
          "name": {
            "en": "Energy borrow",
            "es": "Préstamo de energía",
            "de": "Energieleihe"
          },
          "description": {
            "en": "The wizard steals mana points from the opponent and adds them to his own reserve.",
            "es": "El mago roba puntos de maná del oponente, y los adhiere a su propia reserva.",
            "de": "Der Magier stiehlt dem Gegner Manapunkte und fügt sie seiner eigenen Reserve hinzu."
          },
          "type": "Direct",
          "cooldown": 60,
          "cast": 1.0,
          "gcd": "Short",
          "range": 25.0,
          "buffs": [
            {
              "en": "Drain mana",
              "es": "Drenar mana",
              "de": "Mana entziehen",
              "value": ["+10%", "+15%", "+20%", "+25%", "+35%"]
            }
          ]
        },
        {
          "name": {
            "en": "Ambitious sacrifice",
            "es": "Sacrificio ambicioso",
            "de": "Ehrgeizige Aufopferung"
          },
          "description": {
            "en": "The wizard sacrifices his health to recover magical power.",
            "es": "El mago sacrifica su salud para recuperar poder mágico.",
            "de": "Der Magier opfert Gesundheit um magische Kraft zu erhalten."
          },
          "type": "Direct",
          "cooldown": 25,
          "cast": 1.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Mana",
              "es": "Mana",
              "de": "Mana",
              "value": ["+300", "+450", "+600", "+750", "+900"]
            }
          ],
          "debuffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["-150", "-225", "-300", "-375", "-450"]
            }
          ]
        },
        {
          "name": {
            "en": "Arcane devotion",
            "es": "Devoción arcana",
            "de": "Arkane Hingabe"
          },
          "description": {
            "en": "Magic flows naturally inside the wizard. The casting speed is increased.",
            "es": "La magia fluye naturalmente dentro del mago. La velocidad de invocación se incrementa.",
            "de": "Der Magier benutzt seinen Körper als Gefäß für die Magie. Die Aussprechgeschwindigkeit aller Zaubersprüche wird reduziert."
          },
          "mana": [115, 130, 145, 160, 175],
          "type": "Constant",
          "duration": 60,
          "cooldown": 60,
          "cast": 0.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Cast speed",
              "es": "Velocidad de invocación",
              "de": "Aussprechgeschwindigkeit von Zaubersprüchen",
              "value": ["+15%", "+30%", "+45%", "+65%", "+100%"]
            }
          ]
        },
        {
          "name": {
            "en": "Mana pool",
            "es": "Laguna de maná",
            "de": "Manapool"
          },
          "description": {
            "en": "Increases the maximum mana reserve",
            "es": "Incrementa la reserva máxima de mana.",
            "de": "Erhöht die maximale Manareserve."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Mana",
              "es": "Mana",
              "de": "Mana",
              "value": ["+100", "+200", "+300", "+400", "+500"]
            }
          ]
        },
        {
          "name": {
            "en": "Mana communion",
            "es": "Comunión de mana",
            "de": "Mana-Gemeinschaft"
          },
          "description": {
            "en": "The wizard creates a mana regenerating zone in which the allies can recover.",
            "es": "El mago crea una zona de regeneración de maná en la que los aliados pueden recupdiese.",
            "de": "Der Magier erzeugt ein Regenerierungsgebiet für Mana, in dem sich alle Verbündeten erholen können."
          },
          "mana": [440, 480, 520, 560, 600],
          "type": "Aura",
          "duration": 60,
          "cooldown": 120,
          "cast": 1.0,
          "gcd": "Very Short",
          "area": 6,
          "buffs": [
            {
              "en": "Mana",
              "es": "Mana",
              "de": "Mana",
              "value": ["+5", "+7", "+9", "+12", "+15"]
            }
          ]
        },
        {
          "name": {
            "en": "Mana pylon",
            "es": "Pilón de mana",
            "de": "Mana Pylon"
          },
          "description": {
            "en": "The wizard creates an aura of protective energy to cover its nearby allies.\n\nAny ally close to the caster increments its protective barrier up to 2500 energy points limit.\n\nAny ally that exits the aura's influence area loses immediately all stored barrier points.",
            "es": "El mago crea una aura de energía protectora a su alrededor que cubre a sus aliados.\n\nTodo aliado que se encuentre en su proximidad acumula barrera progresivamente hasta un límite de 2500 puntos.\n\nTodo aliado que se aleje del aura pierde los puntos acumulados inmediatamente.",
            "de": "Der Magier erzeugt eine Manabarriere um sich selbst, die den bezogenen Schaden absorbiert. Verbündete in der Nähe erhalten Barriereschutz.\n\nJeder nahe Verbündete erhöht die Kraft der Barriere bis hin zur Obergrenze von 2500 Energiepunkten.\n\nVerbündete, die die Barriere verlassen, sind sofort ungeschützt und verlieren sämtliche Barrierepunkte."
          },
          "mana": [460, 480, 520, 560, 600],
          "type": "Aura",
          "duration": 60,
          "cooldown": 180,
          "cast": 1.5,
          "gcd": "Very Short",
          "area": 10,
          "buffs": [
            {
              "en": "Magic barrier",
              "es": "Barrera mágica",
              "de": "Magische Barriere",
              "value": ["+25", "+30", "+35", "+40", "+50"]
            }
          ],
          "debuffs": [
            {
              "en": "Caster is not affected",
              "es": "El invocador no esta afectado",
              "de": "Der Zauberer ist nicht betroffen",
              "value": true
            }
          ]
        }
      ]
    },
    "Staff Mastery": {
      "class": "Mage",
      "display_name": {
        "en": "Staff Mastery",
        "es": "Maestría en báculos",
        "de": "Zauberstab Beherrschung"
      },
      "spells": [
        {
          "name": {
            "en": "Fire magnification",
            "es": "Magnificación de fuego",
            "de": "Feuerverherrlichung"
          },
          "description": {
            "en": "The wizard channels fire damage into her staff.",
            "es": "El mago canaliza daño por fuego a través de su báculo.",
            "de": "Der Magier leitet Feuerschaden in seinen Zauberstab um."
          },
          "mana": [150, 180, 210, 240, 270],
          "type": "Activable",
          "cooldown": 60,
          "cast": 1.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Fire damage",
              "es": "Daño de fuego",
              "de": "Feuer-Schaden",
              "value": ["+5", "+15", "+25", "+40", "+60"]
            },
            {
              "en": "1 extra damage point per Intelligence point after",
              "es": "1 punto de daño adicional por cada punto de Inteligencia luego de",
              "de": "1 zusätzlichen Schadenspunkt für jeden Intelligenzpunkt nach",
              "value": [80, 80, 80, 80, 70]
            }
          ],
          "debuffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["-50%", "-50%", "-40%", "-40%", "-25%"]
            },
            {
              "en": "Cannot be used with another magnification",
              "es": "No se puede usar con otra magnificaciòn",
              "de": "Kann nicht mit einer anderen Verherrlichung verwendet werden",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Arcane acceleration",
            "es": "Aceleración arcana",
            "de": "Arkanbeschleunigung"
          },
          "description": {
            "en": "The wizard gets faster in all the attacks with her staff.",
            "es": "El mago gana velocidad en todos los ataques que hace con su báculo.",
            "de": "Der Magier wird schneller in all seinen Attacken mit dem Zauberstab."
          },
          "mana": [70, 85, 100, 115, 130],
          "type": "Constant",
          "duration": [20, 30, 40, 50, 60],
          "cooldown": 60,
          "cast": 1.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Attack speed",
              "es": "Velocidad de ataque",
              "de": "Angriffsgeschwindigkeit",
              "value": "+25%"
            }
          ]
        },
        {
          "name": {
            "en": "Arcane projection",
            "es": "Proyección arcana",
            "de": "Arkane Projektion"
          },
          "description": {
            "en": "The wizard projects his magic range beyond her limits.",
            "es": "El mago proyecta el rango de su magia más allá de sus límite.",
            "de": "Der Magier projiziert seine magische Reichweite über seine Grenzen hinaus."
          },
          "mana": [60, 75, 90, 105, 120],
          "type": "Constant",
          "duration": [20, 30, 40, 50, 60],
          "cooldown": 80,
          "cast": 1.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Attack range",
              "es": "Rango de ataque",
              "de": "Angriffsreichweite",
              "value": "+15%"
            }
          ]
        },
        {
          "name": {
            "en": "Combat magic",
            "es": "Magia de combate",
            "de": "Kampfmagie"
          },
          "description": {
            "en": "The wizard can manipulate and focus magic through her staff, increasing damage.",
            "es": "El mago puede manipular su magia y canalizarla a través del báculo, para incrementar el daño.",
            "de": "Der Magier manipuliert den Magiestrom innerhalb seines Zauberstabs und erhöht somit seinen Schaden für normale Treffer."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Weapon damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+5%", "+7%", "+9%", "+12%", "+15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Static field",
            "es": "Campo estático",
            "de": "Statikfeld"
          },
          "description": {
            "en": "The wizard creates an energy field that reduces the movement of any foe that enters its area of influence.",
            "es": "El mago se envuelve de un campo energético que reduce el movimiento de todos los enemigos que estén en su área.",
            "de": "Der Magier erschafft ein Energiefeld, das die Bewegungsgeschwindigkeit jedes Feindes reduziert, der in sein Einflussgebiet tritt."
          },
          "mana": [40, 60, 80, 100, 120],
          "type": "Aura",
          "duration": 40,
          "cooldown": 60,
          "cast": 0.5,
          "gcd": "Very Short",
          "area": 10,
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-10%", "-15%", "-20%", "-25%", "-30%"]
            }
          ],
          "damage": [
            {
              "en": "Electrical (per second) damage",
              "es": "Daño eléctrico (por segundo)",
              "de": "Blitz-Schaden (pro Sekunde)",
              "value": ["40", "50", "60", "80", "100"]
            }
          ]
        },
        {
          "name": {
            "en": "Ice magnification",
            "es": "Magnificación de hielo",
            "de": "Eisverherrlichung"
          },
          "description": {
            "en": "The wizard channels ice damage into her staff.",
            "es": "El mago canaliza daño por hielo a través de su báculo.",
            "de": "Der Magier leitet Eisschaden in seinen Zauberstab um."
          },
          "mana": [150, 180, 210, 240, 270],
          "type": "Activable",
          "cooldown": 60,
          "cast": 1.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Ice damage",
              "es": "Daño de hielo",
              "de": "Eis-Schaden",
              "value": ["+5", "+15", "+25", "+40", "+60"]
            },
            {
              "en": "1 extra damage point per Intelligence point after",
              "es": "1 punto de daño adicional por cada punto de Inteligencia luego de",
              "de": "1 zusätzlichen Schadenspunkt für jeden Intelligenzpunkt nach",
              "value": [80, 80, 80, 80, 70]
            }
          ],
          "debuffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["-50%", "-50%", "-40%", "-40%", "-25%"]
            },
            {
              "en": "Cannot be used with another magnification",
              "es": "No se puede usar con otra magnificaciòn",
              "de": "Kann nicht mit einer anderen Verherrlichung verwendet werden",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Protection dome",
            "es": "Cúpula de protección",
            "de": "Schützende Kuppel"
          },
          "description": {
            "en": "Allies under the cover of the dome improve their resistance to physical damage.",
            "es": "Todos los aliados bajo la protección del domo mejorarán su repistencia al daño físico.",
            "de": "Verbündete unter dem Deckmantel der Kuppel verbessern ihre Widerstandsfähigkeit gegen physischen Schaden."
          },
          "mana": [160, 200, 240, 280, 320],
          "type": "Constant",
          "duration": 20,
          "cooldown": 90,
          "cast": 3.0,
          "gcd": "Very Short",
          "area": 10,
          "buffs": [
            {
              "en": "Resist physical damage",
              "es": "Resistir daño físico",
              "de": "Widerstand gegen physischen Schaden",
              "value": ["+4%", "+8%", "+12%", "+16%", "+20%"]
            }
          ],
          "debuffs": [
            {
              "en": "Caster is not affected",
              "es": "El invocador no esta afectado",
              "de": "Der Zauberer ist nicht betroffen",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Metabolic control",
            "es": "Control metabólico",
            "de": "Metabolische Kontrolle"
          },
          "description": {
            "en": "The wizard is capable of manipulating her body's energies, arriving at optimal mind state.",
            "es": "El mago es capaz de manipular las energías de su cuerpo y canalizarla al daño de sus poderes.",
            "de": "Ein Magier kann die Körperenergie manipulieren und sie in Zauber umwandeln, die mehr Schaden anrichten."
          },
          "mana": [170, 190, 210, 230, 250],
          "type": "Constant",
          "duration": 60,
          "cooldown": 100,
          "cast": 1.0,
          "gcd": "Very Short",
          "debuffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": "-25%"
            }
          ],
          "buffs": [
            {
              "en": "Spell damage",
              "es": "Daño de hechizos",
              "de": "Zauber-Schaden",
              "value": ["+5%", "+10%", "+15%", "+20%", "+30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Lightning magnification",
            "es": "Magnificación de electricidad",
            "de": "Blitzverherrlichung"
          },
          "description": {
            "en": "The wizard channels lightning damage into her staff.",
            "es": "El mago canaliza daño por electricidad a traves de su báculo.",
            "de": "Der Magier leitet Blitzschaden in seinen Zauberstab um."
          },
          "mana": [150, 180, 210, 240, 270],
          "type": "Activable",
          "cooldown": 60,
          "cast": 1.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Lightning damage",
              "es": "Daño eléctrico",
              "de": "Blitz-Schaden",
              "value": ["+5", "+15", "+25", "+40", "+60"]
            },
            {
              "en": "1 extra damage point per Intelligence point after",
              "es": "1 punto de daño adicional por cada punto de Inteligencia luego de",
              "de": "1 zusätzlichen Schadenspunkt für jeden Intelligenzpunkt nach",
              "value": [80, 80, 80, 80, 70]
            }
          ],
          "debuffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["-50%", "-50%", "-40%", "-40%", "-25%"]
            },
            {
              "en": "Cannot be used with another magnification",
              "es": "No se puede usar con otra magnificaciòn",
              "de": "Kann nicht mit einer anderen Verherrlichung verwendet werden",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Evendim's fury",
            "es": "Furia de Evendim",
            "de": "Evendims Zorn"
          },
          "description": {
            "en": "An explosion creates a magical interference transforming enemy mana into damage.",
            "es": "Un estallido de interferencia mágica convierte el mana de todos los enemigos en daño.",
            "de": "Eine Explosion erzeugt eine magische Interferenz, bei der feindliches Mana in Schaden umgewandelt wird."
          },
          "mana": [340, 380, 420, 460, 500],
          "type": "Direct",
          "cooldown": 180,
          "cast": 2.0,
          "gcd": "Very Short",
          "area": 10,
          "debuffs": [
            {
              "en": "Convert mana to damage",
              "es": "Convertir Mana en daño",
              "de": "Verwandelt Mana in Schaden",
              "value": ["+125", "+250", "+375", "+500", "+650"]
            }
          ]
        }
      ]
    },
    "Enchantments": {
      "class": "Mage",
      "display_name": {
        "en": "Enchantments",
        "es": "Encantamientos",
        "de": "Verzauberungen"
      },
      "spells": [
        {
          "name": {
            "en": "Curse",
            "es": "Maldición",
            "de": "Fluch"
          },
          "description": {
            "en": "The target reduces her attack chance, and damage while the curse is active.",
            "es": "El objetivo reduce la efectividad de su ataque y el daño mientras esté activa la maldición.",
            "de": "Verringert die Trefferchance des Ziels, solange aktiv."
          },
          "mana": [40, 60, 80, 100, 120],
          "type": "Constant",
          "duration": 60,
          "cooldown": 20,
          "cast": 0.5,
          "gcd": "Very Short",
          "range": 25.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Opponent damage",
              "es": "Bonus de daño",
              "de": "Schadensbonus",
              "value": ["-2%", "-4%", "-6%", "-8%", "-10%"]
            },
            {
              "en": "Opponent critical hit chance",
              "es": "Chance de crítico",
              "de": "Chance auf kritische Treffer",
              "value": ["-10%", "-15%", "-20%", "-25%", "-30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Feline dexterity",
            "es": "Destreza felina",
            "de": "Katzenartige Geschicklichkeit"
          },
          "description": {
            "en": "The wizard increases an ally's dexterity.",
            "es": "El mago incrementa la destreza de un aliado.",
            "de": "Der Magier erhöht die Geschicklichkeit eines Verbündeten."
          },
          "mana": [65, 80, 95, 110, 125],
          "type": "Constant",
          "duration": 180,
          "cooldown": 5.0,
          "cast": 1.5,
          "gcd": "Very Short",
          "range": 20.0,
          "buffs": [
            {
              "en": "Dexterity",
              "es": "Destreza",
              "de": "Geschicklichkeit",
              "value": ["+5", "+7", "+9", "+12", "+15"]
            }
          ]
        },
        {
          "name": {
            "en": "Blindness",
            "es": "Ceguera",
            "de": "Blindheit"
          },
          "description": {
            "en": "A flash of light blinds the objective that gets miss chance until recovery.",
            "es": "Un fogonazo de luz que enceguece al objetivo, causando que sus ataques fallen más seguido y volviéndolo susceptible a marearse.",
            "de": "Ein Lichtstrahl blendet das Ziel, das mehr Angriffe scheitert und anfälliger für Schwindel wird."
          },
          "mana": [120, 140, 160, 180, 200],
          "type": "Constant",
          "duration": [10, 15, 20, 25, 30],
          "cooldown": 60,
          "cast": 0.5,
          "gcd": "Very Short",
          "range": 25.0,
          "debuffs": [
            {
              "en": "Opponent evasion chance",
              "es": "Evasión del oponente",
              "de": "Ausweich-Chance des Ziels",
              "value": ["+50%", "+50%", "+50%", "+50%", "+50%"]
            },
            {
              "en": "Resist dizzy",
              "es": "Resistir mareo",
              "de": "Widerstand gegen Bewegungsunfähigkeit",
              "value": ["-10%", "-15%", "-20%", "-25%", "-30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Bless",
            "es": "Bendición",
            "de": "Segen"
          },
          "description": {
            "en": "The target increases her attack, damage and critical chance while the blessing is active.",
            "es": "El objetivo aumenta su velocidad de ataque e invocación mientras esté activa la bendición.",
            "de": "Das Ziel erhöht seine Chancen zu attackieren oder (kritischen) Schaden zuzufügen während der Segen aktiv ist."
          },
          "mana": [40, 60, 80, 100, 120],
          "type": "Constant",
          "duration": [30, 60, 90, 120, 150],
          "cooldown": 15,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 20.0,
          "buffs": [
            {
              "en": "Cast speed",
              "es": "Velocidad de invocación",
              "de": "Aussprechgeschwindigkeit von Zaubersprüchen",
              "value": ["+5%", "+5%", "+7%", "+7%", "+10%"]
            },
            {
              "en": "Attack speed",
              "es": "Velocidad de ataque",
              "de": "Angriffsgeschwindigkeit",
              "value": ["+5%", "+5%", "+7%", "+7%", "+10%"]
            }
          ]
        },
        {
          "name": {
            "en": "Bear strength",
            "es": "Fuerza de oso",
            "de": "Bärenstärke"
          },
          "description": {
            "en": "The wizard increases an ally's strength.",
            "es": "El mago incremeda la fuerza de un aliado.",
            "de": "Der Magier erhöht die Stärke eines Verbündeten."
          },
          "mana": [65, 80, 95, 110, 125],
          "type": "Constant",
          "duration": 180,
          "cooldown": 5,
          "cast": 1.5,
          "gcd": "Very Short",
          "range": 20.0,
          "buffs": [
            {
              "en": "Strength",
              "es": "Fuerza",
              "de": "Stärke",
              "value": ["+5", "+7", "+9", "+12", "+15"]
            }
          ]
        },
        {
          "name": {
            "en": "Bless weapon",
            "es": "Bendecir arma",
            "de": "Gesegnete Waffe"
          },
          "description": {
            "en": "Increments weapon damage on any ally.",
            "es": "Incrementa el daño del arma en un aliado.",
            "de": "Erhöht den Waffenschaden eines Verbündeten."
          },
          "mana": [100, 125, 150, 175, 200],
          "type": "Constant",
          "duration": 180,
          "cooldown": 5,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 20.0,
          "buffs": [
            {
              "en": "Damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+5%", "+7%", "+9%", "+12%", "+15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Dispel magic",
            "es": "Disipar magia",
            "de": "Magie verbannen"
          },
          "description": {
            "en": "Dispels enemy active effects on the caster or an ally.",
            "es": "Disipa todos los hechizos enemigos de un aliado o en el lanzador (si no elije un objetivo)",
            "de": "Verbannt aktive Effekte auf dem Nutzer des Zauberspruches oder einem Verbündeten."
          },
          "mana": [130, 150, 170, 190, 210],
          "type": "Direct",
          "cooldown": 15,
          "cast": 0.5,
          "gcd": "Very Short",
          "range": 25.0,
          "buffs": [
            {
              "en": "Dispel negative powers (chance)",
              "es": "Disipar poderes negativos (chance)",
              "de": "Zerstreue negative Kräfte (Chance)",
              "value": ["40%", "55%", "70%", "85%", "100%"]
            }
          ]
        },
        {
          "name": {
            "en": "Fox wits",
            "es": "Astucia de zorro",
            "de": "Fuchsverstand"
          },
          "description": {
            "en": "The wizard increases an ally's intelligence.",
            "es": "El mago incrementa la inteligencia de un aliado",
            "de": "Der Magier erhöht die Intelligenz eines Verbündeten."
          },
          "mana": [65, 80, 95, 110, 125],
          "type": "Constant",
          "duration": 180,
          "cooldown": 5,
          "cast": 1.5,
          "gcd": "Very Short",
          "range": 20.0,
          "buffs": [
            {
              "en": "Intelligence",
              "es": "Inteligencia",
              "de": "Intelligenz",
              "value": ["+5", "+7", "+9", "+12", "+15"]
            }
          ]
        },
        {
          "name": {
            "en": "Clumsiness",
            "es": "Torpeza",
            "de": "Ungeschicklichkeit"
          },
          "description": {
            "en": "The objective becomes clumsy, gawky and slow.",
            "es": "El objetivo se vuelve torpe, desgarbado y lento.",
            "de": "Das Angriffsziel wird ungeschickt, unbeholfen und langsam."
          },
          "mana": [230, 260, 290, 320, 350],
          "type": "Constant",
          "duration": 40,
          "cooldown": 60,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 20.0,
          "debuffs": [
            {
              "en": "Class attribute",
              "es": "Atributo de clase",
              "de": "Klassenattribut",
              "value": ["-10%", "-15%", "-20%", "-25%", "-30%"]
            },
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-5%", "-8%", "-11%", "-15%", "-20%"]
            }
          ]
        },
        {
          "name": {
            "en": "Mass dispel magic",
            "es": "Disipar magia en masa",
            "de": "Massenverbannung Magie"
          },
          "description": {
            "en": "Dispels active effects on all allies in the effect area.",
            "es": "Disipa los hechizos activos en aliados que estén en el área de efecto.",
            "de": "Verbannt aktive Effekte von allen Verbündeten im Wirkungsgebiet."
          },
          "mana": [300, 340, 380, 420, 460],
          "type": "Direct",
          "cooldown": 120,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 25.0,
          "area": 10,
          "buffs": [
            {
              "en": "Dispel negative powers (chance)",
              "es": "Disipar poderes negativos (chance)",
              "de": "Zerstreue negative Kräfte (Chance)",
              "value": ["20%", "40%", "60%", "80%", "100%"]
            }
          ]
        }
      ]
    },
    "Life": {
      "class": "Conjurer",
      "display_name": {
        "en": "Life",
        "es": "Vida",
        "de": "Leben"
      },
      "spells": [
        {
          "name": {
            "en": "Heal ally",
            "es": "Curar aliado",
            "de": "Verbündeten heilen"
          },
          "description": {
            "en": "Heals an ally.",
            "es": "Cura a un aliado.",
            "de": "Heilt einen Verbündeten."
          },
          "mana": [50, 70, 95, 120, 145],
          "type": "Direct",
          "cooldown": 5,
          "cast": 0.5,
          "gcd": "Very Short",
          "range": 25,
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+100", "+250", "+400", "+550", "+700"]
            },
            {
              "en": "Health bonus",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+1%", "+2%", "+3%", "+4%", "+5%"]
            }
          ]
        },
        {
          "name": {
            "en": "Heal self",
            "es": "Curarse",
            "de": "Selbstheilung"
          },
          "description": {
            "en": "Heals the caster.",
            "es": "Cura al lanzador.",
            "de": "Heilt denjenigen, der den Zauberspruch verwendet."
          },
          "mana": [70, 90, 110, 130, 150],
          "type": "Direct",
          "cooldown": 15,
          "cast": 1.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+200", "+300", "+400", "+500", "+600"]
            }
          ]
        },
        {
          "name": {
            "en": "Resurrect",
            "es": "Revivir",
            "de": "Wiederauferstehung"
          },
          "description": {
            "en": "Brings an ally back to life.",
            "es": "Revive a un aliado.",
            "de": "Bringt einen Verbündeten zurück ins Leben."
          },
          "mana": [400, 430, 460, 490, 520],
          "type": "Constant",
          "cooldown": 120,
          "cast": 6.0,
          "gcd": "Very Short",
          "range": 8.0,
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+200", "+800", "+1400", "+1400", "+2000"]
            },
            {
              "en": "Mana",
              "es": "Mana",
              "de": "Mana",
              "value": ["-", "+30%", "+30%", "+30%", "+30%"]
            },
            {
              "en": "Sanctuary (seconds)",
              "es": "Sanctuario (segundos)",
              "de": "Zufluchtsstätte (Sekunden)",
              "value": ["-", "-", "-", "3", "8"]
            },
            {
              "en": "Revive",
              "es": "Revivir",
              "de": "Beleben",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Regenerate ally",
            "es": "Regenerar aliado",
            "de": "Verbündeten regenerieren"
          },
          "description": {
            "en": "Heals an ally over time.",
            "es": "Cura a un aliado a medida que pasa el tiempo.",
            "de": "Heilt einen Verbündeten für eine bestimmte Zeit."
          },
          "mana": [70, 90, 110, 130, 150],
          "type": "Constant",
          "duration": 30,
          "cooldown": 20,
          "cast": 0.5,
          "gcd": "Very Short",
          "range": 25.0,
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+10", "+21", "+32", "+43", "+55"]
            }
          ]
        },
        {
          "name": {
            "en": "Regenerate self",
            "es": "Regenerarse",
            "de": "Selbstregeneration"
          },
          "description": {
            "en": "Heals the caster over time.",
            "es": "Cura al lanzador a medida que pasa el tiempo.",
            "de": "Heilt den Nutzer für eine bestimmte Zeit."
          },
          "mana": [70, 90, 110, 130, 150],
          "type": "Constant",
          "duration": 30,
          "cooldown": 30,
          "cast": 1.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+20", "+25", "+30", "+35", "+40"]
            }
          ]
        },
        {
          "name": {
            "en": "Divine intervention",
            "es": "Intervención divina",
            "de": "Göttlicher Eingriff"
          },
          "description": {
            "en": "The ally becomes invulnerable to curses, sorcery and enchantments that diminish her efficiency. She remains vulnerable to damaging spells, even those that have negative side effects.",
            "es": "El aliado se vuelve invulnerable a las maldiciones, hechicería y encantamientos que disminuyen su efectividad.",
            "de": "Der Verbündete ist unverwundbar gegenüber Flüchen, Zauberei und Verzauberungen, die seine Effizienz vermindern."
          },
          "mana": [75, 100, 125, 150, 175],
          "type": "Constant",
          "duration": [10, 20, 35, 50, 70],
          "cooldown": 110,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 25.0,
          "buffs": [
            {
              "en": "Immunity to non-damaging powers",
              "es": "Inmunidad a poderes que no causan daño",
              "de": "Immunität gegen nicht schadende Zaubersprüche",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Life savior",
            "es": "Salvador",
            "de": "Lebensretter"
          },
          "description": {
            "en": "Heals an ally.",
            "es": "Cura a un aliado.",
            "de": "Heilt einen Verbündeten."
          },
          "mana": [240, 280, 320, 360, 400],
          "type": "Direct",
          "cooldown": 60,
          "cast": 1.5,
          "gcd": "Very Short",
          "range": 20.0,
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+20%", "+30%", "+40%", "+50%", "+60%"]
            }
          ]
        },
        {
          "name": {
            "en": "Greater regeneration",
            "es": "Regeneración mayor",
            "de": "Große Regeneration"
          },
          "description": {
            "en": "Heals all allies nearby the caster.",
            "es": "Cura a todos los que se hallen en el área cercana al conjurador.",
            "de": "Heilt einen Verbündeten."
          },
          "mana": [320, 360, 400, 440, 480],
          "type": "Constant",
          "duration": 30,
          "cooldown": 180,
          "cast": 1.5,
          "gcd": "Very Short",
          "area": 10,
          "buffs": [
            {
              "en": "Health (instant)",
              "es": "Salud (instantáneo)",
              "de": "Gesundheit (Sofort)",
              "value": ["+50", "+75", "+100", "+125", "+150"]
            },
            {
              "en": "Health (per tick)",
              "es": "Health (por tick)",
              "de": "Gesundheit (pro tick)",
              "value": ["+10", "+15", "+20", "+25", "+30"]
            }
          ]
        },
        {
          "name": {
            "en": "Greater healing",
            "es": "Curación mayor",
            "de": "Große Heilung"
          },
          "description": {
            "en": "Heals all allies nearby the target.",
            "es": "Cura a todos los que se hallen en el área cercana al objetivo.",
            "de": "Heilt alle Verbündeten, die sich in der Nähe des Beschwörers aufhalten."
          },
          "mana": [340, 380, 420, 460, 500],
          "type": "Direct",
          "cooldown": 120,
          "cast": 1.5,
          "gcd": "Short",
          "area": 6,
          "range": 20,
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+150/200", "+250/300", "+350/400", "+450/500", "+550/600"]
            }
          ]
        },
        {
          "name": {
            "en": "Mass resurrection",
            "es": "Revivir en masa",
            "de": "Massen Wiederbelebung"
          },
          "description": {
            "en": "Revive the allies near the conjurer.",
            "es": "Revive alos aliados que se encuentran cerca del conjurador.",
            "de": "Belebt Verbündete in der Umgebung des Beschwörers."
          },
          "mana": [500, 600, 700, 800, 900],
          "type": "Constant",
          "cooldown": 300,
          "cast": 5.0,
          "gcd": "Very Long",
          "area": 6,
          "buffs": [
            {
              "en": "Resurrection Dizziness",
              "es": "Mareo de resurreccion",
              "de": "Auferstehungstaumel",
              "value": true
            },
            {
              "en": "Revive",
              "es": "Revivir",
              "de": "Beleben",
              "value": true
            },
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+500", "+600", "+700", "+800", "+1000"]
            },
            {
              "en": "Sanctuary (s)",
              "es": "Sanctuario (s)",
              "de": "Zufluchtsstätte (s)",
              "value": ["-", "-", "-", "-", "8"]
            }
          ]
        }
      ]
    },
    "Summon": {
      "class": "Conjurer",
      "display_name": {
        "en": "Summon",
        "es": "Invocación",
        "de": "Beschwörung"
      },
      "spells": [
        {
          "name": {
            "en": "Summon imps",
            "es": "Invocar diablillos",
            "de": "Beschwörung Imp"
          },
          "description": {
            "en": "Summons imps that attack the selected target.",
            "es": "Invoca diablillos que atacan al objetivo seleccionado por el conjurador.",
            "de": "Ruft eine Schar von Imps herbei, die sich auf den Gegner stürzen."
          },
          "mana": [50, 75, 100, 120, 140],
          "type": "Constant",
          "duration": 13,
          "cooldown": 60,
          "cast": 1.5,
          "gcd": "Normal",
          "buffs": [
            {
              "en": "Summon imps",
              "es": "Invocar diablillos",
              "de": "Beschwörung Imp",
              "value": [2, 4, 6, 8, 10]
            }
          ]
        },
        {
          "name": {
            "en": "Extraplanar bond",
            "es": "Lazo extraplanar",
            "de": "Extraplanare Bindung"
          },
          "description": {
            "en": "The conjurer magically bonds to its summoning. Part of the received damage is redirected to it. (10% each spell level)",
            "es": "El conjurador genera un lazo con su criatura invocada. Parte del daño que recibe es redirigido a ésta. (10% por nivel del conjuro)",
            "de": "Der Beschwörer bindet sich magisch an seine Beschwörung. Teile des erhaltenen Schaden werden an diese umgeleitet. (10% jedem Spell Level)"
          },
          "mana": [40, 55, 70, 85, 100],
          "type": "Constant",
          "duration": 45,
          "cooldown": 60,
          "cast": 0.5,
          "gcd": "Very Short",
          "debuffs": [
            {
              "en": "Cannot be used with Karma mirror",
              "es": "No puedo ser usado bajo el efecto de Espejo del karma",
              "de": "Kann nicht unter dem Effekt von Karmaspiegel verwendet werden",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Summon demon",
            "es": "invocar demonio",
            "de": "Dämon herbeirufen"
          },
          "description": {
            "en": "Summons a demon that fights for the conjurer.",
            "es": "Invoca un demonio, que pelea para el conjurador.",
            "de": "Ruft einen Dämon herbei, welcher für den Beschwörer kämpft."
          },
          "mana": [90, 110, 130, 150, 200],
          "type": "Constant",
          "duration": [30, 35, 40, 45, 60],
          "cooldown": 50,
          "cast": 3.0,
          "gcd": "Normal",
          "buffs": [
            {
              "en": "Controllable",
              "es": "Controlable",
              "de": "kontrollierbar",
              "value": ["-", "-", "-", "-", "yes"]
            }
          ]
        },
        {
          "name": {
            "en": "Material bond",
            "es": "Lazo material",
            "de": "Materielle Bindung"
          },
          "description": {
            "en": "Improves the bond between the summoned creature and the material plane.",
            "es": "Fortalece el lazo de la criatura invocada con el plano material.",
            "de": "Erhöht die Bindung zwischen der herbeigerufenen Kreatur und der körperlichen Ebene."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+10%", "+15%", "+22%", "+30%", "+50%"]
            }
          ]
        },
        {
          "name": {
            "en": "Summon zombies",
            "es": "Invocar zombis",
            "de": "Zombie herbeirufen"
          },
          "description": {
            "en": "Summons zombies that attack the selected target.",
            "es": "Invoca zombis que atacan al enemigo seleccionado por el conjurador.",
            "de": "Ruft eine Horde Zombies herbei, die den Gegner angreifen."
          },
          "mana": [140, 160, 180, 200, 220],
          "type": "Constant",
          "duration": 18,
          "cooldown": 60,
          "cast": 2.0,
          "gcd": "Long",
          "buffs": [
            {
              "en": "Summon zombies",
              "es": "Invocar zombis",
              "de": "Zombie herbeirufen",
              "value": [1, 2, 3, 4, 5]
            }
          ]
        },
        {
          "name": {
            "en": "Demonic rage",
            "es": "Furia demoníaca",
            "de": "Bestialischer Zorn"
          },
          "description": {
            "en": "Summoned creatures become aggressive, causing additional damage but losing all their armor.",
            "es": "Las invocaciones se vuelven agresivas, causan daño adicional pero pierden casi toda su armadura.",
            "de": "Die Beschwörung wird wütend und verfällt in Rage. Sie gewinnt an Angriffskraft, verliert aber an Verteidigung."
          },
          "mana": [200, 225, 250, 275, 300],
          "type": "Constant",
          "duration": 25,
          "cooldown": 60,
          "cast": 1.5,
          "gcd": "Short",
          "weapon_interval": true,
          "buffs": [
            {
              "en": "Weapon damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+10%", "+20%", "+30%", "+40%", "+50%"]
            }
          ],
          "debuffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": "-75%"
            }
          ]
        },
        {
          "name": {
            "en": "Summon golem",
            "es": "Invocar golem",
            "de": "Golem herbeirufen"
          },
          "description": {
            "en": "Summons a stone golem that fights for the conjurer.",
            "es": "Invoca un golem que obedece al conjurador.",
            "de": "Ruft einen Golem herbei, welcher für den Beschwörer kämpft."
          },
          "mana": [300, 350, 400, 450, 500],
          "type": "Constant",
          "duration": 240,
          "cooldown": 120,
          "cast": 10.0,
          "gcd": "Normal",
          "buffs": [
            {
              "en": "Summon",
              "es": "Invocación",
              "de": "Beschwörung",
              "value": ["Tiny Stone Golem", "Small Magma Golem", "Crystal Golem", "Large Fire Golem", "Enormous Metal Golem"]
            }
          ]
        },
        {
          "name": {
            "en": "Magical armor",
            "es": "Armadura mágica",
            "de": "Magische Rüstung"
          },
          "description": {
            "en": "The creature gains more resistance to magical damage.",
            "es": "Las criaturas invocadas tienen una resistencia mayor al daño mágico.",
            "de": "Die Kreatur erhält einen größeren Widerstand gegen Magieschaden."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["+5%", "+10%", "+15%", "+20%", "+25%"]
            }
          ]
        },
        {
          "name": {
            "en": "Blood drinker",
            "es": "Bebedor de sangre",
            "de": "Bluttrinker"
          },
          "description": {
            "en": "Summoning earns life draining attacks. Part of the inflicted damage is taken as health for the current creature.",
            "es": "Los ataques de la invocación se convierten en golpes que drenan vida. Un porcentaje del daño que ésta causa le es devuelto a su propia reserva de salud.",
            "de": "Die Beschwörung erlernt Attacken, die ihrem Ziel das Leben aussaugen. Ein Teil des so verursachten Schadens stellt die Gesundheit der Beschwörung wieder her."
          },
          "mana": [400, 450, 500, 550, 600],
          "type": "Constant",
          "duration": 60,
          "cooldown": 180,
          "cast": 4.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Vitality absorption",
              "es": "Absorción vital",
              "de": "Lebensraub",
              "value": ["+20%", "+40%", "+60%", "+80%", "+100%"]
            }
          ]
        },
        {
          "name": {
            "en": "Summon lich",
            "es": "Invocar lich",
            "de": "Leiche herbeirufen"
          },
          "description": {
            "en": "Summons a lich that fights for the conjurer.",
            "es": "Invoca un lich, que pelea para el conjurador.",
            "de": "Ruft eine Leiche herbei, die für den Beschwörer kämpft."
          },
          "mana": [300, 350, 400, 450, 500],
          "type": "Constant",
          "duration": [40, 45, 50, 55, 70],
          "cooldown": 60,
          "cast": 3.0,
          "gcd": "Normal",
          "buffs": [
            {
              "en": "Summon",
              "es": "Invocación",
              "de": "Beschwörung",
              "value": ["Old Lich", "Lich Apprentice", "Lich Necromancer", "Lord Lich", "Lich Shaman"]
            },
            {
              "en": "Controllable",
              "es": "Controlable",
              "de": "kontrollierbar",
              "value": ["-", "-", "-", "yes", "yes"]
            }
          ]
        }
      ]
    },
    "Sorcery": {
      "class": "Conjurer",
      "display_name": {
        "en": "Sorcery",
        "es": "Hechicería",
        "de": "Zauberei"
      },
      "spells": [
        {
          "name": {
            "en": "Force armor",
            "es": "Armadura de energía",
            "de": "Kraftpanzer"
          },
          "description": {
            "en": "A force field is created that grants the conjurer extra protection.",
            "es": "Se crea un campo de fuerza que provee al conjurador de protección extra.",
            "de": "Ein Kraftpanzer wird erzeugt und erhöht die Verteidigung des Beschwörers."
          },
          "mana": [60, 75, 90, 105, 120],
          "type": "Constant",
          "duration": 60,
          "cooldown": 70,
          "cast": 2.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Shifting silhouette",
            "es": "Silueta cambiante",
            "de": "Versetzte Silhouette"
          },
          "description": {
            "en": "The objective ally silhouette gets blurry and confusing.",
            "es": "La silueta del conjurador se hace borrosa y confusa.",
            "de": "Die Silhouette eines Verbündeten verschwimmt und wird undeutlich."
          },
          "mana": [220, 260, 300, 340, 380],
          "type": "Constant",
          "duration": 40,
          "cooldown": 80,
          "cast": 2.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Ranged received damage",
              "es": "Daño de rango recibido",
              "de": "Erhaltener Fernkampfschaden",
              "value": ["-", "-", "-", "-", "-10%"]
            }
          ],
          "debuffs": [
            {
              "en": "Opponent attack speed",
              "es": "Velocidad de ataque del oponente",
              "de": "Gegner Angriffsgeschwindigkeit",
              "value": ["-3%", "-6%", "-9%", "-12%", "-15%"]
            },
            {
              "en": "Opponent casting speed",
              "es": "Velocidad de invocación del oponente",
              "de": "Zaubergeschwindigkeit des Gegners",
              "value": ["-3%", "-6%", "-9%", "-12%", "-15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Friendly shielding",
            "es": "Escudar compañero",
            "de": "Abschirmen"
          },
          "description": {
            "en": "A force field is created surrounding an ally, it provides extra armor.",
            "es": "Se crea un campo de fuerza alrededor de un aliado, le provee armadura extra.",
            "de": "Ein Kraftschild wird erzeugt und umgibt einen Verbündeten mit mehr Rüstung."
          },
          "mana": [50, 65, 80, 95, 110],
          "type": "Constant",
          "duration": 60,
          "cooldown": 25,
          "cast": 1.5,
          "gcd": "Very Short",
          "range": 25.0,
          "buffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Mind blank",
            "es": "Mente en blanco",
            "de": "Sinnesfreier Raum"
          },
          "description": {
            "en": "The conjurer gets resistance to crowd control effects.",
            "es": "El conjurador recibe resistencia a lo poderes que doblegan la mente.",
            "de": "Der Beschwörer wird resistenter gegen Massenkontrolleffekte."
          },
          "mana": [100, 130, 160, 190, 220],
          "type": "Activable",
          "cooldown": 60,
          "cast": 1.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Resist dizzy",
              "es": "Resistir mareo",
              "de": "Widerstand gegen Bewegungsunfähigkeit",
              "value": ["+20%", "+25%", "+30%", "+35%", "+40%"]
            },
            {
              "en": "Resist freeze",
              "es": "Resistir paralisis",
              "de": "Widerstand gegen Einfrieren",
              "value": ["+20%", "+25%", "+30%", "+35%", "+40%"]
            },
            {
              "en": "Resist stun",
              "es": "Resistir aturdir",
              "de": "Widerstand gegen Betäubung",
              "value": ["+20%", "+25%", "+30%", "+35%", "+40%"]
            },
            {
              "en": "Resist knock",
              "es": "Resistir noqueo",
              "de": "Widerstand gegen Niederstrecken",
              "value": ["+20%", "+25%", "+30%", "+35%", "+40%"]
            },
            {
              "en": "Cannot cast damaging powers",
              "es": "No puede invocar poderes de daño",
              "de": "Kann keine schadenden Zaubersprüche aussprechen",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Karma mirror",
            "es": "Espejo del karma",
            "de": "Karmaspiegel"
          },
          "description": {
            "en": "Reflects part of the damage received while the spell is active.",
            "es": "Refleja parte del daño recibido mientras el conjuro esté activo.",
            "de": "Reflektiert teilweise den bezogenen Schaden."
          },
          "mana": [75, 90, 105, 120, 135],
          "type": "Constant",
          "duration": 30,
          "cooldown": 60,
          "cast": 1.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Return damage",
              "es": "Retomar daño",
              "de": "reflektierter Schaden",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            }
          ],
          "debuffs": [
            {
              "en": "Cannot be used with Extraplanar bond",
              "es": "No se puede usar con Lazo extraplanar",
              "de": "Kann nicht mit \"Extraplanare Bindung\" verwendet werden",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Magic barrier",
            "es": "Barrera mágica",
            "de": "Magische Barriere"
          },
          "description": {
            "en": "Gives magic resistance to the target.",
            "es": "El objetivo gana resistencia mágica.",
            "de": "Gibt dem Ziel magische Resistenz."
          },
          "mana": [250, 275, 300, 325, 350],
          "type": "Constant",
          "duration": 120,
          "cooldown": 120,
          "cast": 2.0,
          "gcd": "Very Short",
          "range": 25.0,
          "buffs": [
            {
              "en": "Resist magical damage",
              "es": "Resistir daño mágico",
              "de": "Widerstand gegen magischen Schaden",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Material wall",
            "es": "Muralla material",
            "de": "Körperliche Wand"
          },
          "description": {
            "en": "Gives physical resistance to the target.",
            "es": "El objetivo gana resistencia física.",
            "de": "Gibt dem Ziel körperliche Resistenz."
          },
          "mana": [250, 275, 300, 325, 350],
          "type": "Constant",
          "duration": 120,
          "cooldown": 120,
          "cast": 2.0,
          "gcd": "Very Short",
          "range": 25.0,
          "buffs": [
            {
              "en": "Resist physical damage",
              "es": "Resistir daño físico",
              "de": "Widerstand gegen physischen Schaden",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Sanctuary",
            "es": "Santuario",
            "de": "Heiligtum"
          },
          "description": {
            "en": "The conjurer creates an invulnerability zone. He will not be able to attack or be attacked, but he will be able to move.\n\n(Removes any positive effect that is active on the caster)",
            "es": "El conjurador crea una zona de invulnerabilidad. No podrá ser atacado, ni atacar, pero sí moverse.\n\n(Remueve todo efecto positivo que esté activo en el invocador)",
            "de": "Der Beschwörer erzeugt eine Zone der Unverwundbarkeit. Er ist nicht fähig zu attackieren oder attackiert zu werden, aber er kann sich bewegen.\n\n(Entfernt jede positive Wirkung, die auf dem Nutzer des Zauberspruchs aktivist)"
          },
          "mana": [230, 260, 290, 320, 350],
          "type": "Constant",
          "duration": [10, 12, 14, 17, 20],
          "cooldown": 70,
          "cast": 1.5,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Sanctuary",
              "es": "Santuario",
              "de": "Zufluchtsstätte",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Insightful",
            "es": "Introspectiva",
            "de": "Einsicht"
          },
          "description": {
            "en": "The caster gains a duration bonus to all powers received from allies or herself.",
            "es": "El invocador aumenta la duración de todos los poderes propios o aliados que recibe.",
            "de": "Der Verwender des Zauberspruchs bekommt einen Zeitbonus auf alle Kräfte, die er von sich selbst heraus oder von seinen Verbündeten erhält."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Spell duration",
              "es": "Duración de poder",
              "de": "Zauberspruchdauer",
              "value": ["+5%", "+7%", "+9%", "+12%", "+20%"]
            }
          ]
        },
        {
          "name": {
            "en": "Steel skin",
            "es": "Piel de acero",
            "de": "Stahlhaut"
          },
          "description": {
            "en": "The conjurer creates a magic mantle that significantly reduces slashing, piercing and blunt damage.",
            "es": "El conjurador crea una cobertura mágica que reduce significativamente el daño cortante, aplastante y punzante.",
            "de": "Der Beschwörer schafft einen magischen Mantel, der Aufschlitzschaden, Durchbohrschaden oder stumpfen Schaden verringert."
          },
          "mana": [340, 380, 420, 460, 500],
          "type": "Constant",
          "duration": [20, 25, 30, 35, 40],
          "cooldown": 180,
          "cast": 1.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Resist physical damage",
              "es": "Resistir daño físico",
              "de": "Widerstand gegen physischen Schaden",
              "value": ["+50%", "+55%", "+60%", "+65%", "+70%"]
            }
          ]
        }
      ]
    },
    "Conjurer WM": {
      "class": "Conjurer",
      "display_name": {
        "en": "Conjurer WM",
        "es": "Conjurador - Maestría en Guerra",
        "de": "Beschwörer WM"
      },
      "spells": [
        {
          "name": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "War Council",
            "es": "Concilio de Guerra",
            "de": "Kriegsrat"
          },
          "description": {
            "en": "The Warmaster learns a war language that allows her to communicate with her status in secret.",
            "es": "El Warmaster aprende un lenguaje de guerra que le permite comunicarse con sus iguales en secreto.",
            "de": "Der Warmaster bedient sich einer Sprache, die nur von anderen Warmastern verstanden und gesprochen werden kann."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "War chat",
              "es": "Chat de Guerra",
              "de": "Kriegsrat",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "undefined2",
            "es": "undefined2",
            "de": "undefined2",
            "fr": "undefined2"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Defensive Portal",
            "es": "Portal Defensivo",
            "de": "Defensives Portal"
          },
          "description": {
            "en": "Creates a portal that allows teleporting up to 25 allies to one of the available realm's locations.",
            "es": "Crea un portal que permite teleportar a hasta 25 aliados a una de las locaciones disponibles.",
            "de": "Erstellt ein Portal, das bis zu 25 Verbündete zu einem der verfügbaren Ziele teleportiert."
          },
          "mana": 100,
          "type": "Direct",
          "cast": 10.0,
          "gcd": "Very Short",
          "cooldown": 1200.0,
          "duration": 15
        },
        {
          "name": {
            "en": "undefined3",
            "es": "undefined3",
            "de": "undefined3",
            "fr": "undefined3"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster's Might",
            "es": "Maestría de Guerra",
            "de": "Die Macht des Warmasters"
          },
          "description": {
            "en": "Thanks to his/her years of experience the Warmaster can cast any spell faster than others.",
            "es": "Gracias a su experiencia y largos años de batalla, el Maestro puede invocar los hechizos con mayor velocidad.",
            "de": "Dank seiner jahrelangen Erfahrung kann der Warmaster seine Zaubersprüche schneller beschwören."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Cast speed",
              "es": "Velocidad de invocación",
              "de": "Aussprechgeschwindigkeit von Zaubersprüchen",
              "value": "+15%"
            },
            {
              "en": "Intelligence",
              "es": "Inteligencia",
              "de": "Intelligenz",
              "value": "+5%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined4",
            "es": "undefined4",
            "de": "undefined4",
            "fr": "undefined4"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Divine Protection",
            "es": "Protección Divina",
            "de": "Göttlicher Schutz"
          },
          "description": {
            "en": "The Warmaster learns a protection spell that can be casted upon allies.",
            "es": "El Warmaster aprende un hechizo de protección que puede serlanzado sobre aliados.",
            "de": "Der Warmaster erlernt einen Schutzzauber, der auf Verbündete ausgesprochen werden kann. Solange dieser Zauber aktiv wirkt, wird jede erhaltene Heilung auf das Ziel verstärkt."
          },
          "mana": 200,
          "type": "Constant",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 45.0,
          "duration": 60,
          "range": 20.0,
          "buffs": [
            {
              "en": "Healing Bonus",
              "es": "Bonus de Curación",
              "de": "Heilungsbonus",
              "value": "+25%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined5",
            "es": "undefined5",
            "de": "undefined5",
            "fr": "undefined5"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster Blood",
            "es": "Sangre de Warmaster",
            "de": "Warmaster Blut"
          },
          "description": {
            "en": "The Warmaster athletic capabilities increase due to long years of training.",
            "es": "La capacidad atlética del Warmaster aumenta debido a sus largos años de entrenamiento.",
            "de": "Der Warmaster hat durch jahrelanges Üben seine Fähigkeiten verbessert."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": "+700"
            }
          ]
        }
      ]
    },
    "Arcania": {
      "class": "Warlock",
      "display_name": {
        "en": "Arcania",
        "es": "Arcania",
        "de": "Arkane Zauber"
      },
      "spells": [
        {
          "name": {
            "en": "Stalagmite",
            "es": "Estalagmita",
            "de": "Stalagmiten"
          },
          "description": {
            "en": "A sharp rock comes out the earth, below the objective, who receives piercing and ice damage.",
            "es": "Un pico de roca afilada sale de la tierra debajo del objetivo, el cual recibe daño pertorador y de hielo.",
            "de": "Spitze Felsen stoßen aus der Erde und durchschlagen den Gegner über ihnen. Dieser erleidet Durchbohr- und Eis-Schaden."
          },
          "mana": [90, 120, 150, 180, 210],
          "type": "Direct",
          "cooldown": 25.0,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 25.0,
          "damage": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": ["100", "150", "200", "250", "400"]
            },
            {
              "en": "Ice damage",
              "es": "Daño de hielo",
              "de": "Eis-Schaden",
              "value": ["100", "150", "200", "250", "400"]
            }
          ]
        },
        {
          "name": {
            "en": "Slow",
            "es": "Lentitud",
            "de": "Trägheit"
          },
          "description": {
            "en": "Decreases an opponent's movement speed.",
            "es": "Disminuye la velocidad de movimiento de un oponente.",
            "de": "Verringert die Bewegungsgeschwindigkeit des Gegners."
          },
          "mana": [60, 100, 140, 180, 250],
          "type": "Constant",
          "duration": 30.0,
          "cooldown": 60.0,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 25.0,
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-10%", "-12%", "-15%", "-17%", "-20%"]
            }
          ]
        },
        {
          "name": {
            "en": "Petrify hands",
            "es": "Petrificar manos",
            "de": "Versteinerte Hände"
          },
          "description": {
            "en": "The hands of the opponent become stiff, hindering the attacks.",
            "es": "Las manos del oponente se paralizan, dificultando sus ataques.",
            "de": "Die Hände des Gegners versteifen ich und hindern ihn daran inzugreifen."
          },
          "mana": [130, 160, 190, 220, 250],
          "type": "Constant",
          "duration": [15, 20, 25, 30, 35],
          "cooldown": 60.0,
          "cast": 1.5,
          "gcd": "Very Short",
          "range": 25.0,
          "debuffs": [
            {
              "en": "Critical hit chance",
              "es": "Chance de crítico",
              "de": "Chance auf kritische Treffer",
              "value": ["-15%", "-20%", "-25%", "-30%", "-35%"]
            },
            {
              "en": "Attack speed",
              "es": "Velocidad de ataque",
              "de": "Angriffsgeschwindigkeit",
              "value": ["-5%", "-10%", "-15%", "-20%", "-25%"]
            }
          ]
        },
        {
          "name": {
            "en": "Laziness",
            "es": "Pereza",
            "de": "Faulheit"
          },
          "description": {
            "en": "The opponent feels tired and unwilling to fight.",
            "es": "El oponente se siente cansado y no tiene deseos de pelear.",
            "de": "Der Gegner fühlt sich müde und ist nicht gewillt zu kämpfen."
          },
          "mana": [170, 190, 210, 230, 250],
          "type": "Constant",
          "duration": [12, 14, 16, 18, 20],
          "cooldown": 45.0,
          "cast": 2.0,
          "gcd": "Very Short",
          "range": 25.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Weapon damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["-30%", "-40%", "-50%", "-60%", "-70%"]
            },
            {
              "en": "Attack speed",
              "es": "Velocidad de ataque",
              "de": "Angriffsgeschwindigkeit",
              "value": "-10%"
            }
          ]
        },
        {
          "name": {
            "en": "Meteor",
            "es": "Meteorito",
            "de": "Meteor"
          },
          "description": {
            "en": "A huge flaming rock strikes the opponent.",
            "es": "Una enorme roca en llamas golpea al oponente.",
            "de": "Ein riesiger, brennender Felsen‚ trifft den Gegner."
          },
          "mana": [140, 160, 180, 200, 220],
          "type": "Constant",
          "duration": [3, 4, 5, 6, 7],
          "cooldown": 15.0,
          "cast": 2.0,
          "gcd": "Normal",
          "range": 30.0,
          "debuffs": [
            {
              "en": "Dizzy",
              "es": "Marear",
              "de": "Schwindel",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["150-200", "200-250", "250-300", "300-350", "350-400"]
            },
            {
              "en": "Fire damage",
              "es": "Daño de fuego",
              "de": "Feuer-Schaden",
              "value": ["150-200", "200-250", "250-300", "300-350", "350-400"]
            }
          ]
        },
        {
          "name": {
            "en": "Wind wall",
            "es": "Muro de viento",
            "de": "Windmauer"
          },
          "description": {
            "en": "A wind wall that surrounds the caster improves normal attacks and powers defense.",
            "es": "Un muro de viento que rodea al invocador mejora significativamente la defensa contra poderes y ataques normales a distancia.",
            "de": "Eine Windmauer um den Zaubernden verstärkt die Verteidigung gegen Fernkampfangriffe."
          },
          "mana": [160, 185, 210, 235, 260],
          "type": "Constant",
          "duration": [20, 22, 24, 26, 30],
          "cooldown": 60.0,
          "cast": 0.5,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Range received damage",
              "es": "Daño de rango recibido",
              "de": "Erhaltener Fernkampfschaden",
              "value": ["-5%", "-10%", "-15%", "-20%", "-25%"]
            }
          ]
        },
        {
          "name": {
            "en": "Crystal blast",
            "es": "Estallido de cristales",
            "de": "Kristall-Explosion"
          },
          "description": {
            "en": "A blast of sharp crystals damages all the opponents in the area.",
            "es": "Una explosión de cristales afilados daña alos oponentes que se hallen en el área.",
            "de": "Eine Explosion scharfer Kristalle, die allen Gegnern in der Umgebung Schaden zufügt."
          },
          "mana": [100, 125, 150, 175, 200],
          "type": "Direct",
          "cooldown": 20.0,
          "cast": 1.0,
          "gcd": "Short",
          "area": 6,
          "damage": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": ["220-255", "350-470", "475-635", "600-800", "850-1150"]
            }
          ]
        },
        {
          "name": {
            "en": "Fragility",
            "es": "Fragilidad",
            "de": "Zerbrechlichkeit"
          },
          "description": {
            "en": "The objective becomes weak, fragile and vulnerable to physical damage.",
            "es": "El objetivo se vuelve débil, quebradizo y vulnerable al daño físico.",
            "de": "Das Angriffsziel wird schwach, zerbrechlich und verwundbar gegenüber körperlichem Schaden."
          },
          "mana": [80, 110, 140, 170, 200],
          "type": "Constant",
          "duration": 60.0,
          "cooldown": 60.0,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 30.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Resist physical damage",
              "es": "Resistir daño físico",
              "de": "Widerstand gegen physischen Schaden",
              "value": ["-5%", "-15%", "-25%", "-35%", "-50%"]
            }
          ]
        },
        {
          "name": {
            "en": "Golem fist",
            "es": "Puño de golem",
            "de": "Golemfaust"
          },
          "description": {
            "en": "An illusory golem falls from the sky inflicting blunt damage over the target.",
            "es": "La ilusión de un puño de golem cae desde los cielos impactando al objetivo.",
            "de": "Eine imaginäre Golemfaust fällt vom Himmel und fügt dem Angriffsziel direkten Schaden zu."
          },
          "mana": [130, 180, 225, 280, 320],
          "type": "Direct",
          "cooldown": 60.0,
          "cast": 2.0,
          "gcd": "Short",
          "range": 25.0,
          "damage": [
            {
              "en": "Health damage",
              "es": "Salud",
              "de": "Schaden",
              "value": ["-200", "-250", "-300", "-350", "-650"]
            }
          ]
        },
        {
          "name": {
            "en": "Sultar's Terror",
            "es": "Terror de Sultar",
            "de": "Sultars Terror"
          },
          "description": {
            "en": "An illusory giant skull provokes fear over its enemies, pertifying and inflicting slashing and piercing damage to them.",
            "es": "La ilusión de una calavera gigante produce terror en sus objetivos dejándolos inmovilizados y causándoles daño cortante y punzante.",
            "de": "Ein imaginärer riesiger Schädel verbreitet Angst unter seinen Feinden, versteinert sie und richtet Metzel- und Durchbohrschaden an."
          },
          "damage": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["70-100", "115-160", "160-225", "205-285", "250-350"]
            },
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": ["70-100", "115-160", "160-225", "205-285", "250-350"]
            },
            {
              "en": "Slashing damage",
              "es": "Daño cortante",
              "de": "Aufschlitz-Schaden",
              "value": ["70-100", "115-160", "160-225", "205-285", "250-350"]
            }
          ],
          "mana": [400, 425, 450, 475, 500],
          "type": "Constant",
          "duration": ["2", "3", "4", "5", "6"],
          "cooldown": 180.0,
          "cast": 3.0,
          "gcd": "Long",
          "range": 30.0,
          "area": 10.0,
          "debuffs": [
            {
              "en": "Knock down",
              "es": "Noquear",
              "de": "Umhauen",
              "value": true
            }
          ]
        }
      ]
    },
    "Necromancy": {
      "class": "Warlock",
      "display_name": {
        "en": "Necromancy",
        "es": "Nigromancia",
        "de": "Nekromantie"
      },
      "spells": [
        {
          "name": {
            "en": "Vampirism",
            "es": "Vampirismo",
            "de": "Blutsaugen"
          },
          "description": {
            "en": "The warlock drains health from a target, and adds it to her own reserve. She cannot drain more health than what is required to fully heal or more health than the objective's current points.",
            "es": "El brujo drena puntos de vida al objetivo, que añade a su propia reserva. No puede drenar más puntos de los que le falta a su propia salud o más de los que tiene el objetivo.",
            "de": "Der Hexenmeister saugt seinem Opfer Leben ab, um es sich selbst einzuverleiben. Er kann seinem Ziel weder mehr Leben entziehen als es besitzt, noch mehr als der Hexenmeister selbst benötigt, um vollständig geheilt zu sein."
          },
          "mana": [80, 110, 140, 170, 200],
          "type": "Direct",
          "cooldown": 30,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 20.0,
          "buffs": [
            {
              "en": "Drain health",
              "es": "Drenar salud",
              "de": "Gesundheit entziehen",
              "value": ["+90/120", "+180/240", "+270/360", "+360/480", "+450/600"]
            }
          ]
        },
        {
          "name": {
            "en": "Darkness",
            "es": "Oscuridad",
            "de": "Dunkelheit"
          },
          "description": {
            "en": "The objective cannot be target of positive spells.",
            "es": "El objetivo no puede ser afectado por conjuros positivos.",
            "de": "Während diese Fähigkeit aktiv auf dem Ziel liegt, können auf selbiges keine positiven Kräfte angewandt werden."
          },
          "mana": [160, 180, 200, 220, 240],
          "type": "Constant",
          "duration": [7, 9, 11, 15, 20],
          "cooldown": 50,
          "cast": 2.0,
          "gcd": "Very Short",
          "range": 20,
          "debuffs": [
            {
              "en": "Block positive powers",
              "es": "Bloquear poderes positivos",
              "de": "Blockiert positive Kräfte",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Infuriate",
            "es": "Enfurecer",
            "de": "Weißglut"
          },
          "description": {
            "en": "The warlock makes the target get enraged involuntarily and without noticing.",
            "es": "El brujo hace que el objetivo entre en furia involuntariamente y sin darse cuenta.",
            "de": "Der Hexenmeister macht das Angriffsziel unfreiwillig wütend und ohne dass es davon Kenntnis nimmt."
          },
          "mana": [80, 100, 120, 140, 160],
          "type": "Constant",
          "duration": 30,
          "cooldown": 30,
          "cast": 1.5,
          "gcd": "Very Short",
          "range": 25.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["-30%", "-35%", "-40%", "-45%", "-50%"]
            },
            {
              "en": "Concentration",
              "es": "Concentración",
              "de": "Konzentration",
              "value": ["-10", "-15", "-20", "-25", "-30"]
            }
          ]
        },
        {
          "name": {
            "en": "Vitality absorption",
            "es": "Absorción vital",
            "de": "Lebensraub"
          },
          "description": {
            "en": "The caster transforms a share of the damage dealt to the opponents, while the spell lasts, into health.",
            "es": "El invocador transforma en salud una parte del daño causado a sus oponentes mientras el conjuro permanezca activo.",
            "de": "Der Nutzer des Zauberspruches wandelt einen Teil des Schadens, den er anrichtet, während der Zauberspruch aktiv ist, in Gesundheit um."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Vitality absorption",
              "es": "Absorción vital",
              "de": "Lebensraub",
              "value": ["+2%", "+4%", "+6%", "+8%", "+10%"]
            }
          ]
        },
        {
          "name": {
            "en": "Sadistic guards",
            "es": "Guardias sádicos",
            "de": "Sadistische Wächter"
          },
          "description": {
            "en": "The wandering souls controlled by the warlock surround a victim, weakening her defenses.",
            "es": "Las almas dominadas por el brujo rodean a su víctima, haciéndola más vulnerable a ser controlada.",
            "de": "Die vom Hexenmeister dominierten herumschwirrenden Geister umgeben das Opfer und machen es anfälliger, kontrolliert zu werden."
          },
          "mana": [140, 155, 160, 175, 190],
          "type": "Constant",
          "duration": [4, 8, 12, 16, 20],
          "cooldown": 90,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 25.0,
          "blockable_100": true,
          "resistible_100": true,
          "debuffs": [
            {
              "en": "Resistance to knock down",
              "es": "Resistir noqueo",
              "de": "Widerstand gegen Niederstrecken",
              "value": ["-100%", "-100%", "-100%", "-100%", "-100%"]
            },
            {
              "en": "Resistance to stun",
              "es": "Resistir aturdir",
              "de": "Widerstand gegen Betäubung",
              "value": ["-100%", "-100%", "-100%", "-100%", "-100%"]
            }
          ]
        },
        {
          "name": {
            "en": "Sadistic servants",
            "es": "Sirvientes sádicos",
            "de": "Sadistische Diener"
          },
          "description": {
            "en": "It calls the earth wandering souls. They attack a realm enemy from whom they drain mana.",
            "es": "Llama a las almas que vagan por la tierra. Atacan a un enemigo de reino, al que le drenan maná.",
            "de": "Der Hexenmeister ruft ruhelose Seelen herbei. Diese greifen einen Reichsgegner an und entziehen ihm Mana, um es dem Anwender des Zauberspruches zuzuführen."
          },
          "type": "Constant",
          "duration": 30,
          "cooldown": 45,
          "cast": 1.0,
          "gcd": "Short",
          "range": 25.0,
          "buffs": [
            {
              "en": "Drain mana",
              "es": "Drenar mana",
              "de": "Mana entziehen",
              "value": ["+5", "+10", "+15", "+20", "+25"]
            }
          ]
        },
        {
          "name": {
            "en": "Soulkeeper",
            "es": "Guardián de almas",
            "de": "Seelenjäger"
          },
          "description": {
            "en": "The warlock weakens the target and drains its health, adding it to her own reserve. She cannot drain more health than what is required to fully heal or more health than the objective's current points. Cannot be casted on mobs.",
            "es": "El brujo debilita al objetivo y le drena salud añadiéndolo a su propia reserva. No puede drenar más puntos de los que le falta a su propia salud o más de los que tiene el objetivo. No puede ser usado en criaturas.",
            "de": "Der Hexenmeister stiehlt seinem Gegner Lebenskraft und schwächt ihn. Der Zauberer kann jedoch nicht mehr Gesundheit rauben als sein Opfer besitzt oder notwendigist, um sich selbst vollständig zu heilen. Dieser Zauberspruch kann nicht auf Monster angewandt werden."
          },
          "mana": [240, 280, 320, 360, 400],
          "type": "Constant",
          "duration": 30,
          "cooldown": 60,
          "cast": 2.0,
          "gcd": "Short",
          "range": 25.0,
          "buffs": [
            {
              "en": "Drain health (per second)",
              "es": "Drenar salud (por segundo)",
              "de": "Gesundheit entziehen (pro Sekunde)",
              "value": ["+40", "+55", "+70", "+85", "+100"]
            }
          ],
          "debuffs": [
            {
              "en": "Strength",
              "es": "Fuerza",
              "de": "Stärke",
              "value": ["-5", "-7", "-9", "-12", "-15"]
            }
          ]
        },
        {
          "name": {
            "en": "Cremation",
            "es": "Cremación",
            "de": "Brandgräber"
          },
          "description": {
            "en": "The warlock invokes a powerful spell that incinerates the corpse of an enemy. If the spell is successful, the enemy is sent to the Resurrection Altar",
            "es": "El brujo invoca un poderoso conjuro que incinera el cuerpo del enemigo. Si el conjuro es exitoso, el enemigo es enviado al Altar de Resurrección.",
            "de": "Der Hexenmeister verbrennt einen gefallenen Gegner. Dieser wird zu seinem Altar zurück befördert und kann nicht wiederbelebt werden."
          },
          "mana": [200, 225, 250, 275, 300],
          "type": "Constant",
          "duration": 5,
          "cooldown": 80,
          "cast": 4.0,
          "gcd": "Very Short",
          "range": 2.0,
          "blockable_100": true,
          "resistible_100": true,
          "buffs": [
            {
              "en": "Cremate corpse (chance)",
              "es": "Cremar cadaver (chance)",
              "de": "Leiche einäschern (Chance)",
              "value": ["15%", "40%", "65%", "85%", "100%"]
            }
          ]
        },
        {
          "name": {
            "en": "Possess summoning",
            "es": "Poseer invocación",
            "de": "Beschwörung stehlen"
          },
          "description": {
            "en": "If the spell is not resisted, the warlock has chances of controlling a summoned creature. The creature remains until killed (no duration).",
            "es": "Si el conjuro no es resistido el brujo tiene chances de controlar una criatura invocada (Invocación de conjurador). Bajo el comando del brujo la criatura dura hasta ser aniquilada.",
            "de": "Wird dieser Zauberspruch erfolgreich auf eine beschworene Kreatur angewandt, so ist der Hexenmeister imstande, sie solange zu kontrollieren, bis sie stirbt oder der Hexenmeister die Spielwelt verlässt."
          },
          "mana": [300, 325, 350, 375, 400],
          "type": "Direct",
          "cooldown": 60,
          "cast": 4.0,
          "gcd": "Normal",
          "range": 20.0,
          "buffs": [
            {
              "en": "Possess summon (chance)",
              "es": "Poseer invocación (chance)",
              "de": "Beschwörung stehlen (Chance)",
              "value": ["40%", "55%", "70%", "85%", "100%"]
            }
          ]
        },
        {
          "name": {
            "en": "Master of doom",
            "es": "Maestro de la destrucción",
            "de": "Meister des Schicksals"
          },
          "description": {
            "en": "A darkness aura surrounds the warlock breaking opponent's will in its area. The enemy has reduced constitution and cannot cast spells.",
            "es": "Un aura de oscuridad rodea al brujo doblegando a todo oponente que se encuentre en sus cercanías. El enemigo reduce su constitución y no puede invocar poderes.",
            "de": "Eine Aura der Dunkelheit umgibt den Hexenmeister und bricht den Willen der Gegner in seiner Umgebung. Ihre Verfassung wird vermindert und sie sind nicht imstande, Zaubersprüche anzuwenden."
          },
          "mana": [520, 540, 560, 580, 600],
          "type": "Aura",
          "duration": 30,
          "cooldown": 180,
          "cast": 2.5,
          "gcd": "Very Short",
          "area": 10,
          "debuffs": [
            {
              "en": "Dizzy (chance)",
              "es": "Marear (chance)",
              "de": "Schwindel (Chance)",
              "value": ["20%", "40%", "60%", "80%", "100%"]
            },
            {
              "en": "Constitution",
              "es": "Constitución",
              "de": "Verfassung",
              "value": ["-10", "-15", "-20", "-25", "-30"]
            }
          ]
        }
      ]
    },
    "Elements": {
      "class": "Warlock",
      "display_name": {
        "en": "Elements",
        "es": "Elementos",
        "de": "Elemente"
      },
      "spells": [
        {
          "name": {
            "en": "Fire ball",
            "es": "Bola de fuego",
            "de": "Feuerball"
          },
          "description": {
            "en": "The caster launches a flame sphere that produces damage to all enemies in the impact area.",
            "es": "El invocador lanza una estera de llamas que causa daño a todos los enemigos en un área de impacto.",
            "de": "Ein Feuerball wird erzeugt und fügt allen Feinden im Einschlaggebiet Schaden zu."
          },
          "mana": [125, 140, 155, 170, 185],
          "type": "Direct",
          "cooldown": 15,
          "cast": 1.5,
          "gcd": "Short",
          "range": 25.0,
          "area": 6,
          "damage": [
            {
              "en": "Fire damage",
              "es": "Daño de fuego",
              "de": "Feuer-Schaden",
              "value": ["110-160", "245-320", "380-480", "515-640", "650-800"]
            }
          ]
        },
        {
          "name": {
            "en": "Ice blast",
            "es": "Explosión de hielo",
            "de": "Eisiger Wind"
          },
          "description": {
            "en": "The target is struck by an ice blast.",
            "es": "El objetivo es golpeado por una explosión de hielo que lo hace moverse más lento por un instante.",
            "de": "Das Ziel wird von eisigem Wind erfasst, der die Bewegung für einen Moment verlangsamt."
          },
          "mana": [125, 140, 155, 170, 185],
          "type": "Constant",
          "duration": 10,
          "cooldown": 20,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 25.0,
          "damage": [
            {
              "en": "Ice damage",
              "es": "Daño de hielo",
              "de": "Eis-Schaden",
              "value": ["70-100", "90-120", "100-140", "130-160", "170-200"]
            }
          ],
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-5%", "-10%", "-15%", "-25%", "-40%"]
            },
            {
              "en": "Movement speed duration",
              "es": "Duración de la velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeitsdauer",
              "value": "2s"
            }
          ]
        },
        {
          "name": {
            "en": "Lightning",
            "es": "Relámpago",
            "de": "Blitz"
          },
          "description": {
            "en": "An electrical burst hits the target.",
            "es": "Una ráfaga de electricidad.",
            "de": "Eine elektrische Aufladung trifft das Ziel."
          },
          "mana": [125, 140, 155, 170, 185],
          "type": "Constant",
          "duration": 5,
          "cooldown": 20,
          "cast": 2.0,
          "gcd": "Very Short",
          "range": 25,
          "damage": [
            {
              "en": "Lightning damage",
              "es": "Daño eléctrico",
              "de": "Blitz-Schaden",
              "value": [80, 120, 160, 200, 240]
            }
          ]
        },
        {
          "name": {
            "en": "Elemental conjunction",
            "es": "Comunión elemental",
            "de": "Elementare Verbindung"
          },
          "description": {
            "en": "The warlock develops natural resistance to elements damage.",
            "es": "El brujo desarrolla resistencia natural al daño de los elementos.",
            "de": "Der Hexenmeister entwickelt natürliche Resistenz gegenüber den Elementarschäden."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Resist fire",
              "es": "Resistir daño de fuego",
              "de": "Widerstand gegen Feuer-Schaden",
              "value": ["+5%", "+7%", "+9%", "+12%", "+15%"]
            },
            {
              "en": "Resist electrical damage",
              "es": "Resistir rayo",
              "de": "Widerstand gegen Blitz-Schaden",
              "value": ["+5%", "+7%", "+9%", "+12%", "+15%"]
            },
            {
              "en": "Resist cold",
              "es": "Resistir frío",
              "de": "Widerstand gegen Eis-Schaden",
              "value": ["+5%", "+7%", "+9%", "+12%", "+15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Freeze",
            "es": "Paralizar",
            "de": "Gefroren"
          },
          "description": {
            "en": "The target becomes frozen. She cannot attack nor be attacked.",
            "es": "El objetivo es congelado. No puede atacar ni ser atacado.",
            "de": "Das Ziel wird eingefroren. Es kann weder Angriffe ausführen, noch angegriffen werden."
          },
          "mana": [100, 130, 160, 190, 220],
          "type": "Constant",
          "duration": [3, 4, 5, 6, 7],
          "cooldown": 30,
          "cast": 1.5,
          "gcd": "Short",
          "range": 25,
          "debuffs": [
            {
              "en": "Freeze",
              "es": "Paralizar",
              "de": "Gefroren",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Frozen storm",
            "es": "Tormenta helada",
            "de": "Gefrorener Sturm"
          },
          "description": {
            "en": "Opponents in the storm area will be damaged and get stunned.",
            "es": "Los oponentes en el área de la tormenta recibirán daño y serán aturdidos.",
            "de": "Gegner im Einflussbereich werden geschädigt und eingefroren."
          },
          "mana": [180, 210, 240, 270, 300],
          "type": "Constant",
          "duration": [6, 7, 8, 9, 10],
          "cooldown": 120,
          "cast": 2.0,
          "gcd": "Normal",
          "range": 25.0,
          "area": 6,
          "damage": [
            {
              "en": "Ice damage",
              "es": "Daño de hielo",
              "de": "Eis-Schaden",
              "value": [40, 50, 60, 70, 80]
            }
          ],
          "debuffs": [
            {
              "en": "Stun",
              "es": "Aturdir",
              "de": "Betäuben",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Element exposure",
            "es": "Exposición alos elementos",
            "de": "Elementare Entlarvung"
          },
          "description": {
            "en": "The target becomes vulnerable to the elements.",
            "es": "El objetivo se vuelve vulnerable a los elementos.",
            "de": "Das Ziel wird anfällig für Elementarangriffe."
          },
          "mana": [120, 140, 160, 180, 200],
          "type": "Constant",
          "duration": 30,
          "cooldown": 30,
          "cast": 1.0,
          "gcd": "Very Short",
          "range": 25.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Fire protection",
              "es": "Protección contra fuego",
              "de": "Widerstand gegen Feuer-Schaden",
              "value": ["-20%", "-25%", "-30%", "-35%", "-40%"]
            },
            {
              "en": "Ice protection",
              "es": "Protección contra hielo",
              "de": "Widerstand gegen Eis-Schaden",
              "value": ["-20%", "-25%", "-30%", "-35%", "-40%"]
            },
            {
              "en": "Lightning protection",
              "es": "Protección contra electricidad",
              "de": "Widerstand gegen Blitz-Schaden",
              "value": ["-20%", "-25%", "-30%", "-35%", "-40%"]
            },
            {
              "en": "Magical damage resistance",
              "es": "Resistencia al daño mágico",
              "de": "Widerstand gegen magischen Schaden",
              "value": ["-10%", "-15%", "-23%", "-34%", "-50%"]
            }
          ]
        },
        {
          "name": {
            "en": "Magma blast",
            "es": "Explosión de magma",
            "de": "Magma-Explosion"
          },
          "description": {
            "en": "A magma ball strikes the target.",
            "es": "Una bola de magma impacta en el objetivo.",
            "de": "Ein Magmaball trifft das Ziel."
          },
          "mana": [250, 280, 310, 340, 370],
          "type": "Constant",
          "duration": 15,
          "cooldown": 45,
          "cast": 2.0,
          "gcd": "Short",
          "range": 30.0,
          "damage": [
            {
              "en": "Fire (instant) damage",
              "es": "Daño de fuego (instantáneo)",
              "de": "Feuer-Schaden (Sofort)",
              "value": ["200-240", "260-330", "350-430", "450-540", "580-680"]
            },
            {
              "en": "Fire damage (per second)",
              "es": "Daño de fuego (por segundo)",
              "de": "Feuer-Schaden (pro Sekunde)",
              "value": [25, 30, 35, 45, 60]
            }
          ]
        },
        {
          "name": {
            "en": "Twister",
            "es": "Tornado",
            "de": "Wirbelsturm"
          },
          "description": {
            "en": "An air eddy devours the opponents in the area.",
            "es": "Un remolino de aire engulle a los que se hallen en el área.",
            "de": "Ein Wirbelsturm verschlingt die Gegner im Einflussgebiet."
          },
          "mana": [290, 320, 350, 380, 410],
          "type": "Constant",
          "duration": [5, 6, 7, 8, 9],
          "cooldown": 60,
          "cast": 3.0,
          "gcd": "Normal",
          "range": 25.0,
          "area": 6,
          "debuffs": [
            {
              "en": "Immobilize",
              "es": "Inmovilizar",
              "de": "Bewegungsunfähigkeit",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["20-30", "40-57", "60-85", "80-110", "110-140"]
            }
          ]
        },
        {
          "name": {
            "en": "Summon lightning",
            "es": "Invocar rayos",
            "de": "Blitze herbeirufen"
          },
          "description": {
            "en": "The warlock creates lightning bolts that strike all the opponents in an area.",
            "es": "El brujo crea rayos de electricidad que afectan a todos los oponentes en un área.",
            "de": "Der Hexenmeister erzeugt Blitzschläge, die alle Gegner in einem bestimmten Gebiet treffen."
          },
          "mana": [440, 480, 520, 560, 600],
          "type": "Constant",
          "duration": 10,
          "cooldown": 180,
          "cast": 2.0,
          "gcd": "Short",
          "range": 0,
          "area": 10,
          "debuffs": [
            {
              "en": "Strength",
              "es": "Fuerza",
              "de": "Stärke",
              "value": "-10%"
            }
          ],
          "damage": [
            {
              "en": "Lightning damage",
              "es": "Daño eléctrico",
              "de": "Blitz-Schaden",
              "value": ["40-80", "70-120", "100-160", "130-200", "160-240"]
            }
          ]
        }
      ]
    },
    "Warlock WM": {
      "class": "Warlock",
      "display_name": {
        "en": "Warlock WM",
        "es": "Brujo - Maestría en Guerra",
        "de": "Hexenmeister WM"
      },
      "spells": [
        {
          "name": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "War Council",
            "es": "Concilio de Guerra",
            "de": "Kriegsrat"
          },
          "description": {
            "en": "The Warmaster learns a war language that allows her to communicate with her status in secret.",
            "es": "El Warmaster aprende un lenguaje de guerra que le permite comunicarse con sus iguales en secreto.",
            "de": "Der Warmaster bedient sich einer Sprache, die nur von anderen Warmastern verstanden und gesprochen werden kann."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "War chat",
              "es": "Chat de Guerra",
              "de": "Kriegsrat",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "undefined2",
            "es": "undefined2",
            "de": "undefined2",
            "fr": "undefined2"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Offensive Portal",
            "es": "Portal Offensivo",
            "de": "Offensives Portal"
          },
          "description": {
            "en": "Creates a portal that allows teleporting up to 25 allies to one of the available location.",
            "es": "Crea un portal que permite teleportar a hasta 25 aliados a una de las locaciones disponibles.",
            "de": "Erstellt ein Portal, das bis zu 25 Verbündete zu einem der verfügbaren Ziele teleportiert."
          },
          "mana": 100,
          "type": "Direct",
          "cast": 10.0,
          "gcd": "Very Short",
          "weapon_interval": true,
          "cooldown": 1200.0,
          "duration": 15.0
        },
        {
          "name": {
            "en": "undefined3",
            "es": "undefined3",
            "de": "undefined3",
            "fr": "undefined3"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster's Might",
            "es": "Maestría de Guerra",
            "de": "Die Macht des Warmasters"
          },
          "description": {
            "en": "Thanks to his/her years of experience the Warmaster can cast any spell faster than others.",
            "es": "Gracias a su experiencia y largos años de batalla, el Maestro puede invocar los hechizos con mayor velocidad.",
            "de": "Dank seiner jahrelangen Erfahrung kann der Warmaster seine Zaubersprüche schneller beschwören."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Cast speed",
              "es": "Velocidad de invocación",
              "de": "Aussprechgeschwindigkeit von Zaubersprüchen",
              "value": "+15%"
            },
            {
              "en": "Intelligence",
              "es": "Inteligencia",
              "de": "Intelligenz",
              "value": "+5%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined4",
            "es": "undefined4",
            "de": "undefined4",
            "fr": "undefined4"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Mass Pricking Ivy",
            "es": "Hiedra espinosa en masa",
            "de": "Massen-Stacheliger Efeu"
          },
          "description": {
            "en": "A Pricking ivy grows surrounding the Warlock to damage and immobolise near enemies.",
            "es": "Una hiedra punzante crece alrededor del Brujo para dañar e inmovilizar a los enemigos cercanos.",
            "de": "Ein stacheliger Efeu wächst um den Hexenmeister herum und verursacht Schaden bei nahen Gegnern sowie immobilisiert sie."
          },
          "mana": 500,
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 90.0,
          "duration": 5.0,
          "area": 10,
          "damage": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": "+750"
            }
          ],
          "debuffs": [
            {
              "en": "Immobilize",
              "es": "Inmovilizar",
              "de": "Bewegungsunfähigkeit",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "undefined5",
            "es": "undefined5",
            "de": "undefined5",
            "fr": "undefined5"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster Blood",
            "es": "Sangre de Warmaster",
            "de": "Warmaster Blut"
          },
          "description": {
            "en": "The Warmaster athletic capabilities increase due to long years of training.",
            "es": "La capacidad atlética del Warmaster aumenta debido a sus largos años de entrenamiento.",
            "de": "Der Warmaster hat durch jahrelanges Üben seine Fähigkeiten verbessert."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": "+550"
            }
          ]
        }
      ]
    },
    "Slashing Weapons": {
      "class": "Warrior",
      "display_name": {
        "en": "Slashing Weapons",
        "es": "Armas cortantes",
        "de": "Aufschlitzende Waffen"
      },
      "spells": [
        {
          "name": {
            "en": "Charge",
            "es": "Carga",
            "de": "Angriff"
          },
          "cast": 0,
          "gcd": "Normal",
          "cooldown": 6,
          "type": "Direct",
          "description": {
            "en": "Increases the effectiveness of attack and damage.",
            "es": "Incrementa la efectividad de ataque y el daño.",
            "de": "Erhöht die Effektivität und den Schaden des Angriffs."
          },
          "mana": [40, 65, 90, 110, 130],
          "weapon_interval": true,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "100%"
            },
            {
              "en": "Slashing damage",
              "es": "Daño cortante",
              "de": "Aufschlitz-Schaden",
              "value": ["30-50", "50-80", "90-130", "120-150", "150-200"]
            }
          ]
        },
        {
          "name": {
            "en": "Accurate swings",
            "es": "Esgrimes precisos",
            "de": "Präziser Schwung"
          },
          "cast": 0,
          "gcd": "Short",
          "cooldown": 120,
          "type": "Constant",
          "description": {
            "en": "Improves slashing damage while active.",
            "es": "Incrementa el daño cortante mientras esté activo.",
            "de": "Erhöht, solange aktiv, den Aufschlitz-Schaden."
          },
          "mana": [60, 80, 100, 120, 140],
          "duration": 90,
          "damage": [
            {
              "en": "Slashing damage",
              "es": "Daño cortante",
              "de": "Aufschlitz-Schaden",
              "value": ["+15", "+30", "+45", "+60", "+75"]
            }
          ]
        },
        {
          "name": {
            "en": "Disable limb",
            "es": "Incapacitar",
            "de": "Gliedmaßen ausschalten"
          },
          "cast": 0,
          "gcd": "Very Short",
          "cooldown": 30,
          "type": "Constant",
          "description": {
            "en": "A strike to the limbs hinders mobility.",
            "es": "Golpe a los miembros que quita movilidad.",
            "de": "Ein Schlag auf die Gliedmaßen schränkt die Beweglichkeit ein."
          },
          "duration": 30,
          "mana": [84, 111, 138, 165, 192],
          "weapon_interval": true,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-10%", "-15%", "-20%", "-26%", "-33%"]
            }
          ]
        },
        {
          "name": {
            "en": "Athletic",
            "es": "Atlético",
            "de": "Athletik"
          },
          "type": "Passive",
          "description": {
            "en": "Enhanced agility and superior physical condition allows the warrior to be more effective while wielding a weapon, making each cut caused to the enemy take less effort and save energy in each attack",
            "es": "Una mejorada agilidad y superior estado físico le permiten al guerrero ser más efectivo al blandir su arma, mejorando los cortes que hace en su enemigo y con menos esfuerzo, recuperando mana en cada golpe.",
            "de": "Eine verbesserte Beweglichkeit und in überlegener körperlicher zustand ermöglichen es dem Krieger, seine Waffe effektiver zu schlagen, die Schnitte, die er an einem Feind macht, zu verbessern ind mit weniger Aufwand Mana bei edem Schlag zu gewinnen."
          },
          "buffs": [
            {
              "en": "Slashing damage",
              "es": "Daño cortante",
              "de": "Aufschlitz-Schaden",
              "value": ["+2%", "+4%", "+6%", "+8%", "+10%"]
            },
            {
              "en": "Mana recover per hit",
              "es": "Recuperación de maná por golpe",
              "de": "Manaregeneration pro Treffer",
              "value": ["+4", "+4", "+6", "+6", "+10"]
            }
          ]
        },
        {
          "name": {
            "en": "South cross",
            "es": "Cruz del sur",
            "de": "Südkreuz"
          },
          "cast": 0,
          "gcd": "Normal",
          "cooldown": 10,
          "type": "Direct",
          "description": {
            "en": "A double cross cut is executed.",
            "es": "Se ejecuta un corte doble en cruz.",
            "de": "Ein Doppelkreuzschnitt wird ausgeführt."
          },
          "mana": [120, 140, 160, 180, 200],
          "weapon_interval": true,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "100%"
            },
            {
              "en": "(Bonus) Attack damage",
              "es": "Daño de ataque (Bonus)",
              "de": "Angriffsschaden (Bonus)",
              "value": ["+20/25%", "+30/35%", "+40/45%", "+50/55%", "+60/65%"]
            }
          ]
        },
        {
          "name": {
            "en": "Crash",
            "es": "Choque",
            "de": "Krach"
          },
          "cast": 0.0,
          "gcd": "Normal",
          "cooldown": 50,
          "type": "Constant",
          "description": {
            "en": "A mighty attack shocks the opponent, who receives damage and loses evasive abilities.",
            "es": "Una fuerte embestida desestabiliza al oponente, que recibe daño, pierde habilidad evasiva y queda al borde del aturdimiento.",
            "de": "Ein mächtiger Angriff erschüttert den Gegner, der hierdurch Schaden bezieht, Ausweichfähigkeiten verliert und kurz davor steht, betäubt zu werden."
          },
          "mana": [60, 90, 120, 150, 180],
          "duration": [15, 20, 25, 30, 35],
          "weapon_interval": true,
          "resistible_100": true,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "110%"
            }
          ],
          "debuffs": [
            {
              "en": "Evade Chance",
              "es": "Evasión",
              "de": "Ausweich-Chance",
              "value": ["-50%", "-60%", "-70%", "-80%", "-100%"]
            },
            {
              "en": "Resist stun",
              "es": "Resistir aturdir",
              "de": "Widerstand gegen Betäubung",
              "value": ["-10%", "-15%", "-20%", "-25%", "-30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Devastate",
            "es": "Arrasador",
            "de": "Verwüsten"
          },
          "cast": 1.5,
          "gcd": "Normal",
          "cooldown": 70,
          "type": "Direct",
          "description": {
            "en": "Executes an arc sweeping blow. All of the enemies in the area receive the weapon damage.",
            "es": "Ejecuta un golpe de barrida en arco. Todos los enemigos en ese arco reciben el daño del arma.",
            "de": "Der Krieger führt einen bogenförmigen Rundumschlag aus. Alle Gegner im Einflussbereich von 120 Grad erleiden Schaden."
          },
          "mana": [140, 170, 200, 230, 260],
          "weapon_interval": true,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["60%", "75%", "90%", "105%", "120%"]
            },
            {
              "en": "Slashing damage",
              "es": "Daño cortante",
              "de": "Aufschlitz-Schaden",
              "value": ["120", "140", "160", "180", "200"]
            }
          ]
        },
        {
          "name": {
            "en": "Iron skin",
            "es": "Piel de hierro",
            "de": "Eisenhaut"
          },
          "type": "Passive",
          "description": {
            "en": "The fighter has resistance against blunt damage.",
            "es": "El guerrero tiene resistencia contra el daño aplastante.",
            "de": "Der Krieger ist resistent gegenüber Stumpfschaden."
          },
          "buffs": [
            {
              "en": "Blunt Resistance",
              "es": "Resistir daño aplastante",
              "de": "Widerstand gegen Stumpf-Schaden",
              "value": ["+5%", "+6%", "+7%", "+8%", "+10%"]
            }
          ]
        },
        {
          "name": {
            "en": "Fatal strike",
            "es": "Ataque fatal",
            "de": "Fataler Treffer"
          },
          "cast": 0,
          "gcd": "Normal",
          "cooldown": 80,
          "type": "Constant",
          "duration": 40,
          "description": {
            "en": "A cut to the forehead fills with blood the opponent's vision.",
            "es": "Un tajo a la frente llena de sangre la visión del oponente.",
            "de": "Ein Schnitt in der Stirn tränkt die Sicht des Gegners mit Blut."
          },
          "mana": [198, 219, 240, 261, 282],
          "weapon_interval": true,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "100%"
            }
          ],
          "debuffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["-10%", "-20%", "-30%", "-40%", "-50%"]
            }
          ]
        },
        {
          "name": {
            "en": "Typhoon",
            "es": "Tifón",
            "de": "Taifun"
          },
          "cast": 1.5,
          "area": 6.0,
          "gcd": "Normal",
          "cooldown": 180,
          "type": "Constant",
          "description": {
            "en": "A 360 degree atack, destabilizes and damages the enemies that are next to the warrior.",
            "es": "Ataque de 360 grados, desestabiliza y daña a todos los que se hallen adyacentes al guerrero",
            "de": "360 Grad Attacke, die denjenigen Gegnern Schaden zufügt, die sich nahe dem Krieger befinden."
          },
          "mana": [380, 410, 440, 470, 500],
          "duration": [1, 2, 3, 4, 5],
          "weapon_interval": true,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["80%", "90%", "100%", "120%", "150%"]
            },
            {
              "en": "Slashing damage",
              "es": "Daño cortante",
              "de": "Aufschlitz-Schaden",
              "value": [50, 100, 150, 200, 250]
            }
          ],
          "debuffs": [
            {
              "en": "Knock down",
              "es": "Noquear",
              "de": "Umhauen",
              "value": true
            }
          ]
        }
      ]
    },
    "Blunt Weapons": {
      "class": "Warrior",
      "display_name": {
        "en": "Blunt Weapons",
        "es": "Armas aplastantes",
        "de": "Stumpfe Waffen"
      },
      "spells": [
        {
          "name": {
            "en": "Forceful blow",
            "es": "Impacto vigoroso",
            "de": "Kraftvoller Stoß"
          },
          "description": {
            "en": "A strong blow causes additional damage.",
            "es": "Un fuerte golpe causa daño adicional.",
            "de": "Ein starker Stoß fügt zusätzlichen Schaden zu."
          },
          "mana": [40, 65, 90, 110, 130],
          "type": "Direct",
          "cooldown": 6,
          "cast": 0,
          "gcd": "Normal",
          "weapon_interval": true,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "100%"
            },
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["40-60", "60-100", "100-140", "140-180", "180-240"]
            }
          ]
        },
        {
          "name": {
            "en": "Brutal impacts",
            "es": "Impactos brutales",
            "de": "Brutaler Stoß"
          },
          "description": {
            "en": "Improves blunt damage while active.",
            "es": "Incrementa el daño aplastante mientras esté activo.",
            "de": "Erhöht Wirkung von stumpfen Schäden wenn aktiv."
          },
          "mana": [60, 80, 100, 120, 140],
          "type": "Constant",
          "duration": 90,
          "cooldown": 120,
          "cast": 0.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["+15", "+30", "+45", "+60", "+75"]
            }
          ]
        },
        {
          "name": {
            "en": "Ribs breaker",
            "es": "Rompe costillas",
            "de": "Rippenbrecher"
          },
          "description": {
            "en": "A blow to the ribs takes the air of the opponent lungs, he can't move.",
            "es": "Un golpe alas costillas saca el aire de los pulmones del oponente, que no puede moverse.",
            "de": "Ein Stoß gegen die Rippen raubt dem Gegner die Luft, sodass er sich nicht bewegen kann."
          },
          "mana": [90, 100, 110, 120, 130],
          "type": "Constant",
          "duration": [4, 5, 6, 7, 8],
          "cooldown": 40,
          "cast": 0.0,
          "weapon_interval": true,
          "gcd": "Normal",
          "debuffs": [
            {
              "en": "Immobilize",
              "es": "Inmovilizar",
              "de": "Bewegungsunfähigkeit",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["100-120", "150-170", "210-230", "275-295", "350-370"]
            }
          ]
        },
        {
          "name": {
            "en": "Lethal anatomy",
            "es": "Anatomía letal",
            "de": "Tödliche Anatomie"
          },
          "description": {
            "en": "The warrior is naturally strong and powerful.",
            "es": "El guerrero es naturalmente fuerte y poderoso.",
            "de": "Der Krieger ist von Natur aus stark und mächtig."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["+3%", "+6%", "+9%", "+12%", "+15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Crushing",
            "es": "Triturador",
            "de": "Zerdrücken"
          },
          "description": {
            "en": "Strong blow that breaks bones.",
            "es": "Fuerte golpe que rompe los huesos.",
            "de": "Starker Schlag der Knochen bricht."
          },
          "mana": [102, 128, 154, 180, 206],
          "type": "Constant",
          "duration": [10, 14, 18, 23, 30],
          "cooldown": 60,
          "cast": 0.0,
          "weapon_interval": true,
          "gcd": "Normal",
          "debuffs": [
            {
              "en": "Constitution",
              "es": "Constitución",
              "de": "Verfassung",
              "value": ["-5", "-10", "-15", "-20", "-25"]
            }
          ],
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "+100%"
            }
          ]
        },
        {
          "name": {
            "en": "Execution",
            "es": "Ejecución",
            "de": "Exekution"
          },
          "description": {
            "en": "The warrior fights seeking the way to counter the attacks more effectively.",
            "es": "El guerrero pelea buscando la formamás efectiva de contraatacar",
            "de": "Der Krieger kämpft mit dem Ziel, Angriffe effektiver zukontern."
          },
          "mana": [180, 220, 260, 290, 330],
          "type": "Constant",
          "duration": [10, 12, 14, 16, 20],
          "cooldown": 200,
          "cast": 0,
          "gcd": "Normal",
          "buffs": [
            {
              "en": "Critical hit chance",
              "es": "Chance de crítico",
              "de": "Chance auf kritische Treffer",
              "value": ["+100%", "+175%", "+250%", "+375%", "+500%"]
            }
          ]
        },
        {
          "name": {
            "en": "Mind squasher",
            "es": "Aplasta mentes",
            "de": "Gedankenzerauetscher"
          },
          "description": {
            "en": "Strong blow that removes positive effects that remain active on the target. Can only be used when the main weapon is of blunt damage.",
            "es": "Fuerte golpe que posibilita remover algunos de los poderes positivos que se encuentran activos en el objetivo.",
            "de": "Starker Stoß, der eigene der positiven Zauber vom Ziel entfernt."
          },
          "mana": [100, 125, 150, 175, 200],
          "type": "Direct",
          "cooldown": 100,
          "cast": 0.0,
          "gcd": "Normal",
          "weapon_interval": true,
          "debuffs": [
            {
              "en": "Dispel positive powers",
              "es": "Disipar poderes positivos",
              "de": "Zerstreue positive Kräfte",
              "value": ["1", "1", "1", "2", "2"]
            },
            {
              "en": "Dispel chance",
              "es": "Chance de disipar",
              "de": "Chance",
              "value": ["15%", "30%", "45%", "70%", "100%"]
            }
          ],
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "+100%"
            }
          ]
        },
        {
          "name": {
            "en": "Steel temper",
            "es": "Temple de acero",
            "de": "Stahlgemüt"
          },
          "description": {
            "en": "The warrior is resistant to piercing damage.",
            "es": "El guerrero tiene resistencia al daño perforador.",
            "de": "Der Krieger ist resistent gegen Durchbohrschaden."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Resist piercing damage",
              "es": "Resistir daño punzante",
              "de": "Widerstand gegen Durchbohr-Schaden",
              "value": ["+5%", "+6%", "+7%", "8%", "10%"]
            }
          ]
        },
        {
          "name": {
            "en": "Jaw breaker",
            "es": "Rompe quijadas",
            "de": "Kieferbrecher"
          },
          "description": {
            "en": "A blow to the jaw makes the opponent dizzy.",
            "es": "Un golpe a la mandíbula aturde al oponente.",
            "de": "Ein Treffer auf den Kiefer macht den Gegner benommen."
          },
          "mana": [120, 150, 180, 210, 240],
          "type": "Constant",
          "duration": [2, 3, 4, 5, 6],
          "cooldown": 40,
          "cast": 0.0,
          "gcd": "Normal",
          "weapon_interval": true,
          "debuffs": [
            {
              "en": "Dizzy",
              "es": "Marear",
              "de": "Schwindel",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "+100%"
            }
          ]
        },
        {
          "name": {
            "en": "Thunder strike",
            "es": "Golpe de trueno",
            "de": "Donnerschlag"
          },
          "description": {
            "en": "The warrior strikes the floor with his weapon, making it tremble and affecting the surrounding area.",
            "es": "El guerrero golpea el suelo con suarma, haciéndolo temblar.Afecta el área circundante.",
            "de": "Der Krieger schlägt mit einem mächtigen Hieb auf den Boden und bringt ihn zum Erzittern. Dadurch beeinflusst er seine unmittelbare Umgebung."
          },
          "mana": [380, 410, 440, 470, 500],
          "type": "Constant",
          "duration": [1, 2, 3, 4, 5],
          "cooldown": 180,
          "cast": 1.5,
          "gcd": "Normal",
          "weapon_interval": true,
          "area": 6,
          "debuffs": [
            {
              "en": "Stun",
              "es": "Aturdir",
              "de": "Betäuben",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["80%", "90%", "100%", "120%", "150%"]
            },
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["50", "100", "150", "200", "250"]
            }
          ]
        }
      ]
    },
    "Piercing Weapons": {
      "class": "Warrior",
      "display_name": {
        "en": "Piercing Weapons",
        "es": "Armas punzantes",
        "de": "Durchbohrende Waffen"
      },
      "spells": [
        {
          "name": {
            "en": "Gutting",
            "es": "Destripador",
            "de": "Ausweiden"
          },
          "description": {
            "en": "The weapon nails the opponent and reaps her appart, causing additional slashing damage.",
            "es": "El arma se clava y arrastra sobre el objetivo, causando daño adicional.",
            "de": "Die Waffe durchdringt den Körper des Gegners und reißt ihn auseinander. Es entsteht zusätzlicher Schaden."
          },
          "mana": [40, 65, 90, 110, 130],
          "type": "Direct",
          "cooldown": 6,
          "cast": 0.0,
          "gcd": "Normal",
          "weapon_interval": true,
          "range": 0,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "100%"
            },
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": ["40", "70", "110", "140", "175"]
            }
          ]
        },
        {
          "name": {
            "en": "Agile maneuvers",
            "es": "Maniobras ágiles",
            "de": "Gewandtheit"
          },
          "description": {
            "en": "Improves piercing damage when active.",
            "es": "Incrementa el daño perforador mientras esté activo.",
            "de": "Erhöht, solange aktiv, den Durchbohr-Schaden."
          },
          "mana": [60, 80, 100, 120, 140],
          "type": "Constant",
          "duration": 90.0,
          "cooldown": 120,
          "cast": 0.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": ["+15", "+30", "+45", "+60", "+75"]
            }
          ]
        },
        {
          "name": {
            "en": "Balestra",
            "es": "Balestra",
            "de": "Balestra"
          },
          "description": {
            "en": "The warrior attacks swiftly and rapidly, getting ahead of her opponent actions.",
            "es": "El guerrero hace un ataque rápido, anticipándose a las acciones de su oponente.",
            "de": "Der Krieger macht seinen Gegner mit einem schnellen Stich bewegungsunfähig."
          },
          "mana": [100, 120, 140, 160, 180],
          "type": "Constant",
          "duration": [2, 3, 4, 5, 6],
          "cooldown": 40,
          "cast": 0.0,
          "gcd": "Normal",
          "weapon_interval": true,
          "range": 0.0,
          "debuffs": [
            {
              "en": "Immobilize",
              "es": "Inmovilizar",
              "de": "Bewegungsunfähigkeit",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": ["90-110", "140-160", "200-220", "265-285", "340-360"]
            }
          ]
        },
        {
          "name": {
            "en": "Versatility",
            "es": "Versatilidad",
            "de": "Vielseitigkeit"
          },
          "description": {
            "en": "The warrior combines agility with potency",
            "es": "Entrenado para un manejo más hábil de su arma, el guerrero da estocadas más efectivas y se recompone rápidamente, recuperando salud con cada onina",
            "de": "Ausgebildet für einen geschickten Umgangmit ihrer Waffe, gibt der Krieger präzise Stöße ab und stellt sich schnell wieder zusammen. Auf diese Weise wird die Gesundheit mit jedem Treffer wiederhergestellt."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": ["+2%", "+4%", "+6%", "+8%", "+10%"]
            },
            {
              "en": "Health recover per hit",
              "es": "Recuperación de salud por golpe",
              "de": "Gesundheitspunkte pro Treffer",
              "value": ["+4", "+4", "+6", "+6", "+10"]
            }
          ]
        },
        {
          "name": {
            "en": "Ripost",
            "es": "Riposte",
            "de": "Gegenschlag"
          },
          "description": {
            "en": "The warrior takes advantage of an opponent's bad move, and strikes with lethal accuracy.",
            "es": "El guerrero aprovecha una mala movida del oponente para asestarle un golpe letal.",
            "de": "Der Krieger macht sich eine falsche Bewegung des Gegners zunutze und Schlägt mit tödlicher Präzision zu."
          },
          "mana": [80, 95, 110, 125, 140],
          "type": "Direct",
          "cooldown": 30,
          "cast": 0.5,
          "gcd": "Normal",
          "weapon_interval": true,
          "range": 0,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["+120%", "+130%", "+140%", "+150%", "+170%"]
            }
          ],
          "debuffs": [
            {
              "en": "Convert mana to damage",
              "es": "Convertir Mana en daño",
              "de": "Verwandelt Mana in Schaden",
              "value": ["100", "150", "200", "250", "350"]
            }
          ]
        },
        {
          "name": {
            "en": "Impale",
            "es": "Empalamiento",
            "de": "Aufspießen"
          },
          "description": {
            "en": "The spear crosses the opponent from side to side.",
            "es": "La lanza atraviesa al objetivo de un lado a otro.",
            "de": "Der Speer durchbohrt den Gegner."
          },
          "mana": [125, 150, 175, 200, 225],
          "type": "Constant",
          "duration": [12, 15, 17, 19, 21],
          "cooldown": 60,
          "cast": 0.5,
          "gcd": "Normal",
          "weapon_interval": true,
          "range": 8,
          "debuffs": [
            {
              "en": "Dexterity",
              "es": "Destreza",
              "de": "Geschicklichkeit",
              "value": ["-15", "-19", "-23", "-27", "-35"]
            }
          ],
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "+100%"
            },
            {
              "en": "Piercing (5 ticks) damage",
              "es": "Daño punzante (5 ticks)",
              "de": "Durchbohr-Schaden (5 ticks)",
              "value": "80-125"
            },
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": ["80-100", "100-120", "120-150", "150-190", "190-220"]
            }
          ]
        },
        {
          "name": {
            "en": "Brain piercing",
            "es": "Perfora cerebros",
            "de": "Gehirn durchbohren"
          },
          "description": {
            "en": "Distracting attack that allows the interruption of power casting.",
            "es": "Ataque de distracción directo a la cabeza que afecta a la concentración del oponente.",
            "de": "Ablenkende Attacke, die den Kraftfluss unterbricht."
          },
          "mana": [120, 150, 180, 210, 250],
          "type": "Constant",
          "duration": [10, 12, 12, 15, 15],
          "cooldown": 10,
          "cast": 0.0,
          "gcd": "Normal",
          "weapon_interval": true,
          "range": 0,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "+100%"
            }
          ],
          "debuffs": [
            {
              "en": "Cast speed",
              "es": "Velocidad de invocación",
              "de": "Aussprechgeschwindigkeit von Zaubersprüchen",
              "value": ["-10%", "-15%", "-20%", "-25%", "-40%"]
            },
            {
              "en": "Healing Bonus",
              "es": "Bonus de Curación",
              "de": "Heilungsbonus",
              "value": ["-10%", "-20%", "-30%", "-40%", "-60%"]
            }
          ]
        },
        {
          "name": {
            "en": "Bendable",
            "es": "Flexibilidad",
            "de": "Biegbar"
          },
          "description": {
            "en": "The warrior has resistance against slashing damage.",
            "es": "El guerrero tiene resistencia contra daño cortante.",
            "de": "Der Krieger ist resistent gegenüber Aufschlitzschaden."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Resist slashing damage",
              "es": "Resistir daño cortante",
              "de": "Widerstand gegen Aufschlitz-Schaden",
              "value": ["+5%", "6%", "7%", "8%", "10%"]
            }
          ]
        },
        {
          "name": {
            "en": "Multiple thrust",
            "es": "Estocada múltiple",
            "de": "Multiple Attacke"
          },
          "description": {
            "en": "Multiple attacks strike in an arc area. Opponents in the area receive weapon damage.",
            "es": "Múltiples ataques en un área de arco. Los que se hallen en el área reciben el daño del arma.",
            "de": "Mehrere Attacken schlagen im Umkreis ein. Gegner in diesem Bereich beziehen Waffenschaden."
          },
          "mana": [200, 230, 255, 280, 300],
          "type": "Direct",
          "cooldown": 70,
          "cast": 1.5,
          "gcd": "Normal",
          "weapon_interval": true,
          "damage": [
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": [120, 140, 160, 180, 200]
            },
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["+60%", "+75%", "+90%", "+105%", "+120%"]
            }
          ]
        },
        {
          "name": {
            "en": "Lightning strike",
            "es": "Golpe relámpago",
            "de": "Blitzschlag"
          },
          "description": {
            "en": "360-degree strike. Opponents in area receive damage.",
            "es": "Ataque de 360 grados que daña alos oponentes que se encuentren en el área.",
            "de": "360-Grad-Treffer. Die Gegner in der Umgebung beziehen Waffenschaden."
          },
          "mana": [380, 410, 440, 470, 500],
          "type": "Direct",
          "duration": [1, 2, 3, 4, 5],
          "cooldown": 180,
          "cast": 1.5,
          "gcd": "Normal",
          "weapon_interval": true,
          "area": 6,
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["+80%", "+90%", "+100%", "+120%", "+150%"]
            },
            {
              "en": "Piercing damage",
              "es": "Daño punzante",
              "de": "Durchbohr-Schaden (75°-Winkel)",
              "value": ["50", "100", "150", "200", "250"]
            }
          ],
          "debuffs": [
            {
              "en": "Dizzy",
              "es": "Marear",
              "de": "Schwindel",
              "value": true
            }
          ]
        }
      ]
    },
    "Tactics": {
      "class": "Warrior",
      "display_name": {
        "en": "Tactics",
        "es": "Tacticas",
        "de": "Taktiken"
      },
      "spells": [
        {
          "name": {
            "en": "Kick",
            "es": "Puntapié",
            "de": "Treten"
          },
          "description": {
            "en": "With a powerful kick, the enemy is thrown to the ground.",
            "es": "El enemigo es arrojado al suelo de un fuerte golpe con el pie.",
            "de": "Der Gegner wird mit einem starken Tritt zuBoden geworfen."
          },
          "mana": [70, 100, 130, 160, 200],
          "type": "Constant",
          "duration": [2, 3, 4, 5, 6],
          "cooldown": 35,
          "cast": 0.0,
          "gcd": "Normal",
          "debuffs": [
            {
              "en": "Knock down",
              "es": "Noquear",
              "de": "Umhauen",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["40-60", "80-120", "120-180", "160-240", "200-300"]
            }
          ]
        },
        {
          "name": {
            "en": "Caution",
            "es": "Cautela",
            "de": "Behutsamkeit"
          },
          "description": {
            "en": "The warrior watches his defenses.",
            "es": "El guerrero cuida sus defensas.",
            "de": "Der Krieger achtet auf seine Verteidigung."
          },
          "mana": [100, 120, 140, 160, 180],
          "type": "Constant",
          "duration": 60,
          "cooldown": 80,
          "cast": 0.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["10%", "15%", "20%", "25%", "30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Throat cutter",
            "es": "Degollador",
            "de": "Kehlendurchschneider"
          },
          "description": {
            "en": "Inflicts a lethal attack. The objective dies instantly.\n\nThe victim should not have health over:\nLevel 1:150\nLevel 2:275\nLevel 3:400\nLevel 4:525\nLevel 5:650",
            "es": "Asesta un ataque letal. El objetivo muere instantáneamente. La víctima debe tener una salud no mayora: \nNivel 1: 150\nNivel 2: 275\nNivel 3: 400\nNivel 4: 525 \nNivel 5: 650",
            "de": "Fügt einen tödlichen Angriff zu. Das Ziel stirbt sofort.\n\nDas Opfer sollte nicht mehr Gesundheit haben als:\n\nLevel 1: 150\n\nLevel 2: 275\n\nLevel 3: 400\n\nLevel 4: 525\n\nLevel 5: 650"
          },
          "mana": [100, 140, 180, 220, 260],
          "type": "Constant",
          "cooldown": 40,
          "cast": 0.0,
          "gcd": "Normal",
          "weapon_interval": true
        },
        {
          "name": {
            "en": "Martial defense",
            "es": "Defensa marcial",
            "de": "Kriegerische Defensive"
          },
          "description": {
            "en": "The warrior is trained in evasive techniques.\nReduce chances of receiving critical attacks.",
            "es": "El guerrero está entrenado en tácticas de evasivas. Reduce las chances de recibir ataques críticos.",
            "de": "Der Krieger ist geschult in Ausweichtaktiken. Die Chance, kritische Angriffe zu beziehen ist verringert."
          },
          "type": "Passive",
          "debuffs": [
            {
              "en": "Target critical hit chance",
              "es": "Golpe crítico del objetivo",
              "de": "Chance des Ziels auf kritische Treffer",
              "value": ["-10%", "-20%", "-30%", "-50%", "-70%"]
            }
          ]
        },
        {
          "name": {
            "en": "Rigorous Preparation",
            "es": "Preparación rigurosa",
            "de": "Strenge Vorbereitung"
          },
          "description": {
            "en": "Resists next crowd control effect",
            "es": "Mejora la evasión del arquero permitiendo evadir el próximo intento de control.",
            "de": "Verbessert die Ausweichchance des Bogenschützen und ermöglicht es, dem nächsten Kontrollversuch"
          },
          "mana": [100, 120, 140, 160, 180],
          "type": "Constant",
          "duration": [3, 6, 9, 12, 15],
          "cooldown": 90,
          "cast": 0.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Resist next crowd control effect",
              "es": "Resistir el siguiente efecto de control de masas",
              "de": "Nächsten Massenkontroll-Effekt widerstehen",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Back slam",
            "es": "Revés",
            "de": "Rückseitenschlag"
          },
          "description": {
            "en": "A rapid fist slam to the face leaves the enemy dizzy.",
            "es": "Un rápido golpe a la cara deja atontado al enemigo.",
            "de": "Ein schneller Fausthieb ins Gesicht macht den Gegner benommen."
          },
          "mana": [120, 145, 170, 195, 220],
          "type": "Constant",
          "duration": 15,
          "cooldown": 30,
          "cast": 0.0,
          "gcd": "Short",
          "weapon_interval": true,
          "debuffs": [
            {
              "en": "Resist dizzy",
              "es": "Resistir mareo",
              "de": "Widerstand gegen Bewegungsunfähigkeit",
              "value": ["-10%", "-20%", "-30%", "-40%", "-50%"]
            }
          ],
          "damage": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["160-200", "190-230", "220-260", "250-290", "280-320"]
            }
          ]
        },
        {
          "name": {
            "en": "Onslaught",
            "es": "Embestida",
            "de": "Schlachtruf"
          },
          "description": {
            "en": "The allies that hear the call win movement speed until their first attack. This attack receives a damage bonus by charge.",
            "es": "Los aliados que escuchan el llamado ganan velocidad de movimiento hasta su primer ataque. Este ataque tiene una bonificación de daño por carga.",
            "de": "Die Verbündeten, die den Ruf hören gewinnen an Bewegungsgeschwindigkeit bis zu ihrem ersten Angriff."
          },
          "mana": [150, 190, 230, 270, 310],
          "type": "Constant",
          "duration": 14,
          "cooldown": 60,
          "cast": 0.0,
          "gcd": "Very Short",
          "area": 6,
          "buffs": [
            {
              "en": "Movement Speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            },
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["+50", "+75", "+100", "+125", "+150"]
            }
          ]
        },
        {
          "name": {
            "en": "Intimidate",
            "es": "Intimidar",
            "de": "Einschüchtern"
          },
          "description": {
            "en": "The knight shouts a howl that slows his enemy.",
            "es": "El guerrero emite un aullido que ralentiza el movimiento del enemigo.",
            "de": "Der Krieger stößt einen wilden Schrei aus, der die Gegner einschüchtert und sie verlangsamt."
          },
          "mana": [80, 90, 110, 130, 150],
          "type": "Constant",
          "duration": [6, 7, 8, 9, 10],
          "cooldown": 6,
          "cast": 0.0,
          "gcd": "Short",
          "range": 12,
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["-6%", "-7%", "-9%", "-11%", "-15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Disabling",
            "es": "Inhabilitar",
            "de": "Außer Kraft setzen"
          },
          "description": {
            "en": "Strike to the opponent's leg that hinders her mobility.",
            "es": "Golpe a la piema del oponente, que queda con dificultades para moverse.",
            "de": "Ein Schlag auf das Bein des Gegners, der seine Beweglichkeit einschränkt."
          },
          "mana": [200, 220, 240, 260, 280],
          "type": "Constant",
          "duration": 40,
          "cooldown": 60,
          "cast": 0.0,
          "gcd": "Normal",
          "weapon_interval": true,
          "debuffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["-40%", "-47%", "-54%", "-61%", "-68%"]
            },
            {
              "en": "Block chance",
              "es": "Bloqueo",
              "de": "Widerstand gegen Betäubung",
              "value": ["-40%", "-45%", "-50%", "-55%", "-60%"]
            }
          ]
        },
        {
          "name": {
            "en": "Martial reflexes",
            "es": "Reflejos marciales",
            "de": "Kriegerische Reflexe"
          },
          "description": {
            "en": "The warrior increases twice the normal rate, her critical chance.",
            "es": "El guerrero eleva sus chances de crítico significativamente.",
            "de": "Der Krieger erhöht seine Chance, einen kritischen Treffer zu landen."
          },
          "mana": [340, 380, 420, 460, 500],
          "type": "Constant",
          "duration": [30, 35, 40, 50, 70],
          "cooldown": 180,
          "cast": 1.5,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Critical hit chance",
              "es": "Chance de crítico",
              "de": "Chance auf kritische Treffer",
              "value": ["+100%", "+200%", "+300%", "+400%", "+500%"]
            },
            {
              "en": "Resist stun",
              "es": "Resistir aturdir",
              "de": "Widerstand gegen Betäubung",
              "value": ["5%", "10%", "15%", "20%", "25%"]
            }
          ]
        }
      ]
    },
    "Warcries": {
      "class": "Barbarian",
      "display_name": {
        "en": "Warcries",
        "es": "Gritos de guerra",
        "de": "Kriegsschreie"
      },
      "spells": [
        {
          "name": {
            "en": "Colossus",
            "es": "Coloso",
            "de": "Riese"
          },
          "description": {
            "en": "The barbarian is possessed by a rage she cannot control. She wins strength at the expense of health",
            "es": "El bárbaro es poseído por una ira que no puede controlar. Gana fuerza a costo de su energía.",
            "de": "Der Barbar wird von einer unkontrollierbaren Wut ergriffen. Er gewinnt Stärke auf Kosten seiner eigenen Gesundheit."
          },
          "mana": [50, 80, 110, 130, 150],
          "type": "Constant",
          "duration": 40,
          "cooldown": 60,
          "cast": 0.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Strength",
              "es": "Fuerza",
              "de": "Stärke",
              "value": ["+10%", "+20%", "+30%", "+40%", "+50%"]
            }
          ],
          "debuffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": "-10%"
            }
          ]
        },
        {
          "name": {
            "en": "Frenzy",
            "es": "Frenesí",
            "de": "Ekstase"
          },
          "description": {
            "en": "The barbarian becomes frenzied, ignoring the real amount of damage she receives.",
            "es": "El bárbaro entra en un estado de frenesí, en el que no es consciente del daño físico que recibe.",
            "de": "Der Barbar wird ekstatisch und ignoriert den wahren Schaden, den er bezieht."
          },
          "mana": [65, 80, 95, 110, 125],
          "type": "Constant",
          "duration": 80,
          "cooldown": 90,
          "cast": 0.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Resist physical damage",
              "es": "Resistir daño físico",
              "de": "Widerstand gegen physischen Schaden",
              "value": ["+5%", "+8", "+12%", "+16%", "+20%"]
            }
          ]
        },
        {
          "name": {
            "en": "Off with their heads!!",
            "es": "¡¡Corten sus cabezas!!",
            "de": "Wegmit ihren Köpfen!"
          },
          "description": {
            "en": "Gives damage bonus to any ally.",
            "es": "Otorga una bonificación de daño a sus aliados.",
            "de": "Der Barbar erhöht den Schaden aller Verbündeten in seiner Nähe."
          },
          "mana": [100, 115, 130, 145, 160],
          "type": "Constant",
          "duration": 60,
          "cooldown": 60,
          "cast": 0.0,
          "gcd": "Very Short",
          "area": 10,
          "buffs": [
            {
              "en": "Damage Bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+5%", "+7%", "+9%", "+12%", "+15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Thirst for blood",
            "es": "Sed de sangre",
            "de": "Blutdurst"
          },
          "description": {
            "en": "The barbarian channels all her fury. Normal attacks receive a damage bonus that increments on every successful impact. Power wears off by duration and also when inflicting 5 successful blows. Evaded and blocked attacks are not counted toward power expiration.",
            "es": "El bárbaro descarga toda su furia. Sus ataques normales ganan una bonificación que se incrementa por cada impacto exitoso que produce. Se agota al completar su duración o al realizar 5 ataques exitosos. Ataques evadidos o bloqueados no reducen el conteo.",
            "de": "Mehrere Attacken werden schnell auf das gleiche Ziel angewandt. Die Kraft des Barbars lässt nach 5 erfolgreichen Schlägen nach."
          },
          "mana": [80, 120, 160, 200, 240],
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Short",
          "cooldown": 60.0,
          "duration": 45.0,
          "buffs": [
            {
              "en": "Attack Speed",
              "es": "Velocidad de ataque",
              "de": "Angriffsgeschwindigkeit",
              "value": ["+5%", "+6%", "+7%", "+8%", "+10%"]
            },
            {
              "en": "Damage per impact (two handed weapon only)",
              "es": "Daño acumulable por ataque exitoso (armas a dos manos)",
              "de": "Kumulativer Schadensbonus für jeden Einschlag (Zweihandwaffen)",
              "value": ["+10", "+20", "+30", "+40", "+50"]
            },
            {
              "en": "Attack speed bonus (dual handed weapons only)",
              "es": "Daño acumulable por ataque exitoso (armas duales)",
              "de": "Angriffsgeschwindkeit für jeden Einschlag (Doppelwaffen)",
              "value": ["+5%", "+7%", "+9%", "+11%", "+15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Challenging Roar",
            "es": "Rugido desafiante",
            "de": "Herausforderndes Gebrüll"
          },
          "description": {
            "en": "The barbarian gains confidence in frightening the opponent and improves her attacks. At level 5, she resists the enxt crowd control effect.",
            "es": "Al amedrentar a sus oponentes, el bárbaro necesita menos tiempo para planear sus ataques. En nivel 5, resiste el próximo intento de control.",
            "de": "Der Barbar gewinnt an Zuversicht, den Feind einzuschüchtern und braucht weniger Zeit, um seine Attacken durchzuführen. Ab Level 5 widersteht es dem nächsten Kontrollversuch."
          },
          "mana": [65, 80, 95, 110, 125],
          "type": "Constant",
          "duration": 20,
          "cooldown": 120,
          "cast": 0.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Casting speed",
              "es": "Velocidad de invocación",
              "de": "Aussprechgeschwindigkeit",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            },
            {
              "en": "Resist next crowd control effect",
              "es": "Resistir el siguiente efecto de control de masas",
              "de": "Nächsten Massenkontroll-Effekt widerstehen",
              "value": ["-", "-", "-", "-", "yes"]
            }
          ]
        },
        {
          "name": {
            "en": "Deafening roar",
            "es": "Bramido ensordecedor",
            "de": "Betäubendes Gebrüll"
          },
          "description": {
            "en": "A powerful roar affects everyone who crosses its path",
            "es": "Un poderoso bramido aturde a todos los que se interponen en su camino.",
            "de": "Ein kraftvolles Gebrüll zieht jeden in Mitleidenschaft, der sich ihm in den Weg stellt."
          },
          "mana": [100, 130, 160, 190, 220],
          "type": "Constant",
          "duration": [4, 5, 6, 7, 8],
          "cooldown": 40,
          "cast": 0.5,
          "gcd": "Normal",
          "weapon_interval": true,
          "debuffs": [
            {
              "en": "Stun",
              "es": "Aturdir",
              "de": "Betäuben",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Berserk",
            "es": "Berserk",
            "de": "Berserker"
          },
          "description": {
            "en": "Raging state in which the barbarian is not aware of anything but what she destroys.",
            "es": "El bárbaro centra su energía en destruír todo a su paso.",
            "de": "Der Barbar konzentriert seine ganze Energie darauf, alles auf seinem Weg zu zerstören."
          },
          "mana": [100, 130, 160, 180, 200],
          "type": "Constant",
          "duration": 90,
          "cooldown": 50,
          "cast": 0.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Damage Bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+20%", "+28%", "+36%", "+42%", "+50%"]
            },
            {
              "en": "Attack Speed bonus (dual handed weapons only)",
              "es": "Bonus de daño del arma (armas duales)",
              "de": "(Bonus) Angriffsgeschwindigkeit (Doppelwaffen)",
              "value": ["-", "-", "-", "-", "+10%"]
            }
          ],
          "debuffs": [
            {
              "en": "Evade chance",
              "es": "Evasión",
              "de": "Ausweich-Chance",
              "value": "-100%"
            }
          ]
        },
        {
          "name": {
            "en": "Overwhelming strength",
            "es": "Fuerza sobrecogedora",
            "de": "Überwältigende Stärke"
          },
          "description": {
            "en": "The barbarian gets a damage bonus on all attacks.",
            "es": "El bárbaro mejora el daño en todos sus ataques.",
            "de": "Der Barbar erhält einen “ Schadensbonus auf all seine Angriffe."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Damage Bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+5%", "+7%", "+9%", "+12%", "+15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Spring",
            "es": "Retorno",
            "de": "Sprint"
          },
          "description": {
            "en": "Allows the barbarian to quickly get closer to the enemy.",
            "es": "Permite al bárbaro acercarse rápidamente a su objetivo.",
            "de": "Der Barbar bewegt sich schneller, um auf seine Gegner zuzustürmen - oder vor ihnen zu fliehen."
          },
          "mana": [100, 120, 140, 160, 180],
          "type": "Constant",
          "duration": 10,
          "cooldown": 30,
          "cast": 0.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            },
            {
              "en": "Range received damage",
              "es": "Daño de rango recibido",
              "de": "Erhaltener Fernkampfschaden",
              "value": ["-15%", "-15%", "-15%", "-30%", "-30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Unstoppable Madness",
            "es": "Desquiciamiento",
            "de": "Tobsucht"
          },
          "description": {
            "en": "The barbarian enters a madness state in which he is almost immune to crowd control attempts.",
            "es": "El bárbaro entra en un estado de locura en el que es casi inmune alos intentos de control.",
            "de": "Der Barbar gerät in einen Zustand des Wahnsinn, in dem er fast komplett gegen bewegungseinschränkende Effekte geschützt ist."
          },
          "mana": [220, 240, 260, 300, 340],
          "type": "Constant",
          "duration": [5, 6, 7, 8, 10],
          "cooldown": 40,
          "cast": 0.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Resist immobilize",
              "es": "Resistir inmovilizar",
              "de": "Widerstand gegen Schwindel",
              "value": ["+75%", "+80%", "+85%", "+90%", "+100%"]
            },
            {
              "en": "Resist knock",
              "es": "Resistir noqueo",
              "de": "Widerstand gegen Niederstrecken",
              "value": ["+75%", "+80%", "+85%", "+90%", "+100%"]
            },
            {
              "en": "Resist freeze",
              "es": "Resistir paralisis",
              "de": "Widerstand gegen Einfrieren",
              "value": ["+75%", "+80%", "+85%", "+90%", "+100%"]
            },
            {
              "en": "Resist stun",
              "es": "Resistir aturdir",
              "de": "Widerstand gegen Betäubung",
              "value": ["+75%", "+80%", "+85%", "+90%", "+100%"]
            },
            {
              "en": "Resist dizzy",
              "es": "Resistir mareo",
              "de": "Widerstand gegen Bewegungsunfähigkeit",
              "value": ["+75%", "+80%", "+85%", "+90%", "+100%"]
            },
            {
              "en": "Resist cannot attack",
              "es": "Resistir 'no puede atacar'",
              "de": "Widerstand gegen Angriffsunfähigkeit",
              "value": ["+75%", "+80%", "+85%", "+90%", "+100%"]
            }
          ]
        }
      ]
    },
    "Two Handed Mastery": {
      "class": "Barbarian",
      "display_name": {
        "en": "Two Handed Mastery",
        "es": "Armas a dos manos",
        "de": "Zweihänder Beherrschung"
      },
      "spells": [
        {
          "name": {
            "en": "Threat",
            "es": "Amenaza",
            "de": "Einschüchternde Bedrohung"
          },
          "description": {
            "en": "Anyone near the barbarian will be intimidated and the critical hits they receive will be stronger.",
            "es": "Todo quien esté cerca del bárbaro será intimidado y los golpes críticos que reciban serán más fuertes.",
            "de": "Jeder in der Nähe des Barbaren wird eingeschüchtert und die kritischen Treffer, die er erhält, werden stärker sein."
          },
          "mana": [100, 120, 140, 160, 180],
          "type": "Constant",
          "duration": [10, 14, 16, 18, 25],
          "cooldown": 60,
          "cast": 0.0,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Critical damage",
              "es": "Daño crítico",
              "de": "Kritischer Schaden",
              "value": ["+10%", "+13%", "+16%", "+20%", "+30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Spiritual blow",
            "es": "Golpe espiritual",
            "de": "Seelenstoß"
          },
          "description": {
            "en": "The Barbarian extends an attack beyond her normal distance.",
            "es": "El bárbaro extiende un golpe a mayor distancia.",
            "de": "Der Barbar dehnt die normale Distanz seiner Attacke aus."
          },
          "mana": [80, 110, 140, 170, 200],
          "type": "Constant",
          "cast": 0,
          "gcd": "Normal",
          "cooldown": 30.0,
          "range": 8.0,
          "duration": 30.0,
          "weapon_interval": true,
          "buffs": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["+40%", "+55%", "+70%", "+85%", "+100%"]
            }
          ],
          "debuffs": [
            {
              "en": "Concentration",
              "es": "Concentración",
              "de": "Konzentration",
              "value": ["-15%", "-20%", "-25%", "-30%", "-35%"]
            }
          ]
        },
        {
          "name": {
            "en": "Rend",
            "es": "Despedazar",
            "de": "Zerfleischen"
          },
          "description": {
            "en": "Tears away the target's flesh. The opponent keeps on bleeding.",
            "es": "Arranca la carne del objetivo. El oponente continúa sangrando.",
            "de": "Der Barbar dehnt die normale Distanz seiner Attacke aus."
          },
          "mana": [120, 150, 180, 210, 240],
          "type": "Direct",
          "cooldown": 30.0,
          "cast": 0.5,
          "gcd": "Normal",
          "range": 0.0,
          "weapon_interval": true,
          "debuffs": [
            {
              "en": "Mana",
              "es": "Mana",
              "de": "Mana",
              "value": ["-20%", "-25%", "-30%", "-35%", "-40%"]
            }
          ],
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "+100%"
            }
          ]
        },
        {
          "name": {
            "en": "Beast attack",
            "es": "Ataque bestial",
            "de": "Raubtier-Attacke"
          },
          "description": {
            "en": "A strike made with might deals a great amount of damage and shocks the opponent",
            "es": "Un ataque hecho con extrema fuerza hace grandes cantidades de daño y aturde al oponente.",
            "de": "Ein Treffer mit aller Gewalt, der viel Schaden anrichtet und den Gegner schockt."
          },
          "mana": [160, 190, 220, 250, 280],
          "type": "Constant",
          "duration": [3, 4, 5, 6, 7],
          "cooldown": 45,
          "cast": 0.0,
          "gcd": "Normal",
          "range": 0,
          "weapon_interval": true,
          "debuffs": [
            {
              "en": "Dizzy (chance 50%)",
              "es": "Marear (chance 50%)",
              "de": "Schwindel (Chance 50%)",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["+40/50%", "+65/75%", "+90/100%", "+115/125%", "140/150%"]
            }
          ]
        },
        {
          "name": {
            "en": "Howl",
            "es": "Alarido",
            "de": "Heulen"
          },
          "description": {
            "en": "The barbarian screams, insults and howls. His opponents can't concentrate enough to use their powers.",
            "es": "El bárbaro grita, aúlla e insulta. Sus oponentes no se pueden concentrar para lanzar poderes.",
            "de": "Der Barbar schreit, schimpft und heult. Seine Gegner können sich nicht genug konzentrieren, um ihre Kräfte einzusetzen."
          },
          "mana": [150, 180, 210, 240, 270],
          "type": "Constant",
          "duration": [3, 4, 5, 6, 7],
          "cooldown": 60,
          "cast": 0.5,
          "gcd": "Normal",
          "area": 6,
          "debuffs": [
            {
              "en": "Dizzy",
              "es": "Marear",
              "de": "Schwindel",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Expansive wave",
            "es": "Onda expansiva",
            "de": "Dehnungswelle"
          },
          "description": {
            "en": "An energy wave is created with the weapon. It makes blunt damage to all opponents in an arc area.",
            "es": "Se crea una onda de energía con el arma, que hace daño aplastante a todos los enemigos en un arco.",
            "de": "Eine Energiewelle wird mit der Waffe erzeugt. Sie richtet stumpfen Schaden an allen Gegner im Umkreis an."
          },
          "mana": [200, 240, 280, 320, 360],
          "type": "Direct",
          "cooldown": 45,
          "cast": 1.5,
          "gcd": "Normal",
          "weapon_interval": true,
          "damage": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["80-100", "130-160", "180-210", "230-260", "280-310"]
            },
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": ["+20%", "+40%", "+60%", "+80%", "+100%"]
            }
          ]
        },
        {
          "name": {
            "en": "Destabilize",
            "es": "Desestabilizador",
            "de": "Destabilisieren"
          },
          "description": {
            "en": "The barbarian reduces opponent evade chances by destabilizing her",
            "es": "El bárbaro desestabiliza al oponente reduciendo sus posibilidades de evadir.",
            "de": "Der Barbar reduziert die Ausweichchancen des Gegners indem er ihn destabilisiert."
          },
          "mana": [65, 80, 95, 110, 125],
          "type": "Constant",
          "duration": 60,
          "cooldown": 15,
          "cast": 0.0,
          "gcd": "Normal",
          "range": 0,
          "weapon_interval": true,
          "debuffs": [
            {
              "en": "Evade Chance",
              "es": "Evasión",
              "de": "Ausweich-Chance",
              "value": ["-10%", "-20%", "-30%", "-40%", "-50%"]
            }
          ],
          "damage": [
            {
              "en": "Attack damage",
              "es": "Daño de ataque",
              "de": "Waffenschaden",
              "value": "+100%"
            }
          ]
        },
        {
          "name": {
            "en": "Fulminating",
            "es": "Fulminante",
            "de": "Donnerwetter"
          },
          "description": {
            "en": "The barbarian raises his damage significantly for a very short period of time.",
            "es": "El bárbaro aumenta su daño significativamente por un periodo muy corto de tiempo.",
            "de": "Der Barbar steigert seine Kräfte für kurze Zeit übermäßig."
          },
          "mana": [160, 180, 200, 220, 240],
          "type": "Constant",
          "duration": 5,
          "cooldown": 20,
          "cast": 0.5,
          "gcd": "Very Long",
          "buffs": [
            {
              "en": "Damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+10%", "+20%", "+30%", "+40%", "+50%"]
            }
          ],
          "debuffs": [
            {
              "en": "Cannot cast area spells",
              "es": "No puede invocar poderes de área",
              "de": "Kann keine Zonen Kräfte zaubern",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Hands of Steel",
            "es": "Manos de Acero",
            "de": "Hände aus Stahl"
          },
          "description": {
            "en": "Increase range and damage",
            "es": "Bonus de daño del arma y Rango de ataque",
            "de": "Waffen-Schaden-Bonus und Angriffsreichweite-Bonus"
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Attack Range",
              "es": "Rango de ataque",
              "de": "Angriffsreichweite",
              "value": ["+5%", "+10%", "+15%", "+20%", "+25%"]
            },
            {
              "en": "Damage Bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+10%", "+13%", "+16%", "+20%", "+30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Rage of the earth",
            "es": "Furia de la tierra",
            "de": "Zorn der Erde"
          },
          "description": {
            "en": "A mighty blow on the earth provokes a tremor. Opponents in its path are damaged and knocked down",
            "es": "Un fuerte golpe en la tierra que provoca un temblor. Los oponentes en su camino son dañados y arrojados al suelo.",
            "de": "Ein mächtiger Stoß auf die Erde bringt sie zum Beben. Gegner, die sich Ihr in den Weg stellen werden geschädigt und umgehauen."
          },
          "mana": [190, 230, 270, 310, 350],
          "type": "Constant",
          "duration": [2, 3, 4, 5, 6],
          "cooldown": 90,
          "cast": 0.5,
          "gcd": "Normal",
          "weapon_interval": true,
          "debuffs": [
            {
              "en": "Knock down",
              "es": "Noquear",
              "de": "Umhauen",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "(60° arc) Weapon damage",
              "es": "Daño de arma (arco de 60°)",
              "de": "Waffenschaden (60°-Winkel)",
              "value": ["100%", "105%", "110%", "115%", "125%"]
            }
          ]
        }
      ]
    },
    "Barbarian WM": {
      "class": "Barbarian",
      "display_name": {
        "en": "Barbarian WM",
        "es": "Barbaro - Maestría en Guerra",
        "de": "Barbar WM"
      },
      "spells": [
        {
          "name": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "War Council",
            "es": "Concilio de Guerra",
            "de": "Kriegsrat"
          },
          "description": {
            "en": "The Warmaster learns a war language that allows her to communicate with her status in secret.",
            "es": "El Warmaster aprende un lenguaje de guerra que le permite comunicarse con sus iguales en secreto.",
            "de": "Der Warmaster bedient sich einer Sprache, die nur von anderen Warmastern verstanden und gesprochen werden kann."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "War chat",
              "es": "Chat de Guerra",
              "de": "Kriegsrat",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "undefined2",
            "es": "undefined2",
            "de": "undefined2",
            "fr": "undefined2"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster Beacon",
            "es": "Bandera de Warmaster",
            "de": "Warmaster-Banner"
          },
          "description": {
            "en": "Places a beacon on the ground. Allies interacting with it will receive Warmaster's Defensive Blessing, which raises the maximum health.",
            "es": "Coloca una bandera en el suelo. Los aliados que interactúen con ella recibirán la Bendición Defensiva del Warmaster, que aumenta la salud máxima.",
            "de": "Platziert ein Banner am Boden. Verbündete, die damit interagieren, erhalten den defensiven Segen des Warmasters, der die maximalen Lebenspunkte erhöht."
          },
          "mana": 150,
          "type": "Direct",
          "cast": 0.3,
          "gcd": "Very Short",
          "cooldown": 600.0,
          "duration": 60,
          "buffs": [
            {
              "en": "Health for allies",
              "es": "Salud para aliados",
              "de": "Gesundheit für Verbündete",
              "value": "+2000"
            }
          ]
        },
        {
          "name": {
            "en": "undefined3",
            "es": "undefined3",
            "de": "undefined3",
            "fr": "undefined3"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster's Might",
            "es": "Maestría de Guerra",
            "de": "Die Macht des Warmasters"
          },
          "description": {
            "en": "The Warmaster enhances his class main attribute.",
            "es": "El Warmaster mejora su atributo principal de clase.",
            "de": "Der Warmaster erhöht sein klassenspezifisches Hauptattribut."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Class attribute",
              "es": "Atributo de clase",
              "de": "Klassenattribut",
              "value": "+15%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined4",
            "es": "undefined4",
            "de": "undefined4",
            "fr": "undefined4"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Heroic Shout",
            "es": "Grito Heroico",
            "de": "Heldenschrei"
          },
          "description": {
            "en": "A powerful shout intimidates all near-by opponents, reducing their movement speed.",
            "es": "Un grito poderoso intimida a todos los oponentes cercanos, reduciendo su velocidad de movimiento.",
            "de": "Ein mächtiger Schrei schüchtert alle nahegelegenen Gegner ein und verringert ihre Bewegungsgeschwindigkeit."
          },
          "mana": 150,
          "type": "Constant",
          "cast": 0.5,
          "gcd": "Normal",
          "cooldown": 30.0,
          "duration": 5.0,
          "area": 6.0,
          "buffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": "-25%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined5",
            "es": "undefined5",
            "de": "undefined5",
            "fr": "undefined5"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster Blood",
            "es": "Sangre de Warmaster",
            "de": "Warmaster Blut"
          },
          "description": {
            "en": "The Warmaster athletic capabilities increase due to long years of training.",
            "es": "La capacidad atlética del Warmaster aumenta debido a sus largos años de entrenamiento.",
            "de": "Der Warmaster hat durch jahrelanges Üben seine Fähigkeiten verbessert."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": "+300"
            }
          ]
        }
      ]
    },
    "Vanguard": {
      "class": "Knight",
      "display_name": {
        "en": "Vanguard",
        "es": "Vanguardia",
        "de": "Vorhut"
      },
      "spells": [
        {
          "name": {
            "en": "Challenge",
            "es": "Retar",
            "de": "Herausforderung"
          },
          "description": {
            "en": "The taunted enemy loses focus and makes mistakes.",
            "es": "El enemigo al que se provoca se desconcentra y comete errores.",
            "de": "Der verspottete Gegner verliert an Konzentration und wird unvorsichtig."
          },
          "mana": [50, 75, 100, 125, 150],
          "type": "Constant",
          "duration": [5, 5, 10, 10, 15],
          "cooldown": 15.0,
          "cast": 1.0,
          "gcd": "Short",
          "range": 25,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Resist knock",
              "es": "Resistir noqueo",
              "de": "Widerstand gegen Niederstrecken",
              "value": ["-20%", "-40%", "-60%", "-80%", "-100%"]
            },
            {
              "en": "Concentration",
              "es": "Concentración",
              "de": "Konzentration",
              "value": ["-10%", "-15%", "-20%", "-25%", "-30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Taunt",
            "es": "Provocar",
            "de": "Hohn"
          },
          "description": {
            "en": "Makes the monster angry, increasing her aggressiveness towards the knight and reducing its protection drastically. A pet or summoning under the effect of this spell will stop obeying its master. The creature will become wild until the effect wears off. Dispel magic may return control to its owner.",
            "es": "Hace enojar al monstruo, incrementando su agresividad hacia el caballero y disminuyendo su protección significativamente. Una mascota o invocación bajo el efecto de esta habilidad dejarán de obedecer a su dueño y se tomará salvaje hasta terminar su duración. Apaciguar o Disipar magia retoman el control a su dueño.",
            "de": "Macht ein Monster aggressiv, sodass es seine Verteidigung vernachlässigt. Ein Haustier oder eine Beschwörung wird die Befehle seinesjihres Meisters ignorieren, bis der Effekt des Hohns nachlässt oder die Fähigkeit verbannt wird."
          },
          "mana": [50, 65, 80, 95, 110],
          "type": "Constant",
          "duration": [20, 25, 30, 35, 40],
          "cooldown": 20.0,
          "cast": 0.5,
          "gcd": "Short",
          "range": 25.0,
          "debuffs": [
            {
              "en": "Increase aggressiveness",
              "es": "Aumentar agresividad",
              "de": "Steigert Aggressivität",
              "value": [150, 300, 500, 1000, 1500]
            },
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["-20%", "-30%", "-40%", "-50%", "-60%"]
            },
            {
              "en": "Damage malus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["-3%", "-5%", "-7%", "-10%", "-15%"]
            }
          ]
        },
        {
          "name": {
            "en": "Feint",
            "es": "Finta",
            "de": "Finte"
          },
          "description": {
            "en": "Misleading maneuver.",
            "es": "Maniobra que despista al objetivo.",
            "de": "Irreführendes Manöver."
          },
          "mana": [70, 90, 110, 130, 150],
          "type": "Constant",
          "duration": [2, 3, 4, 5, 6],
          "cooldown": 35,
          "cast": 0.0,
          "gcd": "Normal",
          "range": 0.0,
          "blockable_100": true,
          "debuffs": [
            {
              "en": "Knock down",
              "es": "Noquear",
              "de": "Umhauen",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Protector Temple",
            "es": "Temple de protector",
            "de": "Beschützertempel"
          },
          "description": {
            "en": "The knight is used to endure damage.",
            "es": "El caballero es adepto a soportar el daño.",
            "de": "Der Ritter ist es gewohnt, Schaden auszuhalten."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Constitution",
              "es": "Constitución",
              "de": "Verfassung",
              "value": ["+5", "+7", "+9", "+12", "+15"]
            },
            {
              "en": "Resist magical damage",
              "es": "Resistir daño mágico",
              "de": "Widerstand gegen magischen Schaden",
              "value": ["+2%", "+4%", "+6%", "+8%", "+10%"]
            },
            {
              "en": "Resist physical damage",
              "es": "Resistir daño físico",
              "de": "Widerstand gegen physischen Schaden",
              "value": ["+2%", "+4%", "+6%", "+8%", "+10%"]
            }
          ]
        },
        {
          "name": {
            "en": "Offensive stance",
            "es": "Instancia ofensiva",
            "de": "Offensive Haltung"
          },
          "description": {
            "en": "The knight focuses his mind in maximizing the damage caused to his enemies. The power can be deactivated.",
            "es": "El caballero enfoca su mente en maximizar el daño que inflinge en sus enemigos. (Puede ser desactivado)",
            "de": "Der Ritter konzentriert sich darauf, Gegnern Schaden zuzufügen und vernachlässigt dabei seine  Defensive. Diese Fähigkeit kann aktiviert sowie deaktiviert werden."
          },
          "type": "Activable",
          "cooldown": 10,
          "cast": 0.5,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": ["+5%", "+10%", "+15%", "+20%", "+25%"]
            }
          ],
          "debuffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": "-95%"
            },
            {
              "en": "Evade chance",
              "es": "Evasión",
              "de": "Ausweich-Chance",
              "value": "-100%"
            }
          ]
        },
        {
          "name": {
            "en": "Defensive Support",
            "es": "Soporte defensivo",
            "de": "Defensive Haltung"
          },
          "description": {
            "en": "The warrior adopts a tactic defense against crowd control effects, but moves more slowly.",
            "es": "El guerrero adopta una táctica defensiva contra efectos aturdidores, pero se mueve más lentamente.",
            "de": "Der Krieger nimmt eine verteidigende Taktik gegenüber Massenkontroll-Effekten an, aber bewegt sich dadurch auch langsamer."
          },
          "mana": [105, 120, 135, 150, 165],
          "type": "Constant",
          "duration": 40,
          "cooldown": 30.0,
          "cast": 1.5,
          "gcd": "Short",
          "buffs": [
            {
              "en": "Resist dizzy",
              "es": "Resistir mareo",
              "de": "Widerstand gegen Bewegungsunfähigkeit",
              "value": ["+25%", "+35%", "+45%", "+55%", "+65%"]
            },
            {
              "en": "Resist stun",
              "es": "Resistir aturdir",
              "de": "Widerstand gegen Betäubung",
              "value": ["+25%", "+35%", "+45%", "+55%", "+65%"]
            },
            {
              "en": "Resist knock",
              "es": "Resistir noqueo",
              "de": "Widerstand gegen Niederstrecken",
              "value": ["+25%", "+35%", "+45%", "+55%", "+65%"]
            },
            {
              "en": "Resist freeze",
              "es": "Resistir paralisis",
              "de": "Widerstand gegen Einfrieren",
              "value": ["+25%", "+35%", "+45%", "+55%", "+65%"]
            }
          ],
          "debuffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": "-10%"
            }
          ]
        },
        {
          "name": {
            "en": "Troll's skin",
            "es": "Piel de troll",
            "de": "Trollhaut"
          },
          "description": {
            "en": "The knight's built constitution allows him to receive more strikes without being beaten.",
            "es": "La resistente constitución del JE le permite recibir más golpes sin ser vencido.",
            "de": "Die verbesserte Konstitution des Ritters erlaubt es ihm, mehr Angriffe einzustecken, ohne ernsthaften Schaden zunehmen."
          },
          "mana": [100, 130, 160, 190, 210],
          "type": "Constant",
          "duration": 240,
          "cooldown": 270,
          "cast": 1.0,
          "gcd": "Normal",
          "range": 0,
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": ["+200", "+300", "+450", "+600", "+1000"]
            }
          ]
        },
        {
          "name": {
            "en": "Knight's Haste",
            "es": "Furor del caballero",
            "de": "Eile des Ritters"
          },
          "description": {
            "en": "The knight moves extremely fast for a very short duration, providing higher chances of helping an ally in need or to hunt down a foe.",
            "es": "El caballero se mueve extremadamente rápido durante un breve momento, teniendo más probabilidad de llegar a ayudar a un aliado en problemas O alcanzar a un enemigo.",
            "de": "Der Ritter bewegt sich für einen kurzen Zeitraum sehr schnell, was ermöglicht einem Verbündeten zur Hilfe zu eilen oder einen fliehenden Feind zu erwischen."
          },
          "mana": [50, 80, 110, 140, 170],
          "type": "Constant",
          "cast": 0.0,
          "duration": 4,
          "cooldown": 100,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Movement speed",
              "es": "Velocidad de movimiento",
              "de": "Bewegungsgeschwindigkeit",
              "value": ["+5%", "+10%", "+15%", "+20%", "+50%"]
            }
          ]
        },
        {
          "name": {
            "en": "Heroic presence",
            "es": "Presencia heroica",
            "de": "Heldenpräsenz"
          },
          "description": {
            "en": "The knight confers protective tactical abilities to any ally that is within his area of influence.",
            "es": "El caballero confiere sus habilidades tácticas de protección a todos los aliados que se encuentren cerca.",
            "de": "Der Ritter verbreitet schützende taktische Fähigkeiten in seinem Einflussgebiet."
          },
          "mana": [320, 340, 360, 380, 400],
          "type": "Aura",
          "duration": 60,
          "cooldown": 90,
          "cast": 1.5,
          "gcd": "Very Short",
          "area": 6,
          "buffs": [
            {
              "en": "Protection",
              "es": "Protección",
              "de": "Schutz",
              "value": ["+40%", "+50%", "+60%", "+70%", "+80%"]
            }
          ]
        },
        {
          "name": {
            "en": "Army of one",
            "es": "Ejército de uno",
            "de": "Ein-Mann-Armee"
          },
          "description": {
            "en": "The knight is almost immune to damage.",
            "es": "El caballero es casi inmune al daño.",
            "de": "Der Ritter ist nahezu immun gegen Schäden."
          },
          "mana": [220, 240, 260, 280, 300],
          "type": "Constant",
          "duration": 20,
          "cooldown": 50,
          "cast": 0.5,
          "gcd": "Long",
          "buffs": [
            {
              "en": "Resist magical damage",
              "es": "Resistir daño mágico",
              "de": "Widerstand gegen magischen Schaden",
              "value": ["+40%", "+50%", "+60%", "+70%", "+80%"]
            },
            {
              "en": "Resist physical damage",
              "es": "Resistir daño físico",
              "de": "Widerstand gegen physischen Schaden",
              "value": ["+40%", "+50%", "+60%", "+70%", "+80%"]
            }
          ]
        }
      ]
    },
    "Shields": {
      "class": "Knight",
      "display_name": {
        "en": "Shields",
        "es": "Escudos",
        "de": "Schilde"
      },
      "spells": [
        {
          "name": {
            "en": "Block",
            "es": "Bloqueo",
            "de": "Blocken"
          },
          "description": {
            "en": "The knight earns 150% of blocking chances.",
            "es": "El caballero gana 150% de bloqueo.",
            "de": "Der Ritter erhöht seine Chance Angriffe und Zaubersprüche zu blocken um 150%."
          },
          "mana": [60, 80, 100, 120, 140],
          "type": "Constant",
          "duration": [12, 15, 18, 21, 25],
          "cooldown": 50.0,
          "cast": 0.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Block Chance",
              "es": "Bloqueo",
              "de": "Blockchance",
              "value": "+150%"
            }
          ]
        },
        {
          "name": {
            "en": "Shield bash",
            "es": "Avasallar",
            "de": "Schildschlag"
          },
          "description": {
            "en": "A rapid shield strike damages the opponent, making her dizzy.",
            "es": "Un rápido golpe con el escudo daña al oponente y lo deja mareado.",
            "de": "Ein schneller Schlag mit dem Schild trifft den Gegner und macht ihn benommen."
          },
          "mana": [110, 135, 160, 175, 190],
          "type": "Constant",
          "duration": [3, 4, 5, 6, 7],
          "cooldown": 45.0,
          "cast": 0.0,
          "gcd": "Normal",
          "range": 2,
          "weapon_interval": true,
          "debuffs": [
            {
              "en": "Dizzy",
              "es": "Marear",
              "de": "Schwindel",
              "value": true
            }
          ],
          "damage": [
            {
              "en": "Blunt damage",
              "es": "Daño aplastante",
              "de": "Stumpf-Schaden",
              "value": ["80-120", "160-210", "260-320", "380-460", "540-640"]
            }
          ]
        },
        {
          "name": {
            "en": "Protect ally",
            "es": "Proteger aliado",
            "de": "Beschütze Verbündeten"
          },
          "description": {
            "en": "Dispels crowd control active effects on an ally.",
            "es": "Disipa los efectos de control activos en el aliado.",
            "de": "Der Ritter entfernt alle negativen Effekte von einem Verbündeten."
          },
          "mana": [130, 150, 170, 190, 210],
          "type": "Direct",
          "cooldown": 30.0,
          "cast": 0.0,
          "gcd": "Short",
          "range": 2.0,
          "buffs": [
            {
              "en": "Health (chance)",
              "es": "Salud (chance)",
              "de": "Gesundheit (Chance)",
              "value": ["+100 (30%)", "+110 (45%)", "+120 (60%)", "+130 (80%)", "+150 (100%)"]
            },
            {
              "en": "Dispel",
              "es": "Disipar",
              "de": "Zerstreuen",
              "value": ["freeze", "freeze / stun", "freeze / immobilize / stun", "freeze / immobilize / stun / knock down", "negative powers"]
            }
          ]
        },
        {
          "name": {
            "en": "Precise block",
            "es": "Bloqueo preciso",
            "de": "Präziser Block"
          },
          "description": {
            "en": "The knight blocks all attacks and spells.",
            "es": "El caballero bloquea todos los ataques y conjuros.",
            "de": "Der Ritters blockt alle Angriffe und Fähigkeiten."
          },
          "mana": [80, 100, 120, 140, 160],
          "type": "Constant",
          "duration": [4, 5, 6, 7, 9],
          "cooldown": 30,
          "cast": 0.0,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Absolute block chance",
              "es": "Chance de bloqueo absoluto",
              "de": "absolute Blockchance",
              "value": "100%"
            }
          ],
          "debuffs": [
            {
              "en": "Stop on move",
              "es": "Chance de bloqueo absoluto",
              "de": "Bei einer Bewegung abbrechen.",
              "value": true
            },
            {
              "en": "Cannot attack",
              "es": "No puede atacar",
              "de": "Kann nicht angreifen",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Defensive stance",
            "es": "Instancia defensiva",
            "de": "Defensive Haltung"
          },
          "description": {
            "en": "The knight focuses his mind in minimizing the damage from enemies. The power can be deactivated.",
            "es": "El caballero enfoca su mente en minimizar el daño de los enemigos. Puede ser desactivado.",
            "de": "Der Ritter konzentriert sich auf seine Abwehr, um den gegnerischen Schaden zu minimieren. Diese Fähigkeit kann aktiviert sowie deaktiviert werden."
          },
          "type": "Activable",
          "cooldown": 10,
          "cast": 0.5,
          "gcd": "Very Short",
          "buffs": [
            {
              "en": "Resist damage",
              "es": "Resistir daño",
              "de": "Widerstand gegen Schaden",
              "value": ["+20%", "+25%", "+30%", "+35%", "+40%"]
            }
          ],
          "debuffs": [
            {
              "en": "Cannot cast damaging powers",
              "es": "No puede invocar poderes de daño",
              "de": "Kann keine schadenden Zaubersprüche aussprechen",
              "value": true
            },
            {
              "en": "Weapon damage bonus",
              "es": "Bonus de daño del arma",
              "de": "Waffen-Schaden-Bonus",
              "value": "-90%"
            }
          ]
        },
        {
          "name": {
            "en": "Ethereal mantle",
            "es": "Manto etéreo",
            "de": "Ätherischer Mantel"
          },
          "description": {
            "en": "The knight can shield one ally against magic damage.",
            "es": "El caballero escuda a un aliado contra el daño mágico.",
            "de": "Der Ritter schützt einen Verbündeten vor magischem und physischem Schaden."
          },
          "mana": [200, 230, 260, 290, 320],
          "type": "Constant",
          "duration": 60.0,
          "cooldown": 120.0,
          "cast": 0.5,
          "gcd": "Very Short",
          "range": 2.0,
          "buffs": [
            {
              "en": "Resist magical damage",
              "es": "Resistir daño mágico",
              "de": "Widerstand gegen magischen Schaden",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            },
            {
              "en": "Resist physical damage",
              "es": "Resistir daño físico",
              "de": "Widerstand gegen physischen Schaden",
              "value": ["+10%", "+15%", "+20%", "+25%", "+30%"]
            }
          ]
        },
        {
          "name": {
            "en": "Shield wall",
            "es": "Muro protector",
            "de": "Schildwand"
          },
          "description": {
            "en": "The knight shields the allies against physical damage.",
            "es": "Escuda contra el daño físico a los aliados.",
            "de": "Der Ritter schützt die Verbündeten gegen physischen Schaden."
          },
          "mana": [200, 225, 250, 275, 300],
          "type": "Constant",
          "duration": 10.0,
          "cooldown": 40.0,
          "cast": 0.0,
          "gcd": "Short",
          "area": 10.0,
          "buffs": [
            {
              "en": "Resist physical damage",
              "es": "Resistir daño físico",
              "de": "Widerstand gegen physischen Schaden",
              "value": ["+10%", "+20%", "+30%", "+40%", "+50%"]
            }
          ]
        },
        {
          "name": {
            "en": "Steadiness",
            "es": "Firmeza",
            "de": "Standhaftigkeit"
          },
          "description": {
            "en": "The knight walks straight and grips to the floor. Reducing falling chances.",
            "es": "El caballero camina con firmeza y desvía los golpes de derribe. Reduce las chances de caer al piso.",
            "de": "Der Ritter bleibt standhaft und verringert die Chance, umgestoßen zu werden."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Resist knock",
              "es": "Resistir noqueo",
              "de": "Widerstand gegen Niederstrecken",
              "value": ["+5%", "+10%", "+15%", "+20%", "+25%"]
            }
          ]
        },
        {
          "name": {
            "en": "Stars shield",
            "es": "Escudo estelar",
            "de": "Sternenschild"
          },
          "description": {
            "en": "The knight grants a protection aura against magical damage to the allies in the area.",
            "es": "El caballero otorga un aura de protección contra los daños mágicos alos aliados.",
            "de": "Der Ritter bleibt standhaft und verringert die Chance, umgestoßen zu werden."
          },
          "mana": [200, 225, 250, 275, 300],
          "type": "Constant",
          "duration": 10,
          "cooldown": 40,
          "cast": 0.0,
          "gcd": "Short",
          "area": 10.0,
          "buffs": [
            {
              "en": "Resist magical damage",
              "es": "Resistir daño mágico",
              "de": "Widerstand gegen magischen Schaden",
              "value": ["+10%", "+20%", "+30%", "+40%", "+50%"]
            }
          ],
          "debuffs": [
            {
              "en": "Cannot cast Deflecting barrier",
              "es": "No se puede lanzar bajo el efecto de Barrera deflectora",
              "de": "Kann nicht unter dem Effekt von \"Ablenkendem Hindernis\" gewirkt werden.",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "Deflecting barrier",
            "es": "Barrera deflectora",
            "de": "Ablenkendem Hindernis"
          },
          "description": {
            "en": "The knight shields the allies in the rear against received ranged attacks. Reduces damage substantially.",
            "es": "El caballero escuda alos aliados que se encuentran en área de los ataques de rango recibidos. Reduce significativamente el daño.",
            "de": "Der Ritter schützt die Verbündeten in seinem Bereich, gegen aus der ferne bezogenen Schaden. Senkt den Schaden erheblich."
          },
          "mana": [250, 300, 350, 400, 450],
          "type": "Aura",
          "duration": 120,
          "cooldown": 180,
          "cast": 1.0,
          "gcd": "Short",
          "area": 6,
          "buffs": [
            {
              "en": "Ranged damage received",
              "es": "Daño de rango recibido",
              "de": "Erhaltener Fernkampfschaden",
              "value": ["-10%", "-15%", "-20%", "-30%", "-40%"]
            }
          ],
          "debuffs": [
            {
              "en": "Cannot cast Stars shield",
              "es": "No se puede lanzar bajo el efecto de Escudo estelar",
              "de": "Sternenschild",
              "value": true
            }
          ]
        }
      ]
    },
    "Knight WM": {
      "class": "Knight",
      "display_name": {
        "en": "Knight WM",
        "es": "Caballero - Maestría en Guerra",
        "de": "Ritter WM"
      },
      "spells": [
        {
          "name": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "War Council",
            "es": "Concilio de Guerra",
            "de": "Kriegsrat"
          },
          "description": {
            "en": "The Warmaster learns a war language that allows her to communicate with her status in secret.",
            "es": "El Warmaster aprende un lenguaje de guerra que le permite comunicarse con sus iguales en secreto.",
            "de": "Der Warmaster bedient sich einer Sprache, die nur von anderen Warmastern verstanden und gesprochen werden kann."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "War chat",
              "es": "Chat de Guerra",
              "de": "Kriegsrat",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "undefined2",
            "es": "undefined2",
            "de": "undefined2",
            "fr": "undefined2"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Paladin's Aid",
            "es": "Asistencia del Paladín",
            "de": "Paladins Hilfe"
          },
          "description": {
            "en": "Thanks to the warring devotion, the Warmasters receives all of the attacks directed to the ally.",
            "es": "Gracias a su devoción guerrera el Maestro recibe todos los ataques dirigidos a su aliado.",
            "de": "Seiner Hingabe zum Dank wird dem Warmaster die Fähigkeit verliehen, jeglichen Schaden, der gegen den ausgewählten Verbündeten gerichtet ist, abzufangen."
          },
          "mana": 200,
          "type": "Constant",
          "cast": 0.0,
          "gcd": "Very Short",
          "cooldown": 50.0,
          "duration": 8.0,
          "buffs": [
            {
              "en": "Absorb all attacks received on targeted ally",
              "es": "Absorbe todos los ataques recibidos por el aliado objetivo",
              "de": "Absorbiert alle Angriffe, die der anvisierte Verbündete erleidet.",
              "value": true
            }
          ]
        },
        {
          "name": {
            "en": "undefined3",
            "es": "undefined3",
            "de": "undefined3",
            "fr": "undefined3"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster's Might",
            "es": "Maestría de Guerra",
            "de": "Die Macht des Warmasters"
          },
          "description": {
            "en": "The Warmaster enhances his Constitution.",
            "es": "El Warmaster magnifica su Constitución.",
            "de": "Der Warmaster verstärkt seine Verfassung."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Constitution",
              "es": "Constitución",
              "de": "Verfassung",
              "value": "+15%"
            }
          ]
        },
        {
          "name": {
            "en": "undefined4",
            "es": "undefined4",
            "de": "undefined4",
            "fr": "undefined4"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Blessed",
            "es": "Bendecido",
            "de": "Segnung"
          },
          "description": {
            "en": "Thanks to his/her devotion the Warmaster receives a blessing to health.",
            "es": "Gracias a su devoción guerrera el Maestro recibe una bendición de salud.",
            "de": "Dank seiner Hingabe erfährt der Warmaster den Segen der Heilung."
          },
          "mana": 250,
          "type": "Direct",
          "cast": 1.0,
          "gcd": "Short",
          "cooldown": 90.0,
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": "+400"
            }
          ]
        },
        {
          "name": {
            "en": "undefined5",
            "es": "undefined5",
            "de": "undefined5",
            "fr": "undefined5"
          },
          "description": {
            "en": "undefined",
            "es": "undefined",
            "de": "undefined",
            "fr": "undefined"
          },
          "mana": 0,
          "cast": 0.0,
          "gcd": "Short",
          "cooldown": 0.0,
          "range": 0.0
        },
        {
          "name": {
            "en": "Warmaster Blood",
            "es": "Sangre de Warmaster",
            "de": "Warmaster Blut"
          },
          "description": {
            "en": "The Warmaster athletic capabilities increase due to long years of training.",
            "es": "La capacidad atlética del Warmaster aumenta debido a sus largos años de entrenamiento.",
            "de": "Der Warmaster hat durch jahrelanges Üben seine Fähigkeiten verbessert."
          },
          "type": "Passive",
          "buffs": [
            {
              "en": "Health",
              "es": "Salud",
              "de": "Gesundheit",
              "value": "+350"
            }
          ]
        }
      ]
    }
  }
}
